I've uploaded SDL Perl 2.1.0 and is currently
available
from CPAN:
http://search.cpan.org/~dgoehrig/SDL_Perl-2.1.0/
You can read the README and CHANGELOG for the what's
new, but basically, I've finished SMPEG support,
fixed a few bugs in the Cdrom code, OpenGL support,
and Build system.
I also rewrote the test files tonight, updating some
of the tests and adding SDL::Config support where
applicable. The tests should not kill you if you
don't have something installed.
And for added goodness a brief tutorial:
HOW TO USE SDL::Config IN YOUR PROGRAMS
As part of the new build system, Build.PL generates
a site specific version of SDL::Config for your
installation. Currently SDL::Config can report
status on the following optional extensions:
SDL_image
SDL_mixer
SDL_gfx
SDL_ttf
SDL_net
GL
GLU
smpeg
png
jpeg
The module's "has" method can be queried to see
whether or not the given module is installed
as follows:
# does the user have SDL_image installed?
die "This program requires SDL_image\n"
unless ( SDL::Config->has('SDL_image') );
# does the user have True Type font support?
if ( SDL::Config->has('SDL_ttf') ) {
# do stuff with true type fonts...
} else {
# do stuff using SFonts only
}
In this way, your program can determine at run time
what the user's system is able to support.
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