Re: dev and gamer interest survey

2019-10-28 Thread AudioGames . net Forum — General Game Discussion : Wes Hollow via Audiogames-reflector


  


Re: dev and gamer interest survey

I'm not sure what you were asking.. Something Mac and PC users can play and chat at the same time would be awesome.. This post was vague at best.

URL: https://forum.audiogames.net/post/471029/#p471029




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Re: dev and gamer interest survey

2019-10-28 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: dev and gamer interest survey

I am not interested in any engine or programming at this time.I like to design sounds, test mainly but not program at least not right now.Would I be interested, maybe, maybe some menu or object based like adrift, maybe something else simple I don't know

URL: https://forum.audiogames.net/post/471020/#p471020




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Re: dev and gamer interest survey

2019-10-28 Thread AudioGames . net Forum — General Game Discussion : nolan via Audiogames-reflector


  


Re: dev and gamer interest survey

Not sure what the impetus for this post is, but for anyone interested in working accessibly with an engine, I'd like to steer you towards Godot. Unlike Unreal or Unity, Godot is open source, meaning that if you can add accessibility support, you can either submit pull requests upstream or maintain an engine fork. Unity and Unreal may be interested in adding accessibility to their tools, but they're the ultimate arbiters of whether or not that work gets done, so you're stuck waiting for them, or working for free to improve their product.And I've actually been doing lots of work in that area, though I haven't written much about it because the only folks using it right now are myself and another game developer familiar with Godot, and if you aren't ready to roll up your sleeves and figure things out for yourself, then I don't have time to help. But the project is far enough along that I've re-implemented most of my audio Asteroids-like shooter with it, and once I add touchscreen support and port the TTS code, I should have a path to release games under Windows, Linux, MacOS, Android, iOS, and even the Xbox One via UWP. Naturally there's a bit of platform-specific work to, say, add a touchscreen interface where necessary, but giving us access to something like Godot can dramatically expand our ability to publish on multiple platforms, in addition to enabling collaboration between blind and sighted developers. Seems like we currently have a bit of a divide between accessible games produced by indie developers, and audio-only games created by us. I'd love to see what might happen if something like The Veil was being developed in part by blind developers rather than, presumably, exclusively by sighted folk translating our feedback. No offense to Flying Squirrel--I understand why that collaboration may currently be impossible, but I think we'd unlock lots of interesting possibilities if engines like Godot and Unity were accessible both by developers and players.Anyhow, for anyone wanting to take a crack at playing with my godot accessibility work, find a game starter here. Note that you'll need a Rust and LLVM toolchain installed to build the TTS plugin, so it isn't for the faint of heart:https://gitlab.com/lightsoutgames/godot … le-starterAlso, not all of the editor is accessible. Fortunately, the files Godot creates are almost universally text-based, either INI or a Python-like scripting language. So once you've knocked out a rough shape for your scene tree, you can easily kill the GUI editor, edit the scripts/INI files in your favorite editor, then run the game via the command line to test your changes. Hoping to make more and more of the editor usable and easily navigable, but for now I consider what we have plus the compelling cross-platform support to be a substantial improvement.

URL: https://forum.audiogames.net/post/471011/#p471011




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Re: dev and gamer interest survey

2019-10-28 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: dev and gamer interest survey

I'm not objected to learning a game engine, but i'm not interested in 1 particular engine.

URL: https://forum.audiogames.net/post/470977/#p470977




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Re: dev and gamer interest survey

2019-10-28 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: dev and gamer interest survey

I'm not going to lie, I do not have a strong interest in an engine, but I am open to trying things out.

URL: https://forum.audiogames.net/post/470970/#p470970




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dev and gamer interest survey

2019-10-28 Thread AudioGames . net Forum — General Game Discussion : Jaseoffire via Audiogames-reflector


  


dev and gamer interest survey

Right. So, I am wanting to do a quick survey to gauge interest on this forum, mainly to see the percentage of forum users interested in game engines. Right. Answer honestly. Any other comments in this thread may be of help, as well.

URL: https://forum.audiogames.net/post/470961/#p470961




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