Bug#290304: What about uploading phonegaim?
Hi, I've noticed that you've built unofficial packages for phonegaim here: http://people.debian.org/~smimram/debian/dists/unstable/main/ is there any specific reason for not uploading them to Debian? I can help in testing or packaging if needed.. This would also close #290304. Cheers, Free -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]
Bug#290304: What about uploading phonegaim?
Hi, Free Ekanayaka wrote: Hi, I've noticed that you've built unofficial packages for phonegaim here: http://people.debian.org/~smimram/debian/dists/unstable/main/ is there any specific reason for not uploading them to Debian? I can help in testing or packaging if needed.. Yes. In fact there are three main reasons why I did not upload phonegaim. 1. The main one is that phonegaim's upstream is very unresponsive and unwilling to cooperate. Basically what they say is that they provide the source but *that's all*. I've tried to contact them some time ago for a compilation problem and the answer I got was in substance "you are not a linspire user so we won't help you, try some public forums instead". I'd be glad to find out that I'm wrong or that this has changed. 2. The second reason is that phonegaim uses an old version of linphone (<< 1.0). I'm maintaining linphone and linphone's upstream is nice (but does not have so much free time), so I could make the nessary changes in linphone package to provide the necessary libraries but again there would surely be some modifications to make in phonegaim's source and we would need the help of phonegaim's developers. Please let me know if you manage to do some things in this way. 3. I expect phonegaim package to be a bit time consuming since users would surely want backport of functionalities of gaim (security fixes in particular). I guess I could handle that though if the two points above were solved. Regards, Sam. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]
Bug#290304: What about uploading phonegaim?
|--==> Samuel Mimram writes: SM> Hi, SM> Free Ekanayaka wrote: >>Hi, >> >>I've noticed that you've built unofficial packages for phonegaim here: >> >>http://people.debian.org/~smimram/debian/dists/unstable/main/ >> >>is there any specific reason for not uploading them to Debian? I can >>help in testing or packaging if needed.. SM> Yes. In fact there are three main reasons why I did not upload phonegaim. SM> 1. The main one is that phonegaim's upstream is very unresponsive and SM> unwilling to cooperate. Basically what they say is that they provide the SM> source but *that's all*. I've tried to contact them some time ago for a SM> compilation problem and the answer I got was in substance "you are not a SM> linspire user so we won't help you, try some public forums instead". I'd SM> be glad to find out that I'm wrong or that this has changed. SM> 2. The second reason is that phonegaim uses an old version of linphone SM> (<< 1.0). I'm maintaining linphone and linphone's upstream is nice (but SM> does not have so much free time), so I could make the nessary changes in SM> linphone package to provide the necessary libraries but again there SM> would surely be some modifications to make in phonegaim's source and we SM> would need the help of phonegaim's developers. Please let me know if you SM> manage to do some things in this way. SM> 3. I expect phonegaim package to be a bit time consuming since users SM> would surely want backport of functionalities of gaim (security fixes in SM> particular). I guess I could handle that though if the two points above SM> were solved. The situation is actually more complex than I thought. I'll think a little bit about it and see if there's some way to have better contacts with Linspire people. By chance I have a Linspire box (still brand new, never used), thus I might be considered a little more. I'll let you know. Cheers, Free -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]