Bug#868488: RFS: sokochez/0.6.2-1 ITP

2018-01-04 Thread Tobias Frost
Control: tag -1 moreinfo

On Sun, 3 Sep 2017 16:11:00 +0200 Baptiste Pouget 
wrote:
> Thank you, I the package used to work before making the changes you
> suggested that's weird.
> It seems I forgot to test it after making the changes…
> I also have that issue on the current version.
> I don't know where it could come from.
> Well I will have a look at it maybe later…

Taggin moreinfo until you find time to take a look.
Remove the tag when ready for the next round of review.



Bug#868488: RFS: sokochez/0.6.2-1 ITP

2017-09-03 Thread Baptiste Pouget
Thank you, I the package used to work before making the changes you
suggested that's weird.
It seems I forgot to test it after making the changes…
I also have that issue on the current version.
I don't know where it could come from.
Well I will have a look at it maybe later…


On 2017-09-03 03:50, Adam Borowski wrote:
> Please keep 868...@bugs.debian.org in To: or CC: so there's a record of
> review done and that others can chime in too.
> 
> On Sat, Sep 02, 2017 at 10:24:43PM +0200, Baptiste Pouget wrote:
>> Thank you for your help !
>> I now have fixed the issues you mentionned.
>> Is there any issue left or is my package ready ?
> 
> There's no manpage for sokochez-story, nor a hint what's the difference
> between it and sokochez.
> 
> And, how do you even run it?  No matter what options I give to it, the
> result is:
> [~]$ sokochez /usr/share/games/sokochez/maps/clear/nivoo.txt 
> Sokochez Help
> Usage : [flags] level[s]
> -e : editor mode 
> -h : print help 
> 
> Changing
> bool editor;
> bool help;
> to
> bool editor = 0;
> bool help = 0;
> makes it at least start, but I did not pore over the code to see what other
> uninitialized variables you might have.
> 
> As the package doesn't work when built using the packaging you provided --
> have you ever tested it?
> 
> None of provided documentation suggests what the game's objective is nor
> what are its rules are.
> 
> The package's description could use some fleshing out -- at least mentioning
> the user interface (curses-like) would be good.  I'd also change the wording
> of "two players game" -- it suggests it's meant to be played by two people
> while the puzzle instead has two player-controlled characters.
> 
> 
> But in general -- while the packaging is not far from being acceptable, the
> contents don't strike me as very useful in the present shape.
> 
> 
> Meow!
> 

-- 
Baptiste Pouget
   



Bug#868488: RFS: sokochez/0.6.2-1 ITP

2017-09-02 Thread Adam Borowski
Please keep 868...@bugs.debian.org in To: or CC: so there's a record of
review done and that others can chime in too.

On Sat, Sep 02, 2017 at 10:24:43PM +0200, Baptiste Pouget wrote:
> Thank you for your help !
> I now have fixed the issues you mentionned.
> Is there any issue left or is my package ready ?

There's no manpage for sokochez-story, nor a hint what's the difference
between it and sokochez.

And, how do you even run it?  No matter what options I give to it, the
result is:
[~]$ sokochez /usr/share/games/sokochez/maps/clear/nivoo.txt 
Sokochez Help
Usage : [flags] level[s]
-e : editor mode 
-h : print help 

Changing
bool editor;
bool help;
to
bool editor = 0;
bool help = 0;
makes it at least start, but I did not pore over the code to see what other
uninitialized variables you might have.

As the package doesn't work when built using the packaging you provided --
have you ever tested it?

None of provided documentation suggests what the game's objective is nor
what are its rules are.

The package's description could use some fleshing out -- at least mentioning
the user interface (curses-like) would be good.  I'd also change the wording
of "two players game" -- it suggests it's meant to be played by two people
while the puzzle instead has two player-controlled characters.


But in general -- while the packaging is not far from being acceptable, the
contents don't strike me as very useful in the present shape.


Meow!
-- 
⢀⣴⠾⠻⢶⣦⠀ 
⣾⠁⢰⠒⠀⣿⡁ Vat kind uf sufficiently advanced technology iz dis!?
⢿⡄⠘⠷⠚⠋⠀ -- Genghis Ht'rok'din
⠈⠳⣄ 



Bug#868488: RFS: sokochez/0.6.2-1 ITP

2017-09-02 Thread Adam Borowski
On Sun, Jul 16, 2017 at 01:18:17AM +0200, Baptiste Pouget wrote:
>  * Package name: sokochez
>Version : 0.6.2-1
>Upstream Author : Baptiste Pouget
>  * URL : https://github.com/Sokochez/sokochez
>  * License : GPLv3
>Section : games
> 
>   It builds those binary packages:
> 
> sokochez   - two players puzzle game

The "Depends:" stanza in binary package is missing; the executable needs at
the very least glibc.  This would be autogenerated but you're missing
「${shlibs:Depends}」 in the control file.

Is there a reason you build-depend on an old version of g++?

You also don't pass recommended build flags to the compiler.  As you use raw
make rather than a build system, you'd need to pass the output of
dpkg-buildflags yourself.


Meow!
-- 
⢀⣴⠾⠻⢶⣦⠀ 
⣾⠁⢰⠒⠀⣿⡁ Vat kind uf sufficiently advanced technology iz dis!?
⢿⡄⠘⠷⠚⠋⠀ -- Genghis Ht'rok'din
⠈⠳⣄ 



Bug#868488: RFS: sokochez/0.6.2-1 ITP

2017-07-15 Thread Baptiste Pouget
Package: sponsorship-requests
Severity: wishlist


  Dear mentors,

  I am looking for a sponsor for my package "sokochez"

 * Package name: sokochez
   Version : 0.6.2-1
   Upstream Author : Baptiste Pouget
 * URL : https://github.com/Sokochez/sokochez
 * License : GPLv3
   Section : games

  It builds those binary packages:

sokochez   - two players puzzle game

  To access further information about this package, please visit the following
URL:

  https://mentors.debian.net/package/sokochez


  Alternatively, one can download the package with dget using this command:

dget -x
https://mentors.debian.net/debian/pool/main/s/sokochez/sokochez_0.6.2-1.dsc



  This was the template from mentors.debian.net but I hope someone will like
Sokochez so it can be made available for everyone running Debian :) ! Thank you
!

  Regards,
   Baptiste Pouget



-- System Information:
Debian Release: 9.0
  APT prefers stable
  APT policy: (500, 'stable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 4.9.0-3-amd64 (SMP w/4 CPU cores)
Locale: LANG=fr_FR.UTF-8, LC_CTYPE=fr_FR.UTF-8 (charmap=UTF-8), 
LANGUAGE=fr_FR.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: systemd (via /run/systemd/system)