Re: [IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Gonzalo Odiard
Great work.
I am trying to use the thin client, but I only see the activities from the
version 0.2
(and the content of the journal from the last time)
Should I reset/clean something to see the new activities?

Gonzalo


On Wed, Jan 29, 2014 at 8:22 AM, Lionel Laské wrote:

> Hi all,
>
>
>
> I'm proud to announce the third version of Sugarizer, a taste of Sugar for
> any device.
>
>
>
> http://sugarizer.org
>
>
>
> To remind you, Sugarizer reproduce main features of Sugar in
> HTML5/JavaScript. Sugarizer also expose these features to allow running in
> a browser Sugar Web activities wrote for Sugar 0.100.
>
>
>
> New in this version:
>
>- Full support of filtering in home view, list view and journal,
>- Localization: English, French and Spanish - thank to Alan,
>- Full buddy menu,
>- Settings dialog for name, buddy color and language,
>- 4 new activities:
>   - Maze from Manuel Quiñones: a port of the famous Sugar Maze game,
>   - Gridpaint from Brian Silverman: a nice painting too with triangle,
>   - FoodChain: a game to learn name of animals (French, English),
>   - Abecedarium; a full Abecedarium (image, text, sound) with more
>   than 2000 words in French, English and Spanish.
>- Better touch support and better compatibility with Firefox, Safari
>and IE,
>- Now available as Thin Client (Web), Client (Android or PC) and
>Server (for School server).
>
>
>
> Hope that you'll enjoy it and it motivate you to adapt or create new Sugar
> Web Activities that will work both on Sugar and on Sugarizer.
>
> The power of JavaScript is the very rich ecosystem of frameworks that you
> could now use to port/rewrite Sugar activities. Here some sample:
>
>- Physics: http://buildnewgames.com/physics-engines-comparison/
>- Write: http://www.webodf.org/
>- Calculate: http://www.graphr.org/
>- Labyrinth: http://philogb.github.io/jit/
>- Arcade Games: http://craftyjs.com/ or http://html5quintus.com
>- Scratch: http://waterbearlang.com/javascript.html
>- TurtleArt: ask Walter :-)
>- Implode: ask Joe !
>
>
>
> Go ahead to Sugarize the world with HTML5/JavaScript technologies !
>
>
> Best regards from France.
>
>
> Lionel.
>
>
>
> ___
> IAEP -- It's An Education Project (not a laptop project!)
> i...@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/iaep
>



-- 
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SugarLabs - Learning Software for children
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Re: [IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Lionel Laské
Yes, you could need to delete the cache history to see the new version.

   Lionel.



2014-01-29 Gonzalo Odiard 

> Great work.
> I am trying to use the thin client, but I only see the activities from the
> version 0.2
> (and the content of the journal from the last time)
> Should I reset/clean something to see the new activities?
>
> Gonzalo
>
>
> On Wed, Jan 29, 2014 at 8:22 AM, Lionel Laské wrote:
>
>> Hi all,
>>
>>
>>
>> I'm proud to announce the third version of Sugarizer, a taste of Sugar
>> for any device.
>>
>>
>>
>> http://sugarizer.org
>>
>>
>>
>> To remind you, Sugarizer reproduce main features of Sugar in
>> HTML5/JavaScript. Sugarizer also expose these features to allow running in
>> a browser Sugar Web activities wrote for Sugar 0.100.
>>
>>
>>
>> New in this version:
>>
>>- Full support of filtering in home view, list view and journal,
>>- Localization: English, French and Spanish - thank to Alan,
>>- Full buddy menu,
>>- Settings dialog for name, buddy color and language,
>>- 4 new activities:
>>   - Maze from Manuel Quiñones: a port of the famous Sugar Maze game,
>>   - Gridpaint from Brian Silverman: a nice painting too with
>>   triangle,
>>   - FoodChain: a game to learn name of animals (French, English),
>>   - Abecedarium; a full Abecedarium (image, text, sound) with more
>>   than 2000 words in French, English and Spanish.
>>- Better touch support and better compatibility with Firefox, Safari
>>and IE,
>>- Now available as Thin Client (Web), Client (Android or PC) and
>>Server (for School server).
>>
>>
>>
>> Hope that you'll enjoy it and it motivate you to adapt or create new
>> Sugar Web Activities that will work both on Sugar and on Sugarizer.
>>
>> The power of JavaScript is the very rich ecosystem of frameworks that you
>> could now use to port/rewrite Sugar activities. Here some sample:
>>
>>- Physics: http://buildnewgames.com/physics-engines-comparison/
>>- Write: http://www.webodf.org/
>>- Calculate: http://www.graphr.org/
>>- Labyrinth: http://philogb.github.io/jit/
>>- Arcade Games: http://craftyjs.com/ or http://html5quintus.com
>>- Scratch: http://waterbearlang.com/javascript.html
>>- TurtleArt: ask Walter :-)
>>- Implode: ask Joe !
>>
>>
>>
>> Go ahead to Sugarize the world with HTML5/JavaScript technologies !
>>
>>
>> Best regards from France.
>>
>>
>> Lionel.
>>
>>
>>
>> ___
>> IAEP -- It's An Education Project (not a laptop project!)
>> i...@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/iaep
>>
>
>
>
> --
> Gonzalo Odiard
>
> SugarLabs - Learning Software for children
>
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Re: [Sugar-devel] [IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Manuel Quiñones
Oh, I just released Gears v6, with a simple but nice improvement, colors:
http://manuq.github.io/gears-activity/

Apart from fancy, is a way to identify the gears with the same number of teeth.

2014-01-29 Lionel Laské :
>
> Yes, you could need to delete the cache history to see the new version.

I found that the only thing you need to remove is the entry with key
'sugar-settings' in LocalStorage.

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.. manuq ..
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Re: [Sugar-devel] [IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Manuel Quiñones
Maze Web v2 also missed the train :)

2014-01-29 Manuel Quiñones :
> Oh, I just released Gears v6, with a simple but nice improvement, colors:
> http://manuq.github.io/gears-activity/
>
> Apart from fancy, is a way to identify the gears with the same number of 
> teeth.
>
> 2014-01-29 Lionel Laské :
>>
>> Yes, you could need to delete the cache history to see the new version.
>
> I found that the only thing you need to remove is the entry with key
> 'sugar-settings' in LocalStorage.
>
> --
> .. manuq ..



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Re: [Sugar-devel] [IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Gonzalo Odiard
>
>
> I found that the only thing you need to remove is the entry with key
> 'sugar-settings' in LocalStorage.
>


Do you know how clean only that in chrome?

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Re: [Sugar-devel] [IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Manuel Quiñones
2014-01-29 Gonzalo Odiard :
>>
>> I found that the only thing you need to remove is the entry with key
>> 'sugar-settings' in LocalStorage.
>
>
>
> Do you know how clean only that in chrome?

- open inspector (ctrl shift i)
- click on tab "resources"
- unfold "local storage" in the sidebar
- select "http://llaske.github.io/";
- select item with key "sugar_settings"
- press delete key, or click on the X at the bottom of the list

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Re: [Sugar-devel] [IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Gonzalo Odiard
Thanks!

Gonzalo


On Wed, Jan 29, 2014 at 10:38 AM, Manuel Quiñones  wrote:

> 2014-01-29 Gonzalo Odiard :
> >>
> >> I found that the only thing you need to remove is the entry with key
> >> 'sugar-settings' in LocalStorage.
> >
> >
> >
> > Do you know how clean only that in chrome?
>
> - open inspector (ctrl shift i)
> - click on tab "resources"
> - unfold "local storage" in the sidebar
> - select "http://llaske.github.io/";
> - select item with key "sugar_settings"
> - press delete key, or click on the X at the bottom of the list
>
> --
> .. manuq ..
>



-- 
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