Re: 2D game physics, macOS

2017-07-13 Thread Joel via Digitalmars-d-learn

On Thursday, 13 July 2017 at 09:53:05 UTC, Jacob Carlborg wrote:

On 2017-07-13 02:34, Joel wrote:

It doesn't look like there's any thing I can use. I've come 
across: dbox, dchip, and blaze.  Blaze is dsource. dbox is 
alpha and hasn't been updated for 3 years. dchip [1] hasn't 
been updated for 2 years and doesn't compile (that's with out 
using any thing, just import and dub dependency).


You can try creating your own bindings. DStep [1] is a tool 
that can help with that. Make sure you build DStep from master.


[1] http://github.com/jacob-carlborg/dstep


I don't know about trying to do that.


Re: 2D game physics, macOS

2017-07-13 Thread Jacob Carlborg via Digitalmars-d-learn

On 2017-07-13 02:34, Joel wrote:

It doesn't look like there's any thing I can use. I've come across: 
dbox, dchip, and blaze.  Blaze is dsource. dbox is alpha and hasn't been 
updated for 3 years. dchip [1] hasn't been updated for 2 years and 
doesn't compile (that's with out using any thing, just import and dub 
dependency).


You can try creating your own bindings. DStep [1] is a tool that can 
help with that. Make sure you build DStep from master.


[1] http://github.com/jacob-carlborg/dstep

--
/Jacob Carlborg


Re: 2D game physics, macOS

2017-07-12 Thread Joel via Digitalmars-d-learn

On Wednesday, 12 July 2017 at 12:05:33 UTC, Jacob Carlborg wrote:

On 2017-07-12 12:18, Joel wrote:

Is there a 2D physics library I can use on macOS, with D?

I already use a multimedia library for graphics, sound and 
input.


Box2D [1] perhaps. I think I've seen bindings for it, somewhere.

[1] http://box2d.org


It doesn't look like there's any thing I can use. I've come 
across: dbox, dchip, and blaze.  Blaze is dsource. dbox is alpha 
and hasn't been updated for 3 years. dchip [1] hasn't been 
updated for 2 years and doesn't compile (that's with out using 
any thing, just import and dub dependency).


[1] https://github.com/d-gamedev-team/dchip


Re: 2D game physics, macOS

2017-07-12 Thread Jacob Carlborg via Digitalmars-d-learn

On 2017-07-12 12:18, Joel wrote:

Is there a 2D physics library I can use on macOS, with D?

I already use a multimedia library for graphics, sound and input.


Box2D [1] perhaps. I think I've seen bindings for it, somewhere.

[1] http://box2d.org

--
/Jacob Carlborg


2D game physics, macOS

2017-07-12 Thread Joel via Digitalmars-d-learn

Is there a 2D physics library I can use on macOS, with D?

I already use a multimedia library for graphics, sound and input.