Re: 2D game physics, macOS
On Thursday, 13 July 2017 at 09:53:05 UTC, Jacob Carlborg wrote: On 2017-07-13 02:34, Joel wrote: It doesn't look like there's any thing I can use. I've come across: dbox, dchip, and blaze. Blaze is dsource. dbox is alpha and hasn't been updated for 3 years. dchip [1] hasn't been updated for 2 years and doesn't compile (that's with out using any thing, just import and dub dependency). You can try creating your own bindings. DStep [1] is a tool that can help with that. Make sure you build DStep from master. [1] http://github.com/jacob-carlborg/dstep I don't know about trying to do that.
Re: 2D game physics, macOS
On 2017-07-13 02:34, Joel wrote: It doesn't look like there's any thing I can use. I've come across: dbox, dchip, and blaze. Blaze is dsource. dbox is alpha and hasn't been updated for 3 years. dchip [1] hasn't been updated for 2 years and doesn't compile (that's with out using any thing, just import and dub dependency). You can try creating your own bindings. DStep [1] is a tool that can help with that. Make sure you build DStep from master. [1] http://github.com/jacob-carlborg/dstep -- /Jacob Carlborg
Re: 2D game physics, macOS
On Wednesday, 12 July 2017 at 12:05:33 UTC, Jacob Carlborg wrote: On 2017-07-12 12:18, Joel wrote: Is there a 2D physics library I can use on macOS, with D? I already use a multimedia library for graphics, sound and input. Box2D [1] perhaps. I think I've seen bindings for it, somewhere. [1] http://box2d.org It doesn't look like there's any thing I can use. I've come across: dbox, dchip, and blaze. Blaze is dsource. dbox is alpha and hasn't been updated for 3 years. dchip [1] hasn't been updated for 2 years and doesn't compile (that's with out using any thing, just import and dub dependency). [1] https://github.com/d-gamedev-team/dchip
Re: 2D game physics, macOS
On 2017-07-12 12:18, Joel wrote: Is there a 2D physics library I can use on macOS, with D? I already use a multimedia library for graphics, sound and input. Box2D [1] perhaps. I think I've seen bindings for it, somewhere. [1] http://box2d.org -- /Jacob Carlborg
2D game physics, macOS
Is there a 2D physics library I can use on macOS, with D? I already use a multimedia library for graphics, sound and input.