[Flightgear-devel] Re: Help creating a new model
* Wolfram Kuss -- Tuesday 13 January 2004 21:37: > I am probably WAY too late, but FWIW, you can buy a Bo105 plan here: > http://www.airpictorial.com/acatalog/Online_Shop_Germany_14.html Not too late, but online buying typically involves a credit card. I don't have one. :-) m. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: Help creating a new model
I am probably WAY too late, but FWIW, you can buy a Bo105 plan here: http://www.airpictorial.com/acatalog/Online_Shop_Germany_14.html Bye bye, Wolfram. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] Re: Help creating a new model
* Luca Masera -- Tuesday 13 January 2004 09:43: > I don't use BMP textures, FlightGear can't load them... (I think > so because reading the documentation I've found that could be used > only the .rgb textures). FlightGear can load anything that plib can, including BMP, PNG, ... I'm actually considering to use PNG for the bo105, because RGB wastes a lot of space. The question is, however, if plib can be compiled on every platform to support PNG? Is libpng or an equivalent available everywhere? m. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel