Re: [Audyssey] Found a new iPhone game
thank you clement that was my origional point its a speech wynth issue, and should be adjusted probably can be. At 07:37 AM 3/14/2013, you wrote: You know what I find funny? Sighted people spell it iphone as well... it isn't just people who are blind. Though if people are fussy about hearing their screenreader pronounce iPhone instead of iphone, that's a whole different story... then it's no longer about spelling. Just wanted to point that out... because every sighted person I know spells it iphone, and every time I go look for news about it or look on craigslist for used items or whatever, it's always iphone. Maybe with a capital I sometimes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Found a new iPhone game
well people are pushing me towards android, maybe a google product. However my issue is I want to join in the blindy app thing. Right now thats the iPhone. internal stuff expensive and getting bigger. Then there is android, opensource, non restricted, but all those manufacturers loading their own stuff making it inaccessable, the fact that its had bad wrap since v2.0 and the fact there is less descussion on it than the iPhone means I am still wandering if I want to have an expensive restrictive system that maybe I could jailbreak if I want or a non restrictive system that may or may not work. Then there is the point if I get another phone if I was given the choice to would I just get a symbian and stay where I am. And I don't know. A large part of me wants to embrace the touch environment, the possibilities are enormous. THe rest of me a small part thinks that touch devices are for the sighted, they are crappy as and inaccessable but that part of me is scared of anything bar the keyboard and windows over xp because its all they have used. so my heart and brain are somewhere in the middle and I guess I just don't know where I'd go. If someone gave me a way out to another symbian device I'd probably choose it or an iphone maybe because of descussion of maybe a google nexus maybe. At 01:13 AM 3/14/2013, you wrote: I feel eventually the Android platform will become equally as accessible as that of an iPhone. Google just haven't gotten it right, and the gestures do not it seems, seem to be as usable as those on an iPhone or other apple IOS device. Correct me please if i am wrong with the Jellybean OS from Google, but until I feel that the gestures are equally intuitive, this will inherently deter consumers who are blind from the OS. I am though surprised not many gaming titles are made for both platforms, since blind people are using Androids, some to a greater extent than other with more success rates than other consumers. Regards, WIll On 13 Mar 2013, at 12:07, Trouble wrote: > Ever think its done just to blank you off? After all your pretty funny to laugh at when making a fool of yourself on a petty spelling issue.. > > At 01:42 PM 3/12/2013, you wrote: >> It's iPhone, as previously stated. Why do you continue to make the same error? >> >> --- >> Shepherds are the best beasts, but Labs are a close second. >> - Original Message - From: "shaun everiss" >> To: "Gamers Discussion list" >> Sent: Tuesday, March 12, 2013 12:24 PM >> Subject: Re: [Audyssey] Found a new iPhone game >> >> >>> yeah hopefully this stuff will make it to android soon as people seem to be pusing me to buy android and frankly it seems all the buz for the blind is on the iphone. >>> >>> At 03:42 AM 3/13/2013, you wrote: >>>> I'm actually quite impressed that so many iPhone products are >>>> encouraging our sighted peers to explore the world of audiogaming. >>>> >>>> Game audio is a very important part of game development right now, >>>> much more than it has ever been, because we are pushing the limits of >>>> graphical development. >>>> Game audio is the only way to really enhance the game very much, which >>>> is why I wish I could start that organization or maybe get involved >>>> with another organization that would let me put forward ideas to >>>> developers on behalf of everyone that wants to see mainstream games >>>> made more accessible. >>>> >>>> Signed: >>>> Dakotah Rickard >>>> >>>> On 3/9/13, Ken The PionEar wrote: >>>> > I found a new iPhone game today. Actually, it's been on the app store > since >>>> > 2011, but it 's news to me. The game is called Swing Tennis, by Head > First >>>> > Communications. Where Lolrific tennis and Blindfold tennis fall short, > this >>>> > picks up the slack. I hav en't figured it all out yet, which is why I >>>> > haven't posted to Applevis, but... >>>> > First, you can play over Game Center. No more being limited to a WiFi >>>> > connection for a good game of audio tennis. >>>> > Second, there are three difficulty levels, and easy is actually a bit >>>> > difficult. >>>> > Third, though it's strictly timing based like other audio tennis apps > for >>>> > the iPhone, its rules are stricter--a lot stricter, so you have to have >>>> > split-second timing. >>>> > Fourth, both you and your opponent have power-ups you can use. Don't > get >>>> > comfortable,
Re: [Audyssey] Found a new iPhone game
You know what I find funny? Sighted people spell it iphone as well... it isn't just people who are blind. Though if people are fussy about hearing their screenreader pronounce iPhone instead of iphone, that's a whole different story... then it's no longer about spelling. Just wanted to point that out... because every sighted person I know spells it iphone, and every time I go look for news about it or look on craigslist for used items or whatever, it's always iphone. Maybe with a capital I sometimes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Found a new iPhone game
I feel eventually the Android platform will become equally as accessible as that of an iPhone. Google just haven't gotten it right, and the gestures do not it seems, seem to be as usable as those on an iPhone or other apple IOS device. Correct me please if i am wrong with the Jellybean OS from Google, but until I feel that the gestures are equally intuitive, this will inherently deter consumers who are blind from the OS. I am though surprised not many gaming titles are made for both platforms, since blind people are using Androids, some to a greater extent than other with more success rates than other consumers. Regards, WIll On 13 Mar 2013, at 12:07, Trouble wrote: > Ever think its done just to blank you off? After all your pretty funny to > laugh at when making a fool of yourself on a petty spelling issue.. > > At 01:42 PM 3/12/2013, you wrote: >> It's iPhone, as previously stated. Why do you continue to make the same >> error? >> >> --- >> Shepherds are the best beasts, but Labs are a close second. >> - Original Message - From: "shaun everiss" >> To: "Gamers Discussion list" >> Sent: Tuesday, March 12, 2013 12:24 PM >> Subject: Re: [Audyssey] Found a new iPhone game >> >> >>> yeah hopefully this stuff will make it to android soon as people seem to be >>> pusing me to buy android and frankly it seems all the buz for the blind is >>> on the iphone. >>> >>> At 03:42 AM 3/13/2013, you wrote: >>>> I'm actually quite impressed that so many iPhone products are >>>> encouraging our sighted peers to explore the world of audiogaming. >>>> >>>> Game audio is a very important part of game development right now, >>>> much more than it has ever been, because we are pushing the limits of >>>> graphical development. >>>> Game audio is the only way to really enhance the game very much, which >>>> is why I wish I could start that organization or maybe get involved >>>> with another organization that would let me put forward ideas to >>>> developers on behalf of everyone that wants to see mainstream games >>>> made more accessible. >>>> >>>> Signed: >>>> Dakotah Rickard >>>> >>>> On 3/9/13, Ken The PionEar wrote: >>>> > I found a new iPhone game today. Actually, it's been on the app store > >>>> > since >>>> > 2011, but it 's news to me. The game is called Swing Tennis, by Head > >>>> > First >>>> > Communications. Where Lolrific tennis and Blindfold tennis fall short, > >>>> > this >>>> > picks up the slack. I hav en't figured it all out yet, which is why I >>>> > haven't posted to Applevis, but... >>>> > First, you can play over Game Center. No more being limited to a WiFi >>>> > connection for a good game of audio tennis. >>>> > Second, there are three difficulty levels, and easy is actually a bit >>>> > difficult. >>>> > Third, though it's strictly timing based like other audio tennis apps > >>>> > for >>>> > the iPhone, its rules are stricter--a lot stricter, so you have to have >>>> > split-second timing. >>>> > Fourth, both you and your opponent have power-ups you can use. Don't > >>>> > get >>>> > comfortable, because as soon as you think you've got the rhythm down, > >>>> > in >>>> > comes a fast ball. I haven't exactly figured out how to use the > >>>> > power-ups >>>> > and various swings yet. >>>> > Fifth, each level has nine computer opponents on single player, each > >>>> > with >>>> > different skills and strategies. >>>> > Sixth, the game allows you to chat with your opponent. Kind of > >>>> > interesting, >>>> > though you have to pause the game to do it. >>>> > The game play itself is simple. Just swing your iPhone like a >>>> tennis racket. >>>> > The weird thing is that you have to be touching your screen to do >>>> this, with >>>> > Voiceover off. Even the lightest movement might be construed as a > >>>> > swing, so >>>> > be careful! I suspect that since it's an audio game for the sighted, > >>>> > not >>>> > tailored for the blind, there may be special places to touch if you
Re: [Audyssey] Found a new iPhone game
Ever think its done just to blank you off? After all your pretty funny to laugh at when making a fool of yourself on a petty spelling issue.. At 01:42 PM 3/12/2013, you wrote: It's iPhone, as previously stated. Why do you continue to make the same error? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 12:24 PM Subject: Re: [Audyssey] Found a new iPhone game yeah hopefully this stuff will make it to android soon as people seem to be pusing me to buy android and frankly it seems all the buz for the blind is on the iphone. At 03:42 AM 3/13/2013, you wrote: I'm actually quite impressed that so many iPhone products are encouraging our sighted peers to explore the world of audiogaming. Game audio is a very important part of game development right now, much more than it has ever been, because we are pushing the limits of graphical development. Game audio is the only way to really enhance the game very much, which is why I wish I could start that organization or maybe get involved with another organization that would let me put forward ideas to developers on behalf of everyone that wants to see mainstream games made more accessible. Signed: Dakotah Rickard On 3/9/13, Ken The PionEar wrote: > I found a new iPhone game today. Actually, it's been on the app store > since > 2011, but it 's news to me. The game is called Swing Tennis, by Head > First > Communications. Where Lolrific tennis and Blindfold tennis fall short, > this > picks up the slack. I hav en't figured it all out yet, which is why I > haven't posted to Applevis, but... > First, you can play over Game Center. No more being limited to a WiFi > connection for a good game of audio tennis. > Second, there are three difficulty levels, and easy is actually a bit > difficult. > Third, though it's strictly timing based like other audio tennis apps > for > the iPhone, its rules are stricter--a lot stricter, so you have to have > split-second timing. > Fourth, both you and your opponent have power-ups you can use. Don't > get > comfortable, because as soon as you think you've got the rhythm down, > in > comes a fast ball. I haven't exactly figured out how to use the > power-ups > and various swings yet. > Fifth, each level has nine computer opponents on single player, each > with > different skills and strategies. > Sixth, the game allows you to chat with your opponent. Kind of > interesting, > though you have to pause the game to do it. > The game play itself is simple. Just swing your iPhone like a tennis racket. > The weird thing is that you have to be touching your screen to do this, with > Voiceover off. Even the lightest movement might be construed as a > swing, so > be careful! I suspect that since it's an audio game for the sighted, > not > tailored for the blind, there may be special places to touch if you > want > certain swings, power-ups and so on. I don't think this will be too > hard to > learn however. Yes, sighted people are learning about audio games at > last. > Now if we can just convince them to make them accessible... > Speaking of accessibility, the tutorial isn't accessible at all, and > the > game starts with a bunch of unlabeled buttons. All of these, save one, > are > dimmed, and the undimmed one is the one to click each time. It takes > about > three minutes of clicking around to get through the tutorial, but once > you're past that everything's accessible except whatever might be on > the > screen during actual game play. I'll try to get help with that aspect > tonight and post about what I find. > The game also has an extra game to unlock, called ball bounce, but > this, > sadly, is inaccessible. However, the game is definitely worth the $.99 price > tag. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read
Re: [Audyssey] Found a new iPhone game
Who cares! Don't like it use delete key and move on with life! At 04:00 PM 3/12/2013, you wrote: I'm not up tight at all. It's just that, to me, you can easily hear the difference between iphone and iPhone if you only take a little time to proofread your messages, and so many blind people don't do it. And it makes you look stupid if you keep writing it as iphone. My efforts are to stop sighted people from having one more reason to stereotype blind people as uneducated based on our communication skills or lack thereof. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 1:31 PM Subject: Re: [Audyssey] Found a new iPhone game Why are you so uptight? -Original Message- From: Charles Rivard Sent: Tuesday, March 12, 2013 1:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] Found a new iPhone game It's iPhone, as previously stated. Why do you continue to make the same error? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 12:24 PM Subject: Re: [Audyssey] Found a new iPhone game yeah hopefully this stuff will make it to android soon as people seem to be pusing me to buy android and frankly it seems all the buz for the blind is on the iphone. At 03:42 AM 3/13/2013, you wrote: I'm actually quite impressed that so many iPhone products are encouraging our sighted peers to explore the world of audiogaming. Game audio is a very important part of game development right now, much more than it has ever been, because we are pushing the limits of graphical development. Game audio is the only way to really enhance the game very much, which is why I wish I could start that organization or maybe get involved with another organization that would let me put forward ideas to developers on behalf of everyone that wants to see mainstream games made more accessible. Signed: Dakotah Rickard On 3/9/13, Ken The PionEar wrote: > I found a new iPhone game today. Actually, it's been on the app store > since > 2011, but it 's news to me. The game is called Swing Tennis, by Head > First > Communications. Where Lolrific tennis and Blindfold tennis fall short, > this > picks up the slack. I hav en't figured it all out yet, which is why I > haven't posted to Applevis, but... > First, you can play over Game Center. No more being limited to a WiFi > connection for a good game of audio tennis. > Second, there are three difficulty levels, and easy is actually a bit > difficult. > Third, though it's strictly timing based like other audio tennis apps > for > the iPhone, its rules are stricter--a lot stricter, so you have to > have > split-second timing. > Fourth, both you and your opponent have power-ups you can use. Don't > get > comfortable, because as soon as you think you've got the rhythm down, > in > comes a fast ball. I haven't exactly figured out how to use the > power-ups > and various swings yet. > Fifth, each level has nine computer opponents on single player, each > with > different skills and strategies. > Sixth, the game allows you to chat with your opponent. Kind of > interesting, > though you have to pause the game to do it. > The game play itself is simple. Just swing your iPhone like a tennis racket. > The weird thing is that you have to be touching your screen to do this, with > Voiceover off. Even the lightest movement might be construed as a > swing, so > be careful! I suspect that since it's an audio game for the sighted, > not > tailored for the blind, there may be special places to touch if you > want > certain swings, power-ups and so on. I don't think this will be too > hard to > learn however. Yes, sighted people are learning about audio games at > last. > Now if we can just convince them to make them accessible... > Speaking of accessibility, the tutorial isn't accessible at all, and > the > game starts with a bunch of unlabeled buttons. All of these, save one, > are > dimmed, and the undimmed one is the one to click each time. It takes > about > three minutes of clicking around to get through the tutorial, but once > you're past that everything's accessible except whatever might be on > the > screen during actual game play. I'll try to get help with that aspect > tonight and post about what I find. > The game also has an extra game to unlock, called ball bounce, but > this, > sadly, is inaccessible. However, the game is definitely worth the $.99 price > tag. > --- > Gamers mailing
Re: [Audyssey] Found a new iPhone game
Not only that, but if someone wants the feel of playing tennis, that is, swinging the iPhone, audio cues are the only way to go, as you can't look at the screen while swinging. We'll see how far this kind of thing goes. - Original Message - From: "Dakotah Rickard" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 10:42 AM Subject: Re: [Audyssey] Found a new iPhone game I'm actually quite impressed that so many iPhone products are encouraging our sighted peers to explore the world of audiogaming. Game audio is a very important part of game development right now, much more than it has ever been, because we are pushing the limits of graphical development. Game audio is the only way to really enhance the game very much, which is why I wish I could start that organization or maybe get involved with another organization that would let me put forward ideas to developers on behalf of everyone that wants to see mainstream games made more accessible. Signed: Dakotah Rickard On 3/9/13, Ken The PionEar wrote: I found a new iPhone game today. Actually, it's been on the app store since 2011, but it 's news to me. The game is called Swing Tennis, by Head First Communications. Where Lolrific tennis and Blindfold tennis fall short, this picks up the slack. I hav en't figured it all out yet, which is why I haven't posted to Applevis, but... First, you can play over Game Center. No more being limited to a WiFi connection for a good game of audio tennis. Second, there are three difficulty levels, and easy is actually a bit difficult. Third, though it's strictly timing based like other audio tennis apps for the iPhone, its rules are stricter--a lot stricter, so you have to have split-second timing. Fourth, both you and your opponent have power-ups you can use. Don't get comfortable, because as soon as you think you've got the rhythm down, in comes a fast ball. I haven't exactly figured out how to use the power-ups and various swings yet. Fifth, each level has nine computer opponents on single player, each with different skills and strategies. Sixth, the game allows you to chat with your opponent. Kind of interesting, though you have to pause the game to do it. The game play itself is simple. Just swing your iPhone like a tennis racket. The weird thing is that you have to be touching your screen to do this, with Voiceover off. Even the lightest movement might be construed as a swing, so be careful! I suspect that since it's an audio game for the sighted, not tailored for the blind, there may be special places to touch if you want certain swings, power-ups and so on. I don't think this will be too hard to learn however. Yes, sighted people are learning about audio games at last. Now if we can just convince them to make them accessible... Speaking of accessibility, the tutorial isn't accessible at all, and the game starts with a bunch of unlabeled buttons. All of these, save one, are dimmed, and the undimmed one is the one to click each time. It takes about three minutes of clicking around to get through the tutorial, but once you're past that everything's accessible except whatever might be on the screen during actual game play. I'll try to get help with that aspect tonight and post about what I find. The game also has an extra game to unlock, called ball bounce, but this, sadly, is inaccessible. However, the game is definitely worth the $.99 price tag. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Found a new iPhone game
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone v iphone v iphone v iphone iphone iphone iphone v v iphone iphone viphone v iphone v iphone v iphone iphone v iphone iphone iphone v v iphone iphone iphone iphone v iphone Now, Charles, if that isn't enough, send me your phone number and I'll send you some there, as well. - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 3:00 PM Subject: Re: [Audyssey] Found a new iPhone game I'm not up tight at all. It's just that, to me, you can easily hear the difference between iphone and iPhone if you only take a little time to proofread your messages, and so many blind people don't do it. And it makes you look stupid if you keep writing it as iphone. My efforts are to stop sighted people from having one more reason to stereotype blind people as uneducated based on our communication skills or lack thereof. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 1:31 PM Subject: Re: [Audyssey] Found a new iPhone game Why are you so uptight? -Original Message- From: Charles Rivard Sent: Tuesday, March 12, 2013 1:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] Found a new iPhone game It's iPhone, as previously stated. Why do you continue to make the same error? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 12:24 PM Subject: Re: [Audyssey] Found a new iPhone game yeah hopefully this stuff will make it to android soon as people seem to be pusing me to buy android and frankly it seems all the buz for the blind is on the iphone. At 03:42 AM 3/13/2013, you wrote: I'm actually quite impressed that so many iPhone products are encouraging our sighted peers to explore the world of audiogaming. Game audio is a very important part of game development right now, much more than it has ever been, because we are pushing the limits of graphical development. Game audio is the only way to really enhance the game very much, which is why I wish I could start that organization or maybe get involved with another organization that would let me put forward ideas to developers on behalf of everyone that wants to see mainstream games made more accessible. Signed: Dakotah Rickard On 3/9/13, Ken The PionEar wrote: > I found a new iPhone game today. Actually, it's been on the app store > since > 2011, but it 's news to me. The game is called Swing Tennis, by Head > First > Communications. Where Lolrific tennis and Blindfold tennis fall > short, this > picks up the slack. I hav en't figured it all out yet, which is why I > haven't posted to Applevis, but... > First, you can play over Game Center. No more being limited to a WiFi > connection for a good game of audio tennis. > Second, there are three difficulty levels, and easy is actually a bit > difficult. > Third, though it's strictly timing based like other audio tennis apps > for > the iPhone, its rules are stricter--a lot stricter, so you have to > have > split-second timing. > Fourth, both you and your opponent have power-ups you can use. Don't > get > comfortable, because as soon as you think you've got the rhythm down, > in > comes a fast ball. I haven't exactly figured out how to use the > power-ups > and various swings yet. > Fifth, each level has nine computer opponents on single player, each > with > different skills and strategies. > Sixth, the game allows you to chat with your opponent. Kind of > interesting, > though you have to pause the game to do it. > The game play itself is simple. Just swing your iPhone like a tennis racket. > The weird thing is that you have to be touching your screen to do this, with > Voiceover off. Even the lightest movement might be construed as a > swing, so > be careful! I suspect that since it's an audio game for the sighted, > not > tailored for the blind, there may be special places to touch if you > want > certain swings, power-ups and so on. I don't think this will be too > hard to > learn howeve
Re: [Audyssey] Found a new iPhone game
I'm not up tight at all. It's just that, to me, you can easily hear the difference between iphone and iPhone if you only take a little time to proofread your messages, and so many blind people don't do it. And it makes you look stupid if you keep writing it as iphone. My efforts are to stop sighted people from having one more reason to stereotype blind people as uneducated based on our communication skills or lack thereof. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "MamaPeach" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 1:31 PM Subject: Re: [Audyssey] Found a new iPhone game Why are you so uptight? -Original Message- From: Charles Rivard Sent: Tuesday, March 12, 2013 1:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] Found a new iPhone game It's iPhone, as previously stated. Why do you continue to make the same error? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 12:24 PM Subject: Re: [Audyssey] Found a new iPhone game yeah hopefully this stuff will make it to android soon as people seem to be pusing me to buy android and frankly it seems all the buz for the blind is on the iphone. At 03:42 AM 3/13/2013, you wrote: I'm actually quite impressed that so many iPhone products are encouraging our sighted peers to explore the world of audiogaming. Game audio is a very important part of game development right now, much more than it has ever been, because we are pushing the limits of graphical development. Game audio is the only way to really enhance the game very much, which is why I wish I could start that organization or maybe get involved with another organization that would let me put forward ideas to developers on behalf of everyone that wants to see mainstream games made more accessible. Signed: Dakotah Rickard On 3/9/13, Ken The PionEar wrote: > I found a new iPhone game today. Actually, it's been on the app store > since > 2011, but it 's news to me. The game is called Swing Tennis, by Head > First > Communications. Where Lolrific tennis and Blindfold tennis fall short, > this > picks up the slack. I hav en't figured it all out yet, which is why I > haven't posted to Applevis, but... > First, you can play over Game Center. No more being limited to a WiFi > connection for a good game of audio tennis. > Second, there are three difficulty levels, and easy is actually a bit > difficult. > Third, though it's strictly timing based like other audio tennis apps > for > the iPhone, its rules are stricter--a lot stricter, so you have to > have > split-second timing. > Fourth, both you and your opponent have power-ups you can use. Don't > get > comfortable, because as soon as you think you've got the rhythm down, > in > comes a fast ball. I haven't exactly figured out how to use the > power-ups > and various swings yet. > Fifth, each level has nine computer opponents on single player, each > with > different skills and strategies. > Sixth, the game allows you to chat with your opponent. Kind of > interesting, > though you have to pause the game to do it. > The game play itself is simple. Just swing your iPhone like a tennis racket. > The weird thing is that you have to be touching your screen to do this, with > Voiceover off. Even the lightest movement might be construed as a > swing, so > be careful! I suspect that since it's an audio game for the sighted, > not > tailored for the blind, there may be special places to touch if you > want > certain swings, power-ups and so on. I don't think this will be too > hard to > learn however. Yes, sighted people are learning about audio games at > last. > Now if we can just convince them to make them accessible... > Speaking of accessibility, the tutorial isn't accessible at all, and > the > game starts with a bunch of unlabeled buttons. All of these, save one, > are > dimmed, and the undimmed one is the one to click each time. It takes > about > three minutes of clicking around to get through the tutorial, but once > you're past that everything's accessible except whatever might be on > the > screen during actual game play. I'll try to get help with that aspect > tonight and post about what I find. > The game also has an extra game to unlock, called ball bounce, but > this, > sadly, is inaccessible. However, the game is definitely worth the $.99 price > tag. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@aud
Re: [Audyssey] Found a new iPhone game
Why are you so uptight? -Original Message- From: Charles Rivard Sent: Tuesday, March 12, 2013 1:42 PM To: Gamers Discussion list Subject: Re: [Audyssey] Found a new iPhone game It's iPhone, as previously stated. Why do you continue to make the same error? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 12:24 PM Subject: Re: [Audyssey] Found a new iPhone game yeah hopefully this stuff will make it to android soon as people seem to be pusing me to buy android and frankly it seems all the buz for the blind is on the iphone. At 03:42 AM 3/13/2013, you wrote: I'm actually quite impressed that so many iPhone products are encouraging our sighted peers to explore the world of audiogaming. Game audio is a very important part of game development right now, much more than it has ever been, because we are pushing the limits of graphical development. Game audio is the only way to really enhance the game very much, which is why I wish I could start that organization or maybe get involved with another organization that would let me put forward ideas to developers on behalf of everyone that wants to see mainstream games made more accessible. Signed: Dakotah Rickard On 3/9/13, Ken The PionEar wrote: > I found a new iPhone game today. Actually, it's been on the app store > since > 2011, but it 's news to me. The game is called Swing Tennis, by Head > First > Communications. Where Lolrific tennis and Blindfold tennis fall short, > this > picks up the slack. I hav en't figured it all out yet, which is why I > haven't posted to Applevis, but... > First, you can play over Game Center. No more being limited to a WiFi > connection for a good game of audio tennis. > Second, there are three difficulty levels, and easy is actually a bit > difficult. > Third, though it's strictly timing based like other audio tennis apps > for > the iPhone, its rules are stricter--a lot stricter, so you have to have > split-second timing. > Fourth, both you and your opponent have power-ups you can use. Don't > get > comfortable, because as soon as you think you've got the rhythm down, > in > comes a fast ball. I haven't exactly figured out how to use the > power-ups > and various swings yet. > Fifth, each level has nine computer opponents on single player, each > with > different skills and strategies. > Sixth, the game allows you to chat with your opponent. Kind of > interesting, > though you have to pause the game to do it. > The game play itself is simple. Just swing your iPhone like a tennis racket. > The weird thing is that you have to be touching your screen to do this, with > Voiceover off. Even the lightest movement might be construed as a > swing, so > be careful! I suspect that since it's an audio game for the sighted, > not > tailored for the blind, there may be special places to touch if you > want > certain swings, power-ups and so on. I don't think this will be too > hard to > learn however. Yes, sighted people are learning about audio games at > last. > Now if we can just convince them to make them accessible... > Speaking of accessibility, the tutorial isn't accessible at all, and > the > game starts with a bunch of unlabeled buttons. All of these, save one, > are > dimmed, and the undimmed one is the one to click each time. It takes > about > three minutes of clicking around to get through the tutorial, but once > you're past that everything's accessible except whatever might be on > the > screen during actual game play. I'll try to get help with that aspect > tonight and post about what I find. > The game also has an extra game to unlock, called ball bounce, but > this, > sadly, is inaccessible. However, the game is definitely worth the $.99 price > tag. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be sea
Re: [Audyssey] Found a new iPhone game
Charles, what difference does it make, it doesn't matter whether it is Iphone or iPhone, it still is the same thing after all, get over it. Fred Olver - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 12:42 PM Subject: Re: [Audyssey] Found a new iPhone game It's iPhone, as previously stated. Why do you continue to make the same error? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 12:24 PM Subject: Re: [Audyssey] Found a new iPhone game yeah hopefully this stuff will make it to android soon as people seem to be pusing me to buy android and frankly it seems all the buz for the blind is on the iphone. At 03:42 AM 3/13/2013, you wrote: I'm actually quite impressed that so many iPhone products are encouraging our sighted peers to explore the world of audiogaming. Game audio is a very important part of game development right now, much more than it has ever been, because we are pushing the limits of graphical development. Game audio is the only way to really enhance the game very much, which is why I wish I could start that organization or maybe get involved with another organization that would let me put forward ideas to developers on behalf of everyone that wants to see mainstream games made more accessible. Signed: Dakotah Rickard On 3/9/13, Ken The PionEar wrote: > I found a new iPhone game today. Actually, it's been on the app store > since > 2011, but it 's news to me. The game is called Swing Tennis, by Head > First > Communications. Where Lolrific tennis and Blindfold tennis fall short, > this > picks up the slack. I hav en't figured it all out yet, which is why I > haven't posted to Applevis, but... > First, you can play over Game Center. No more being limited to a WiFi > connection for a good game of audio tennis. > Second, there are three difficulty levels, and easy is actually a bit > difficult. > Third, though it's strictly timing based like other audio tennis apps > for > the iPhone, its rules are stricter--a lot stricter, so you have to > have > split-second timing. > Fourth, both you and your opponent have power-ups you can use. Don't > get > comfortable, because as soon as you think you've got the rhythm down, > in > comes a fast ball. I haven't exactly figured out how to use the > power-ups > and various swings yet. > Fifth, each level has nine computer opponents on single player, each > with > different skills and strategies. > Sixth, the game allows you to chat with your opponent. Kind of > interesting, > though you have to pause the game to do it. > The game play itself is simple. Just swing your iPhone like a tennis racket. > The weird thing is that you have to be touching your screen to do this, with > Voiceover off. Even the lightest movement might be construed as a > swing, so > be careful! I suspect that since it's an audio game for the sighted, > not > tailored for the blind, there may be special places to touch if you > want > certain swings, power-ups and so on. I don't think this will be too > hard to > learn however. Yes, sighted people are learning about audio games at > last. > Now if we can just convince them to make them accessible... > Speaking of accessibility, the tutorial isn't accessible at all, and > the > game starts with a bunch of unlabeled buttons. All of these, save one, > are > dimmed, and the undimmed one is the one to click each time. It takes > about > three minutes of clicking around to get through the tutorial, but once > you're past that everything's accessible except whatever might be on > the > screen during actual game play. I'll try to get help with that aspect > tonight and post about what I find. > The game also has an extra game to unlock, called ball bounce, but > this, > sadly, is inaccessible. However, the game is definitely worth the $.99 price > tag. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.
Re: [Audyssey] Found a new iPhone game
Hi Charles, Let's give it a rest. Yes, I know it can be frustrating when people misspell iPhone, but some people don't want to change, don't want to learn, and regardless how many times you complain about it they will continue to misspell it anyway. My advice is you know where the delete key is so I suggest you use it. :D On 3/12/13, Charles Rivard wrote: > It's iPhone, as previously stated. Why do you continue to make the same > error? > > --- > Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Found a new iPhone game
It's iPhone, as previously stated. Why do you continue to make the same error? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, March 12, 2013 12:24 PM Subject: Re: [Audyssey] Found a new iPhone game yeah hopefully this stuff will make it to android soon as people seem to be pusing me to buy android and frankly it seems all the buz for the blind is on the iphone. At 03:42 AM 3/13/2013, you wrote: I'm actually quite impressed that so many iPhone products are encouraging our sighted peers to explore the world of audiogaming. Game audio is a very important part of game development right now, much more than it has ever been, because we are pushing the limits of graphical development. Game audio is the only way to really enhance the game very much, which is why I wish I could start that organization or maybe get involved with another organization that would let me put forward ideas to developers on behalf of everyone that wants to see mainstream games made more accessible. Signed: Dakotah Rickard On 3/9/13, Ken The PionEar wrote: > I found a new iPhone game today. Actually, it's been on the app store > since > 2011, but it 's news to me. The game is called Swing Tennis, by Head > First > Communications. Where Lolrific tennis and Blindfold tennis fall short, > this > picks up the slack. I hav en't figured it all out yet, which is why I > haven't posted to Applevis, but... > First, you can play over Game Center. No more being limited to a WiFi > connection for a good game of audio tennis. > Second, there are three difficulty levels, and easy is actually a bit > difficult. > Third, though it's strictly timing based like other audio tennis apps > for > the iPhone, its rules are stricter--a lot stricter, so you have to have > split-second timing. > Fourth, both you and your opponent have power-ups you can use. Don't > get > comfortable, because as soon as you think you've got the rhythm down, > in > comes a fast ball. I haven't exactly figured out how to use the > power-ups > and various swings yet. > Fifth, each level has nine computer opponents on single player, each > with > different skills and strategies. > Sixth, the game allows you to chat with your opponent. Kind of > interesting, > though you have to pause the game to do it. > The game play itself is simple. Just swing your iPhone like a tennis racket. > The weird thing is that you have to be touching your screen to do this, with > Voiceover off. Even the lightest movement might be construed as a > swing, so > be careful! I suspect that since it's an audio game for the sighted, > not > tailored for the blind, there may be special places to touch if you > want > certain swings, power-ups and so on. I don't think this will be too > hard to > learn however. Yes, sighted people are learning about audio games at > last. > Now if we can just convince them to make them accessible... > Speaking of accessibility, the tutorial isn't accessible at all, and > the > game starts with a bunch of unlabeled buttons. All of these, save one, > are > dimmed, and the undimmed one is the one to click each time. It takes > about > three minutes of clicking around to get through the tutorial, but once > you're past that everything's accessible except whatever might be on > the > screen during actual game play. I'll try to get help with that aspect > tonight and post about what I find. > The game also has an extra game to unlock, called ball bounce, but > this, > sadly, is inaccessible. However, the game is definitely worth the $.99 price > tag. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.or
Re: [Audyssey] Found a new iPhone game
yeah hopefully this stuff will make it to android soon as people seem to be pusing me to buy android and frankly it seems all the buz for the blind is on the iphone. At 03:42 AM 3/13/2013, you wrote: I'm actually quite impressed that so many iPhone products are encouraging our sighted peers to explore the world of audiogaming. Game audio is a very important part of game development right now, much more than it has ever been, because we are pushing the limits of graphical development. Game audio is the only way to really enhance the game very much, which is why I wish I could start that organization or maybe get involved with another organization that would let me put forward ideas to developers on behalf of everyone that wants to see mainstream games made more accessible. Signed: Dakotah Rickard On 3/9/13, Ken The PionEar wrote: > I found a new iPhone game today. Actually, it's been on the app store since > 2011, but it 's news to me. The game is called Swing Tennis, by Head First > Communications. Where Lolrific tennis and Blindfold tennis fall short, this > picks up the slack. I hav en't figured it all out yet, which is why I > haven't posted to Applevis, but... > First, you can play over Game Center. No more being limited to a WiFi > connection for a good game of audio tennis. > Second, there are three difficulty levels, and easy is actually a bit > difficult. > Third, though it's strictly timing based like other audio tennis apps for > the iPhone, its rules are stricter--a lot stricter, so you have to have > split-second timing. > Fourth, both you and your opponent have power-ups you can use. Don't get > comfortable, because as soon as you think you've got the rhythm down, in > comes a fast ball. I haven't exactly figured out how to use the power-ups > and various swings yet. > Fifth, each level has nine computer opponents on single player, each with > different skills and strategies. > Sixth, the game allows you to chat with your opponent. Kind of interesting, > though you have to pause the game to do it. > The game play itself is simple. Just swing your iPhone like a tennis racket. > The weird thing is that you have to be touching your screen to do this, with > Voiceover off. Even the lightest movement might be construed as a swing, so > be careful! I suspect that since it's an audio game for the sighted, not > tailored for the blind, there may be special places to touch if you want > certain swings, power-ups and so on. I don't think this will be too hard to > learn however. Yes, sighted people are learning about audio games at last. > Now if we can just convince them to make them accessible... > Speaking of accessibility, the tutorial isn't accessible at all, and the > game starts with a bunch of unlabeled buttons. All of these, save one, are > dimmed, and the undimmed one is the one to click each time. It takes about > three minutes of clicking around to get through the tutorial, but once > you're past that everything's accessible except whatever might be on the > screen during actual game play. I'll try to get help with that aspect > tonight and post about what I find. > The game also has an extra game to unlock, called ball bounce, but this, > sadly, is inaccessible. However, the game is definitely worth the $.99 price > tag. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Found a new iPhone game
I found a new iPhone game today. Actually, it's been on the app store since 2011, but it 's news to me. The game is called Swing Tennis, by Head First Communications. Where Lolrific tennis and Blindfold tennis fall short, this picks up the slack. I hav en't figured it all out yet, which is why I haven't posted to Applevis, but... First, you can play over Game Center. No more being limited to a WiFi connection for a good game of audio tennis. Second, there are three difficulty levels, and easy is actually a bit difficult. Third, though it's strictly timing based like other audio tennis apps for the iPhone, its rules are stricter--a lot stricter, so you have to have split-second timing. Fourth, both you and your opponent have power-ups you can use. Don't get comfortable, because as soon as you think you've got the rhythm down, in comes a fast ball. I haven't exactly figured out how to use the power-ups and various swings yet. Fifth, each level has nine computer opponents on single player, each with different skills and strategies. Sixth, the game allows you to chat with your opponent. Kind of interesting, though you have to pause the game to do it. The game play itself is simple. Just swing your iPhone like a tennis racket. The weird thing is that you have to be touching your screen to do this, with Voiceover off. Even the lightest movement might be construed as a swing, so be careful! I suspect that since it's an audio game for the sighted, not tailored for the blind, there may be special places to touch if you want certain swings, power-ups and so on. I don't think this will be too hard to learn however. Yes, sighted people are learning about audio games at last. Now if we can just convince them to make them accessible... Speaking of accessibility, the tutorial isn't accessible at all, and the game starts with a bunch of unlabeled buttons. All of these, save one, are dimmed, and the undimmed one is the one to click each time. It takes about three minutes of clicking around to get through the tutorial, but once you're past that everything's accessible except whatever might be on the screen during actual game play. I'll try to get help with that aspect tonight and post about what I find. The game also has an extra game to unlock, called ball bounce, but this, sadly, is inaccessible. However, the game is definitely worth the $.99 price tag. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.