[gentoo-dev] cvs keywording.

2005-09-19 Thread Alec Warner
Official policy states that CVS ebuilds should never be marked 
stable[1].  Yet many ebuilds that are based on cvs sources and are 
marked stable on arch's.  I would like to know why this is so.


./net-misc/netcomics-cvs/netcomics-cvs-0.14.1.ebuild:KEYWORDS="x86 ~amd64"
./games-fps/blackshades-cvs/blackshades-cvs-20031110.ebuild:KEYWORDS="x86 
~ppc ~amd64"

./dev-embedded/sdcc-cvs/sdcc-cvs-2.4.0-r1.ebuild:KEYWORDS="x86 ~ppc amd64"
./games-fps/avp-cvs/avp-cvs-20031110.ebuild:KEYWORDS="x86"

This was just a hacked up search I did on the tree while in class, and 
is no way inclusive of all packages breaking policy.  If you want bugs 
for them, I 'll make them.

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Re: [gentoo-dev] cvs keywording.

2005-09-19 Thread Alin Dobre
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Alec Warner wrote:
> Official policy states that CVS ebuilds should never be marked
> stable[1].  Yet many ebuilds that are based on cvs sources and are
> marked stable on arch's.  I would like to know why this is so.
> 
> ./net-misc/netcomics-cvs/netcomics-cvs-0.14.1.ebuild:KEYWORDS="x86 ~amd64"
> ./games-fps/blackshades-cvs/blackshades-cvs-20031110.ebuild:KEYWORDS="x86
> ~ppc ~amd64"
> ./dev-embedded/sdcc-cvs/sdcc-cvs-2.4.0-r1.ebuild:KEYWORDS="x86 ~ppc amd64"
> ./games-fps/avp-cvs/avp-cvs-20031110.ebuild:KEYWORDS="x86"
> 
> This was just a hacked up search I did on the tree while in class, and
> is no way inclusive of all packages breaking policy.  If you want bugs
> for them, I 'll make them.

[1]
http://devrel.gentoo.org/handbook/handbook.xml?part=2&chap=3#doc_chap1_sect9

;-)
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Alin DOBRE
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Gentoo Documentation Project: http://www.gentoo.org/doc/en/
Gentoo.RO Community:  http://www.gentoo.ro/
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Re: [gentoo-dev] cvs keywording.

2005-09-19 Thread Chris Gianelloni
On Mon, 2005-09-19 at 20:38 +0300, Alin Dobre wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
> 
> Alec Warner wrote:
> > Official policy states that CVS ebuilds should never be marked
> > stable[1].  Yet many ebuilds that are based on cvs sources and are
> > marked stable on arch's.  I would like to know why this is so.
> > 
> > ./net-misc/netcomics-cvs/netcomics-cvs-0.14.1.ebuild:KEYWORDS="x86 ~amd64"
> > ./games-fps/blackshades-cvs/blackshades-cvs-20031110.ebuild:KEYWORDS="x86
> > ~ppc ~amd64"
> > ./dev-embedded/sdcc-cvs/sdcc-cvs-2.4.0-r1.ebuild:KEYWORDS="x86 ~ppc amd64"
> > ./games-fps/avp-cvs/avp-cvs-20031110.ebuild:KEYWORDS="x86"
> > 
> > This was just a hacked up search I did on the tree while in class, and
> > is no way inclusive of all packages breaking policy.  If you want bugs
> > for them, I 'll make them.
> 
> [1]
> http://devrel.gentoo.org/handbook/handbook.xml?part=2&chap=3#doc_chap1_sect9
> 
> ;-)

The two games listed are CVS snapshots, not live CVS builds.  A live CVS
build should never be stable.  A snapshot is a known set of files, and
can be marked stable.  It is usually a known-good working set of files,
taken from CVS, but not tied to an actual "release" version, and added
to our mirrors by the package maintainers.

-- 
Chris Gianelloni
Release Engineering - Strategic Lead
Games - Developer
Gentoo Linux


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Re: [gentoo-dev] cvs keywording.

2005-09-20 Thread Alec Warner
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Chris Gianelloni wrote:
> On Mon, 2005-09-19 at 20:38 +0300, Alin Dobre wrote:
> 
>>-BEGIN PGP SIGNED MESSAGE-
>>Hash: SHA1
>>
>>Alec Warner wrote:
>>
>>>Official policy states that CVS ebuilds should never be marked
>>>stable[1].  Yet many ebuilds that are based on cvs sources and are
>>>marked stable on arch's.  I would like to know why this is so.
>>>
>>>./net-misc/netcomics-cvs/netcomics-cvs-0.14.1.ebuild:KEYWORDS="x86 ~amd64"
>>>./games-fps/blackshades-cvs/blackshades-cvs-20031110.ebuild:KEYWORDS="x86
>>>~ppc ~amd64"
>>>./dev-embedded/sdcc-cvs/sdcc-cvs-2.4.0-r1.ebuild:KEYWORDS="x86 ~ppc amd64"
>>>./games-fps/avp-cvs/avp-cvs-20031110.ebuild:KEYWORDS="x86"
>>>
>>>This was just a hacked up search I did on the tree while in class, and
>>>is no way inclusive of all packages breaking policy.  If you want bugs
>>>for them, I 'll make them.
>>
>>[1]
>>http://devrel.gentoo.org/handbook/handbook.xml?part=2&chap=3#doc_chap1_sect9
>>
>>;-)
> 
> 
> The two games listed are CVS snapshots, not live CVS builds.  A live CVS
> build should never be stable.  A snapshot is a known set of files, and
> can be marked stable.  It is usually a known-good working set of files,
> taken from CVS, but not tied to an actual "release" version, and added
> to our mirrors by the package maintainers.
> 
Indeed I suck at this :)  Sorry games team ;)

The other two packages I checked by hand ( and not a craptastic script )
to make sure they were live cvs ebuilds.  I have filed bugs [1,2] for them.

[1] http://bugs.gentoo.org/show_bug.cgi?id=106663
[2] http://bugs.gentoo.org/show_bug.cgi?id=106662
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