[gentoo-user] What's happening to six-0.5.3?

2010-01-02 Thread Kevin O'Gorman
I've been playing with this game (hex) using six through many revisions.  It
now appears that the latest version has been hard masked.  I wonder why.  I
don't see anything wrong in its function, even under KDE 4, although it does
not show up in my menus without help.

It has not undergone an upgrade in a few years, but it was still entered in
the Computer Olympiad in 2009.  It didn't win, but made a fair showing.

-- 
Kevin O'Gorman, PhD


Re: [gentoo-user] What's happening to six-0.5.3?

2010-01-02 Thread Neil Bothwick
On Sat, 2 Jan 2010 08:12:09 -0800, Kevin O'Gorman wrote:

 I've been playing with this game (hex) using six through many
 revisions.  It now appears that the latest version has been hard
 masked.  I wonder why.

See /usr/portage/profiles/package.mask


-- 
Neil Bothwick

Quote me as saying I was mis-quoted.


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Re: [gentoo-user] What's happening to six-0.5.3?

2010-01-02 Thread Chris Reffett
Six depends on kde 3.5, which has been hardmasked for removal from the
portage tree. I believe you can use the kde-sunset overlay to keep it
around if you really need it. Or maybe there's a version in the works
for KDE 4?
Chris Reffett
On 01/02/2010 11:12 AM, Kevin O'Gorman wrote:
 I've been playing with this game (hex) using six through many
 revisions.  It now appears that the latest version has been hard
 masked.  I wonder why.  I don't see anything wrong in its function,
 even under KDE 4, although it does not show up in my menus without help.

 It has not undergone an upgrade in a few years, but it was still
 entered in the Computer Olympiad in 2009.  It didn't win, but made a
 fair showing.

 -- 
 Kevin O'Gorman, PhD