Re: [Gimp-developer] Question on new (2.8) paint dynamics

2010-05-20 Thread Alexia Death
On Thu, May 20, 2010 at 7:13 AM, Rob Antonishen
 wrote:
> I have looked at some of the previews and devel paint dynamic
> reports/reviews and still have a couple questions.
>
> In amongst all those settings is there any "trace a source layer" as an 
> option?
No. and there wont be one in this iteration either. Its nontrivial and
probably pretty slow to access pixel under cursor for dynamics
evaluation and the whole thing needs to stabilize first. there are
other simpler dynamics inputs that are proposed, but not happening for
2.8, like the position of the cursor in the image.

> And along with that is there a brush dynamic to control the gamma of a
> brush while painting?  (This would be much like hardness for
> parametric brushes but for colour (stamp) type brushes would have some
> value).

What do you mean by gamma? There is the Force output. It tries to
emulate the force a brush is applied  to the canvas with, that
saturates some parts of the brush when applied. It has been part of
gimp for ages, under the name of hardness but it is not really
hardness as used in vector brushes so it has a new name now.

-- 
--Alexia
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Re: [Gimp-developer] Question on new (2.8) paint dynamics

2010-05-20 Thread Rob Antonishen
I will have to play with the force setting. I a looking to have a
pixmap brush be lighter or darker based on brush pressure. Maybe
explained like a dynamic dodge/burn applied to the brush source while
painting?


-Rob A>

On 5/20/10, Alexia Death  wrote:
> On Thu, May 20, 2010 at 7:13 AM, Rob Antonishen
>  wrote:
>> I have looked at some of the previews and devel paint dynamic
>> reports/reviews and still have a couple questions.
>>
>> In amongst all those settings is there any "trace a source layer" as an
>> option?
> No. and there wont be one in this iteration either. Its nontrivial and
> probably pretty slow to access pixel under cursor for dynamics
> evaluation and the whole thing needs to stabilize first. there are
> other simpler dynamics inputs that are proposed, but not happening for
> 2.8, like the position of the cursor in the image.
>
>> And along with that is there a brush dynamic to control the gamma of a
>> brush while painting?  (This would be much like hardness for
>> parametric brushes but for colour (stamp) type brushes would have some
>> value).
>
> What do you mean by gamma? There is the Force output. It tries to
> emulate the force a brush is applied  to the canvas with, that
> saturates some parts of the brush when applied. It has been part of
> gimp for ages, under the name of hardness but it is not really
> hardness as used in vector brushes so it has a new name now.
>
> --
> --Alexia
>

-- 
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Re: [Gimp-developer] Include resynthesizer plugin in Gimp distribution?

2010-05-20 Thread Martin Nordholts
On 05/19/2010 04:03 PM, lloyd konneker wrote:
> This is a request to put the Resynthesizer plugin in the Gimp project.
>
> The author, Paul Harrison, has given me permission to maintain
> Resynthesizer.
>
> I am an unaffiliated computer scientist and have developed in C, Python,
> and Scheme under Unix, Linux, and MS Windows.
>
> I have studied the Resynthesizer code and created a short list of bug
> fixes, performance enhancements, and refactorings (breaking one large
> source file into many, and splitting the resynthesizer into an engine
> and a GUI.)
>
> If that's agreeable, I will learn Gimp development processes and create
> the proper make files etc before uploading a new version to the Gimp
> project.  Also, internationalize where necessary.  (But not recode to
> Gimp style?)
>
> The Resynthesizer package includes:
>the engine written in C++, with its own GUI of settings
>several plugins written in Scheme that call the engine:
>  Smart enlarge
>  Smart remove selection (now called "Heal selection")
>
> I would like to include plugins that call the resynthesizer, by other
> authors:
>Uncrop - synthesizes a larger image, same perspective, wider view.
>  Written by me.
>Fill resynthesized pattern - fills with a pattern, but a random
>  texture instead of a regular tiling.  Written by Rob A
>
> Currently the resynthesizer package is distributed by Debian and other
> organizations.  I have corresponded with the Debian builder of
> resynthesizer, but he is not the maintainer and relies on the author's
> downstream source.
>
> I believe it is one of the most useful and popular plugin packages.
> Putting it in Gimp and getting the bugs fixed would help many users.
>
> I would be glad to provide more details.

Hi Lloyd,

Personally I'm not principally against including Resynthesizer, but for 
it to happen it is important that the initial set of patches looks good. 
So I suggest you start with getting together patches that adds 
Resynthesizer to GIMP which can then be evaluated.

I certainly see it as a favour for users to include a popular plug-in in 
the default install.

  / Martin


-- 

My GIMP Blog:
http://www.chromecode.com/
"GIMP 2.8 development still under control"
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[Gimp-developer] gimp gui wiki status update - need some dns love

2010-05-20 Thread Liam R E Quin
Alexia Death has done a Death-Defying stunt and got the wiki working!

I still need to configure apache - to do that I need gui.gimp.org to
point to 174.142.40.129 - who can do that?

Liam


-- 
Liam Quin - XML Activity Lead, W3C, http://www.w3.org/People/Quin/
Pictures from old books: http://fromoldbooks.org/
Ankh: irc.sorcery.net irc.gnome.org www.advogato.org

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Re: [Gimp-developer] Question on new (2.8) paint dynamics

2010-05-20 Thread Joao S. O. Bueno
On Thu, May 20, 2010 at 10:35 AM, Rob Antonishen
 wrote:
> I will have to play with the force setting. I a looking to have a
> pixmap brush be lighter or darker based on brush pressure. Maybe
> explained like a dynamic dodge/burn applied to the brush source while
> painting?
>
Features apart, Rob, you can use some sort of "source layer" tracking
by using the clone tool instead. Just use it in registered mode, and
explore the painting modes/ painting on the layer mask, etc...

Regards,

   js





> -Rob A>
>
> On 5/20/10, Alexia Death  wrote:
>> On Thu, May 20, 2010 at 7:13 AM, Rob Antonishen
>>  wrote:
>>> I have looked at some of the previews and devel paint dynamic
>>> reports/reviews and still have a couple questions.
>>>
>>> In amongst all those settings is there any "trace a source layer" as an
>>> option?
>> No. and there wont be one in this iteration either. Its nontrivial and
>> probably pretty slow to access pixel under cursor for dynamics
>> evaluation and the whole thing needs to stabilize first. there are
>> other simpler dynamics inputs that are proposed, but not happening for
>> 2.8, like the position of the cursor in the image.
>>
>>> And along with that is there a brush dynamic to control the gamma of a
>>> brush while painting?  (This would be much like hardness for
>>> parametric brushes but for colour (stamp) type brushes would have some
>>> value).
>>
>> What do you mean by gamma? There is the Force output. It tries to
>> emulate the force a brush is applied  to the canvas with, that
>> saturates some parts of the brush when applied. It has been part of
>> gimp for ages, under the name of hardness but it is not really
>> hardness as used in vector brushes so it has a new name now.
>>
>> --
>> --Alexia
>>
>
> --
> Sent from my mobile device
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Re: [Gimp-developer] [...@backstopmedia.com: writing opportunity for Backstop Media]

2010-05-20 Thread Tom Rathborne
Nevermind, he found someone to write it.

On Thu, May 20, 2010 at 01:38:25AM -0400, Tom Rathborne wrote:
> I'm totally not qualified for this, but maybe some developer wants
> $500 to regurgitate the developer documentation ...? 
> 
> - Forwarded message from Bob Herbstman  -
> 
> > Subject: writing opportunity for Backstop Media
> > Date: Mon, 10 May 2010 09:01:19 -0700
> > From: Bob Herbstman 
> > To: t...@aceldama.com
> > 
> > Hi Tom -
> >
> > I'm a partner at Backstop Media (http://www.backstopmedia.com) and I found
> > your resume online. We're looking for someone with your background to write
> > a work for hire article for IBM developerWorks on the following topic:
> >
> > Title: Modifying the Open Source GIMP image editor
> >
> > Summary of content:
> > After having read the article, the reader will be familiar with how the
> > millions of lines of the large GIMP code base is structured, where the key
> > modules live, and consequently how to approach the code base when
> > wanting to perform advanced additions or modifications to it.
> >
> > Articles run about 2,500-3,000 words and we typically pay $500. We would
> > need to have this piece written by the end of May so please let me know
> > if you'd be interested as soon as possible.
> >
> > Thanks, Bob
> >
> > Bob Herbstman
> > Backstop Media
> 
> - End forwarded message -

-- 
-- Tom Rathborne --- Deputy Metaphor Analyst --
A man is like a rusty wheel on a rusty cart
He sings his song as he rattles along and then he falls apart.
-- Richard Thompson, "We Sing Hallelujah"
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