Hi, what was the reason for this change and is this going to happen for other
games also?
From: Eric Smith
To: Half-Life dedicated Win32 server mailing list
; "'hlds_li...@list.valvesoftware.com'"
; "'hlds_annou...@list.valvesoftware.com'"
Sent: Thursday, August 21, 2014 7:41:49 PM
Subject: [hlds_announce] New SteamID format for TF2
We apologize for the lack of warning regarding the SteamID format change in
today's update. It was our intent to give the community a heads-up before the
change was released, but it was missed.
The change was made to update TF2 to use the current SteamID format, which most
other games on Steam and Steam itself uses. You will find that you can now use
SteamIDs rendered by these other locations in your interactions with the
engine. The engine will still recognize the old format, though, so your current
server ban lists should still be valid.
The conversion equation has already been posted by a community member, but here
it is again:
Old: STEAM_0:A:B
New: [U:1:B*2+A]
Example: STEAM_0:1:1234 ---> [U:1:2469]
We're sorry for the problems this may cause while you update your scripts to
use the new format. It was not our intent to disrupt your servers.
-Eric
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