Re: [hlds] Team Fortress 2 Update Released
^^^ 12 year old on the mailing list. On Mon, Nov 1, 2010 at 6:49 PM, Michael Krasnow mnk...@gmail.com wrote: what she said :) On Mon, Nov 1, 2010 at 7:43 PM, Jonah Hirsch crazydog...@gmail.com wrote: No more details on what this minor issue is? I can't think it's much since the update is optional, but I'm curious. --- Jonah Hirsch On Mon, Nov 1, 2010 at 4:27 PM, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Team Fortress 2 is now available. The specific changes include: - Fixed a minor issue with the Horseless Headless Horsemann Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Michael Krasnow http://mnkras.com mnk...@gmail.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Again? On Thu, Sep 2, 2010 at 5:05 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed a server crash caused by spamming the server with invalid rcon passwords. Team Fortress 2: - Fixed a bug in the Steamworks internal stats reporting. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Where's trading? On Thu, Sep 2, 2010 at 5:11 PM, Mark P tf2ma...@gmail.com wrote: trading 2010/9/3 Eric Pan mahzorim...@gmail.com Again? On Thu, Sep 2, 2010 at 5:05 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: Engine (CS:S, DoD:S, TF2): - Fixed a server crash caused by spamming the server with invalid rcon passwords. Team Fortress 2: - Fixed a bug in the Steamworks internal stats reporting. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 and Counter-Strike: Source Updates Coming
GIEF TRADING On Thu, Aug 26, 2010 at 4:47 PM, DontWannaName! ad...@topnotchclan.comwrote: It must be trading this time :D Sent from my iPhone 4 On Aug 26, 2010, at 2:42 PM, Jason Ruymen jas...@valvesoftware.com wrote: Required update for Team Fortress 2 and Counter-Strike: Source are on the way. Our plan is to have them live in about 45 minutes from now. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 and Counter-Strike: Source Updates Coming
Lackluster means something that will be lame and dull as usual. Don't know why you're criticizing him. On Thu, Aug 26, 2010 at 5:11 PM, msleeper mslee...@ismsleeperwrong.comwrote: Lackluster update? Are you people on crack? Almost every update is just minor bugfixes, there's no reason to expect this to be otherwise. Christ. On Thu, 2010-08-26 at 18:09 -0400, Tom Grant wrote: Well this will be a lackluster update... I'm calling it. *hopes he's wrong* On Thu, Aug 26, 2010 at 6:02 PM, ics i...@ics-base.net wrote: Don't get your hopes up. It's just an engine fix for missing models on both games on certain occasions. Only reconnecting to server fixes that for now. -ics 27.8.2010 0:58, Radical Subjectivist kirjoitti: Pics or its not true. Date: Thu, 26 Aug 2010 17:55:32 -0400 From: cypher...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 and Counter-Strike: Source Updates Coming Would you like some water to wash it down? On Thu, Aug 26, 2010 at 5:53 PM, Marcus Bartonkilro...@gmail.com wrote: It's not trading, guys. I will eat my hats if it is. On Thu, Aug 26, 2010 at 5:50 PM, Eric Panmahzorim...@gmail.com wrote: GIEF TRADING On Thu, Aug 26, 2010 at 4:47 PM, DontWannaName! ad...@topnotchclan.com wrote: It must be trading this time :D Sent from my iPhone 4 On Aug 26, 2010, at 2:42 PM, Jason Ruymen jas...@valvesoftware.com wrote: Required update for Team Fortress 2 and Counter-Strike: Source are on the way. Our plan is to have them live in about 45 minutes from now. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Chris Pollack cpoll...@adage.com cypher...@gmail.com (201) 870-0002 (212) 210-0281 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
You got my hopes up. On Thu, Apr 29, 2010 at 10:48 PM, G. Hutchinson hu...@halsplayground.comwrote: Win 2008 servers crashing... Also noticed... Have dump file if anyone wants... hutch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2/Day of Defeat: Source Update
What's Crits-A-Cola? On Wed, Apr 28, 2010 at 7:33 PM, Derek Denholm de...@xfactorservers.comwrote: Wow nice update. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: April-28-10 8:32 PM To: 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2/Day of Defeat: Source Update Required updates to Team Fortress 2 and Day of Defeat: Source have been released. Please run hldsupdatetool to receive the updates. The specific changes include: Dedicated server - Linux optimizations. - Fixed Linux servers not relisting correctly after a master server restart. - Fixed a case where servers could have ghost players consuming player slots. Engine - Marked the snd_show convar as a cheat. Team Fortress 2 New content: - Added new community map cp_freight. - Added missing physics models for several items. - Added jiggle bones to the Sam Max items, and The Buff Banner. - Added Crit-a-Cola. Gameplay Changes: - Pyro changes: - Flamethrower direct damage reduced 20%. - Burn duration reduced (10 - 6 seconds). - Airblast re-fire delay reduced by 25%. - Airblast ammo usage reduced by 20%. - All reflected rockets/grenades/arrows now mini-crit. - Airblasting enemies into environmental deaths now awards the death credit to the Pyro. - Heavy changes: - Minigun spin-up/down time reduced by 25% - Minigun firing movement speed increased to just under half-normal (from 80 to 110). - Throwing a sandvich to a teammate now earns a full bonus point (was half a point). - Bonk! changes: - Post-use movement penalty removed. - Now has a re-use cooldown time, like The Sandman. - The Chargin' Target changes: - Direct charge hit now does 50 damage + 10 per head (up to 5 heads). - Capped the turn rate from +left and +right while charging. - The Huntsman changes: - Removed restriction that arrows need to be aimed before they can be lit by a Pyro. - Bow can now be lowered without losing the lit arrow. - Changed bow so you can start charging it while you're jumping, but you can't fire until you're on the ground. - Fixed bug where flame effect would get stuck on if you change weapons with a lit arrow. - Backpack changes: - Moved Crafting button out to the root class/backpack selection panel. - Dragging and dropping items in your backpack now makes appropriate sounds. - Bot changes: - Bots don't retreat to gather health as readily if they are in combat. - Bots no longer retreat when moving to block a point capture. - Bots should now equip an appropriate combat weapon and fight while moving to collect health. - Bots who are roaming the map and hunting now chase down their victims, following them around corners. - Bots That fire projectiles (ie: rockets/grenades/etc) don't hold down their fire button for a minimum time. This was causing Soldier bots to fire rockets into nearby walls as they strafed, killing themselves. - Soldiers bots now switch to their shotgun after firing all four rockets when engaging an enemy. - Added a few more bot names from community suggestions. - Fixed a behavior loop with Engineer metal gathering. - The Sandman change: - Added a slight speed reduction to stunned players. - Community requests - Added ConVars log_verbose_enable and log_verbose_interval to report player positions in the server log at regular intervals - log_verbose_enable default: 0 - log_verbose_interval default: 3 secs - Last-weapon initialization on respawn now sets itself to be the melee weapon if you don't have a selectable secondary weapon (like The Razorback). Bug Fixes: - Fixed an case where The Gunboats didn't apply their damage reduction properly. - The amount count in the HUD now flashes red when you're low on ammo. - Extinguishing a burning teammate now earns a full bonus point (was half a point). - Fixed a permanent overheal exploit involving dispensers. - Fixed a bug in spectator mode where the user aborted out of freezecam, setup a spec mode (like IN_EYE), and would then have the setting stomped after the freezecam timer expired. - Fixed bug with disguised spy sometimes seeing his own name in the disguise status HUD. - Fixed a client crash that could result from players with arrows embedded in them. - Fixed items that can be worn by any class having the wrong model when worn by a disguised Spy. - Added missing map prefixes to server browser game types. - Killing yourself with your own sentry no longer increments the sentry's kill counter. - Fixed dropped hats sometimes having the wrong team color. - Fixed crit-boosted players not getting critical hits if their weapon has custom no-crit behavior. - Fixed the achievement dialog taking a long time to pop up, and completed achievements now sort
Re: [hlds] Left 4 Dead 2 Update Released
Servers too busy, mang On Thu, Apr 22, 2010 at 3:38 PM, Nightbox alexandrualexa...@gmail.comwrote: good news ;) 2010/4/22 Jason Ruymen jas...@valvesoftware.com A required update for Left 4 Dead 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added The Passing. Includes 3 new maps, new weekly game modes (Mutations), a new 'uncommon common', new melee weapons and support for infected bot play in Versus mode Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
35$ for those? Euuugh On Thu, Apr 15, 2010 at 3:17 PM, Ronny Schedel i...@ronny-schedel.dewrote: Sorry, but Sam Max items are a must have, how can you live without it? Thank god this is remotely useful! Thanks, - Saul. On 15 April 2010 20:57, Jason Ruymen jas...@valvesoftware.com wrote: A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added Sam Max items - Fixed the Demoman's Fro not cloaking properly when being used by a disguised Spy - Reduced the damage bonus the Equalizer receives as the player loses health - The speed boost was not changed Community Request: - Added a flag to info_particle_system to mark particle systems as weather effects Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
Loool, nice. On Thu, Mar 18, 2010 at 5:32 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added items submitted to the Contribute! site by members of the community. Submit your own creations! http://www.teamfortress.com/contribute/ Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Merry Christmas to everyone!
You too. On Thu, Dec 24, 2009 at 3:40 PM, Christoffer Pedersen christof...@scanservers.eu wrote: This may be offtopic at the Extreme level, but i just want to wish everybody here on the mailing list a merry Christmas, and a happy new year! Best regards Christoffer Pedersen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
You guys fix the Direct Hit reload animatiion? Invisible rockets are invisible. On Fri, Dec 18, 2009 at 8:36 PM, Don Williams d...@precdata.com wrote: Still crashing on a vanilla. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, December 18, 2009 8:44 PM To: 'hlds@list.valvesoftware.com'; 'Half-Life dedicated Linux server mailing list'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Available A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Fixed a client crash related to arrows - Fixed a server crash related to items - Fixed a server crash caused by the Demo taunt kill - Fixed a server crash caused by using the Equalizer - Fixed client ragdoll commands resulting in ragdolls standing around - Restored the missing point_teleport entity - Fixed stats and achievements being tracked while using sv_cheats - Fixed Spies being able to build dispensers - Fixed clients not fixing up inventory items in bad backpack positions - Added a new chat message when players craft an item - Fixed Bloody Merry and Second Eye achievements being achieved incorrectly - Updated the description of the Bravehurt achievement - Fixed Blutsauger attributes - Fixed the Direct Hit having an incorrect short range damage curve (now matches the normal Rocket Launcher curve) - Fixed the Spy's unlockables watches using the wrong consume/recharge rates Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
Robin already told us later today, and here's Jason reiterating that fact, lmao. On Thu, Dec 17, 2009 at 5:44 PM, arreo...@gmail.com wrote: Absolutely, I like getting the listserv notifications because the blog only informs us of major major updates. I just wish they would give an aproximate time. Even just in the next 6 hours would be good enough. And my bet for a time is 8:30 CST. On Thu, Dec 17, 2009 at 5:39 PM, Brent Veal naslund.fan...@gmail.com wrote: Yes, but it's nice to get announcements sent to the list as well. On Thu, Dec 17, 2009 at 3:34 PM, Eric Pan mahzorim...@gmail.com wrote: We already know this a la the TF2 blog. On Thu, Dec 17, 2009 at 5:32 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is coming later today. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
People who call Soldier, solly should resign themselves to the position of Demoman. I won't have maggots turning Soldier into something feminine. On Thu, Dec 10, 2009 at 11:50 PM, Moe m...@bestgn.net.au wrote: Make that 100% crits for soldiers so the solly can win! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Don Williams Sent: Friday, December 11, 2009 2:44 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Pure chaos... 100% crits so much win. Sent from my iPhone On Dec 10, 2009, at 10:20 PM, Dog gecla...@gmail.com wrote: We run MM and SM...all fine BTW, this is a genius idea :) -eVaDog TheVille.Org - Sent from my Sinclair ZX80 - ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Update...
For TF2 you mean? On Thu, Dec 10, 2009 at 8:26 PM, gamead...@127001.org wrote: ...seems to be out ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 and Day of Defeat: Source update coming
Probably an engine update then? Seeing as it's for both games. On Mon, Dec 7, 2009 at 7:35 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 and Day of Defeat: Source is on the way. It should be live in about an hour. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 2 Dedicated Server Available
Hopefully the game gets released on time. That, or I'm going postal. On Mon, Nov 16, 2009 at 7:12 PM, Jason Ruymen jas...@valvesoftware.comwrote: The Left 4 Dead 2 Dedicated Server files are now available on Steam. Use the game name left4dead2 from hldsupdatetool to download them. These are not the final set of files, so there will be another small update before the game is released. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 2 Dedicated Server Available
I'm not talking about a 2+ hour delay, I'm talking about a 24+ hour delay like Valve pulled with the demo. On Mon, Nov 16, 2009 at 8:26 PM, Ook ooksser...@zootal.com wrote: 2 hours, 35 minutes...not that I'm counting...plenty of time for us to get our servers up and running! - Original Message - From: DontWannaName! ad...@topnotchclan.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 16, 2009 6:13 PM Subject: Re: [hlds] Left 4 Dead 2 Dedicated Server Available 3 more hours until they are considered late. On Mon, Nov 16, 2009 at 6:10 PM, Eric Pan mahzorim...@gmail.com wrote: Hopefully the game gets released on time. That, or I'm going postal. On Mon, Nov 16, 2009 at 7:12 PM, Jason Ruymen jas...@valvesoftware.com wrote: The Left 4 Dead 2 Dedicated Server files are now available on Steam. Use the game name left4dead2 from hldsupdatetool to download them. These are not the final set of files, so there will be another small update before the game is released. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 2 Dedicated Server Available
Not decrypting for me. On Mon, Nov 16, 2009 at 11:01 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: L4D2 out on the dot. On Mon, Nov 16, 2009 at 10:29 PM, Craig H robolea...@gmail.com wrote: Nice, I'm eager to get this set up and running. On Mon, Nov 16, 2009 at 8:17 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: Gamers are whiney little girls. One of the many reasons why it's hard to take them seriously. If we gamers did HALF the crap we said we would do, we would be a force to be reckoned with. But no one really cares at the end of the day. On Mon, Nov 16, 2009 at 8:31 PM, Eric Pan mahzorim...@gmail.com wrote: I'm not talking about a 2+ hour delay, I'm talking about a 24+ hour delay like Valve pulled with the demo. On Mon, Nov 16, 2009 at 8:26 PM, Ook ooksser...@zootal.com wrote: 2 hours, 35 minutes...not that I'm counting...plenty of time for us to get our servers up and running! - Original Message - From: DontWannaName! ad...@topnotchclan.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 16, 2009 6:13 PM Subject: Re: [hlds] Left 4 Dead 2 Dedicated Server Available 3 more hours until they are considered late. On Mon, Nov 16, 2009 at 6:10 PM, Eric Pan mahzorim...@gmail.com wrote: Hopefully the game gets released on time. That, or I'm going postal. On Mon, Nov 16, 2009 at 7:12 PM, Jason Ruymen jas...@valvesoftware.com wrote: The Left 4 Dead 2 Dedicated Server files are now available on Steam. Use the game name left4dead2 from hldsupdatetool to download them. These are not the final set of files, so there will be another small update before the game is released. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 2 Dedicated Server Available
http://lmgtfy.com/?q=Valve+time On Mon, Nov 16, 2009 at 11:06 PM, gulfy32 gulf...@gmail.com wrote: Updating 'left 4 dead 2 common' from version 1 to version 3 Updating 'left 4 dead 2 linux dedicated server' from version 0 to version 2 On Mon, Nov 16, 2009 at 11:01 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: L4D2 out on the dot. On Mon, Nov 16, 2009 at 10:29 PM, Craig H robolea...@gmail.com wrote: Nice, I'm eager to get this set up and running. On Mon, Nov 16, 2009 at 8:17 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: Gamers are whiney little girls. One of the many reasons why it's hard to take them seriously. If we gamers did HALF the crap we said we would do, we would be a force to be reckoned with. But no one really cares at the end of the day. On Mon, Nov 16, 2009 at 8:31 PM, Eric Pan mahzorim...@gmail.com wrote: I'm not talking about a 2+ hour delay, I'm talking about a 24+ hour delay like Valve pulled with the demo. On Mon, Nov 16, 2009 at 8:26 PM, Ook ooksser...@zootal.com wrote: 2 hours, 35 minutes...not that I'm counting...plenty of time for us to get our servers up and running! - Original Message - From: DontWannaName! ad...@topnotchclan.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 16, 2009 6:13 PM Subject: Re: [hlds] Left 4 Dead 2 Dedicated Server Available 3 more hours until they are considered late. On Mon, Nov 16, 2009 at 6:10 PM, Eric Pan mahzorim...@gmail.com wrote: Hopefully the game gets released on time. That, or I'm going postal. On Mon, Nov 16, 2009 at 7:12 PM, Jason Ruymen jas...@valvesoftware.com wrote: The Left 4 Dead 2 Dedicated Server files are now available on Steam. Use the game name left4dead2 from hldsupdatetool to download them. These are not the final set of files, so there will be another small update before the game is released. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Left 4 Dead 2 Dedicated Server Available
Game hasn't been released yet, and probably won't be until tomorrow. On Mon, Nov 16, 2009 at 11:51 PM, Steven Sumichrast packh...@gmail.comwrote: I'm using about 70MB/fork with no users on. On Mon, Nov 16, 2009 at 11:48 PM, Brian Stolz br...@tecnobrat.com wrote: Anyone notice that the srcds_linux process is using significantly more memory than a srcds_i486 l4d process did? I'm seeing 134.7MB used with 0 users connected, where as the original l4d is using about 6MB - Brian On Mon, Nov 16, 2009 at 9:40 PM, Stephen Yates syate...@cfl.rr.com wrote: I have 2 up and running with no connections. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aaron Rapp Sent: Tuesday, November 17, 2009 12:38 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Left 4 Dead 2 Dedicated Server Available I have the servers up and running but no connections. I just want to confirm (as I haven't setup servers in a while) that it is because they have released the client yet. Is this correct? Regards, Aaron Rapp -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb Sent: Monday, November 16, 2009 9:32 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead 2 Dedicated Server Available Clearing the blobs doesn't work. On Mon, Nov 16, 2009 at 11:27 PM, Ook ooksser...@zootal.com wrote: Me neither. When the game is officially released, you'll be abel to play it immediately. Un huh...that was supposed to be 27 minutes ago... - Original Message - From: Matthew Gottlieb matthew.j.gottl...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 16, 2009 9:14 PM Subject: Re: [hlds] Left 4 Dead 2 Dedicated Server Available The group said that L4D2 was released but I can't force the decrypt. :-\ On Mon, Nov 16, 2009 at 11:10 PM, Ben B brutalgoerge...@gmail.com wrote: it'll prolly be 11:59:59pm on tuesday On Mon, Nov 16, 2009 at 10:06 PM, 1nsane 1nsane...@gmail.com wrote: Here's a video of a Katana, to pass your time. http://www.youtube.com/watch?v=kFh_JDCajFAfmt=22 On Tue, Nov 17, 2009 at 12:03 AM, gulfy32 gulf...@gmail.com wrote: tick tock... On Mon, Nov 16, 2009 at 10:29 PM, Craig H robolea...@gmail.com wrote: Nice, I'm eager to get this set up and running. On Mon, Nov 16, 2009 at 8:17 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: Gamers are whiney little girls. One of the many reasons why it's hard to take them seriously. If we gamers did HALF the crap we said we would do, we would be a force to be reckoned with. But no one really cares at the end of the day. On Mon, Nov 16, 2009 at 8:31 PM, Eric Pan mahzorim...@gmail.com wrote: I'm not talking about a 2+ hour delay, I'm talking about a 24+ hour delay like Valve pulled with the demo. On Mon, Nov 16, 2009 at 8:26 PM, Ook ooksser...@zootal.com wrote: 2 hours, 35 minutes...not that I'm counting...plenty of time for us to get our servers up and running! - Original Message - From: DontWannaName! ad...@topnotchclan.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, November 16, 2009 6:13 PM Subject: Re: [hlds] Left 4 Dead 2 Dedicated Server Available 3 more hours until they are considered late. On Mon, Nov 16, 2009 at 6:10 PM, Eric Pan mahzorim...@gmail.com wrote: Hopefully the game gets released on time. That, or I'm going postal. On Mon, Nov 16, 2009 at 7:12 PM, Jason Ruymen jas...@valvesoftware.com wrote: The Left 4 Dead 2 Dedicated Server files are now available on Steam. Use the game name left4dead2 from hldsupdatetool to download them. These are not the final set of files, so there will be another small update before the game is released. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list
Re: [hlds] Team Fortress 2 Update Available
I guess he isn't. On Mon, Nov 2, 2009 at 7:24 PM, Michael Krasnow mnk...@mnkras.com wrote: your not removing the halloween event? On Mon, Nov 2, 2009 at 8:22 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: I'm confused... does steam now work with Linux? On Mon, Nov 2, 2009 at 7:09 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive it. The specific issues include: - Fixed client-side perf problem after changing levels on Koth_Harvest_Event. Linux: - Add warning if +map is not specified on the command line - Steam is located by searching .., . and $PATH - Added -steambin option to specify location steam, overrides search - Added -steamverify option to add -verify_all when updating with steam Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds