[hlds] Why so conservative?
Does anyone know why Valve is so conservative with server set up information? Why dont they ever tell us what params can be passed to srcds.exe (god forbid giving us a /? or -h)? Why dont they ever release a sample server.cfg or at least tell us what cvars are available or what they recommend? It seems that everything is passed along on a whisper or some information that someone guessed or happened to fall into by pure chance. Am I missing some secret document here, or is this the way its always been done and they'll not break from tradition? You either spend hours hand crafting your server.cfg by grabbing little snippets of info from here and there, or you just go and download one from a fansite or someone who is kind enough to release their hard work (which tend to be months or years out of date and can do more harm than good). At the end of the day, the game would not make it without people like us who host the servers on their own dime/penny. Could valve please provide us server hosters with a decent bit of info instead of throwing the preverbial meat into the pit and letting people scrabble for it? If I have missed the official page which shows all the information I have talked about here, then woot and please post up the link, if not then bad valve, shame on you ;) Thoughts? Wh00pAss ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Why so conservative?
Ahha! Kick ass. Thanks Lou Any info official line on the server.cfg now? :D Wh00pAss - Original Message - From: LouLou Bizou [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, September 19, 2007 3:22 PM Subject: Re: [hlds] Why so conservative? -- [ Picked text/plain from multipart/alternative ] before posting, look at google :) see here: http://developer.valvesoftware.com/wiki/Command_Line_Options ++ 2007/9/19, Wh00pAss [EMAIL PROTECTED]: Does anyone know why Valve is so conservative with server set up information? Why dont they ever tell us what params can be passed to srcds.exe (god forbid giving us a /? or -h)? Why dont they ever release a sample server.cfg or at least tell us what cvars are available or what they recommend? It seems that everything is passed along on a whisper or some information that someone guessed or happened to fall into by pure chance. Am I missing some secret document here, or is this the way its always been done and they'll not break from tradition? You either spend hours hand crafting your server.cfg by grabbing little snippets of info from here and there, or you just go and download one from a fansite or someone who is kind enough to release their hard work (which tend to be months or years out of date and can do more harm than good). At the end of the day, the game would not make it without people like us who host the servers on their own dime/penny. Could valve please provide us server hosters with a decent bit of info instead of throwing the preverbial meat into the pit and letting people scrabble for it? If I have missed the official page which shows all the information I have talked about here, then woot and please post up the link, if not then bad valve, shame on you ;) Thoughts? Wh00pAss ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Why so conservative?
Thanks mate, I knew it had to be in there somewhere :) - Original Message - From: Robert Whelan [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, September 19, 2007 5:29 PM Subject: Re: [hlds] Why so conservative? -- [ Picked text/plain from multipart/alternative ] Father then flame ya I'll just pass along knowledge: 11:47:07 cvarlist tf 11:47:07 cvar list -- tf_flag_caps_per_round : 3: , sv, rep: Number of flag captures per round on CTF maps. Set to 0 to disable. tf_playergib : 1: , sv, prot : Allow player gibbing. tf_stats_track : 1: , sv : Turn on//off tf stats tracking. tf_stats_verbose : 0: , sv : Turn on//off verbose logging of stats. -- 4 convars/concommands for [tf] the cvarlist will unleash all you need to know: cvarlist sv cvarlist mp cvarlist tf There not hiding anything :p . - Original Message From: Wh00pAss [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, September 19, 2007 9:06:02 AM Subject: [hlds] Why so conservative? Does anyone know why Valve is so conservative with server set up information? Why dont they ever tell us what params can be passed to srcds.exe (god forbid giving us a /? or -h)? Why dont they ever release a sample server.cfg or at least tell us what cvars are available or what they recommend? It seems that everything is passed along on a whisper or some information that someone guessed or happened to fall into by pure chance. Am I missing some secret document here, or is this the way its always been done and they'll not break from tradition? You either spend hours hand crafting your server.cfg by grabbing little snippets of info from here and there, or you just go and download one from a fansite or someone who is kind enough to release their hard work (which tend to be months or years out of date and can do more harm than good). At the end of the day, the game would not make it without people like us who host the servers on their own dime/penny. Could valve please provide us server hosters with a decent bit of info instead of throwing the preverbial meat into the pit and letting people scrabble for it? If I have missed the official page which shows all the information I have talked about here, then woot and please post up the link, if not then bad valve, shame on you ;) Thoughts? Wh00pAss ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Looking for a deal? Find great prices on flights and hotels with Yahoo! FareChase. http://farechase.yahoo.com/ -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 update oddness
Hi, I am using the following command line to download the content for tf2 C:\Games\HLServer\HldsUpdateTool.exe -command update -game tf -dir c:\games\TF1 When I have a fresh install of C:\Games\HLServer\HldsUpdateTool.exe the following file structure is created in my c:\games\TF1 folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob However, if I run the update a second time using the same command line the following file structure is crated with an additional tf folder: C:\Games\TF1 C:\Games\TF1\hl2 C:\Games\TF1\tf - new folder C:\Games\TF1\orangebox C:\Games\TF1\orangebox\tf C:\Games\TF1\InstallRecord.blob All the content is re-downloaded and placed into the C:\Games\TF1\tf instead of the C:\Games\TF1\orangebox\tf folder. Is this by design, or is there a problem somewhere thats causing this repeat of content? If I delete the C:\Games\HLServer\ClientRegistry.blob file, it happily puts the content back into C:\Games\TF1\orangebox\tf for one time only, then it goes back to putting it into C:\Games\TF1\tf Am I doing something wrong, or are other people experiencing this problem, if it is in fact a problem? Thanks Wh00pAss ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 update oddness
I'm using MS Server 2003 SP 2 - Original Message - From: Mike Durand [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, September 17, 2007 8:33 PM Subject: RE: [hlds] Team Fortress 2 update oddness I can't duplicate this on XP or Slackware Linux. What OS are you guys using when you are seeing this problem? -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Monday, September 17, 2007 10:02 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 update oddness -- [ Picked text/plain from multipart/alternative ] I had this happen to me before. But in my case it created the Orange Box folder and then attempted to redownload everything into it. SO I canceled it and just moved the 1st tf folder into the orangebox folder and it verified it from there on. I am guessing the directory structure has been changed after the 1st phase of the content download. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds