Re: Re[2]: [hlds_linux] Map changing at timelimit instead of end of round time.
Will mp_timelimit still be relevant in other cp maps (Granary/Well/Badlands)? Ideally, mp_timelimit expiring, if set, on said maps and similar custom maps would force an immediate sudden death/stalemate. Ryan On Sun, Feb 24, 2008 at 9:54 AM, Eric Smith [EMAIL PROTECTED] wrote: Ending the map in the middle of a round and going to intermission when mp_timelimit hits (on maps like Dustbowl and GravelPit) is a bug. We'll fix it in the next update. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus Sent: Sunday, February 24, 2008 4:00 AM To: hlds_linux@list.valvesoftware.com Subject: Re: Re[2]: [hlds_linux] Map changing at timelimit instead of end of round time. -- [ Picked text/plain from multipart/alternative ] Brr. It's nonsense. Then there is no meaning for the team that has lost more rounds to even try to defend - they will lose anyway or what? I don't like this new system or whatever we could call it. Please do something about this. Quoting AnAkIn . : -- [ Picked text/plain from multipart/alternative ] Hmm..now I'm not sure if it's intended or not. Maybe the way it was before was a bug and it was fixed? The team which win is the team which has won the most rounds I think. 2008/2/22, Andrius Pirus : -- [ Picked text/plain from multipart/alternative ] And also- why there could be such a situation (for example - in dustbowl) - that if a team is defending and timelimit reaches 30 (mp_timelimit 30), then team who is attacking (even not defending) wins, and then map changes. Please rollback it. Quoting CYBORG : Здравствуйте, Adam. Вы писали 21 февраля 2008 г., 17:46:28: On Thu, 21 Feb 2008 12:07:49 +0100 AnAkIn . wrote: There seem to be a problem on my server since the last update, when the timeleft reachs 0:00 (mp_timelimit), the map automatically goes in sudden death or change. This happen on cp_ maps and shouldn't happen, the map should change at the end of the map/round time if the timeleft is 0:00 (mp_timelimit). I can confirm that this is also happening on my server since the recent updates. --atj ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux __ Информация NOD32 2877 (20080215) __ Это сообщение проверено Антивирусной системой NOD32. http://www.eset.com Hmmm, seems like good event on the server. I want use SD mele only mode, on my server, but the VALVE remove mp_teststalemate cvar. So, many map can't reach SD mode. -- С уважением, CYBORG mailto:[EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Links: -- [1] mailto:[EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Links: -- [1] mailto:[EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Valve Testing Servers
I'd say they are stress testing the orange box enigine. So far, TF2 is the only DM game on that engine... -Original Message- From: Andras Barna [mailto:[EMAIL PROTECTED] Sent: Wednesday, February 27, 2008 12:16 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Valve Testing Servers only team fortress servers? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re[2]: [hlds_linux] Valve Testing Servers
I'd say they are stress testing the orange box enigine. So far, TF2 is the only DM game on that engine... It first time, where Valve running dedicated servers. =) Today trying playing on this servers. Andrey. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] VAC don't work after change map
Try putting -secure into the startup parameters. On Wed, Feb 27, 2008 at 6:28 AM, Andrey Egorov [EMAIL PROTECTED] wrote: Hi for all. I running Team Fortress 2 dedicated server and after change map VAC don't work. Why? My server.cfg hostname COTEC Online Team Fortress 2 Server sv_rcon_banpenalty 30 sv_rcon_maxfailures 5 sv_rcon_minfailures 5 sv_rcon_minfailuretime 30 sv_lan 1 sv_maxplayers 16 mp_maxrounds 5 host_framerate 0 sv_pure 1 sv_consistency 1 sv_contact [EMAIL PROTECTED] sv_region 3 rcon_password X sv_logecho 1 fps_max 600 sv_minrate 0 sv_maxrate 2 sv_minupdaterate 10 sv_maxupdaterate 66 sv_allowupload 1 sv_allowdownload 1 net_maxfilesize 15 mp_autoteambalance 1 mp_autoteambalance_delay 60 mp_autoteambalance_warning_delay 30 mp_teams_unbalance_limit 1 mp_enableroundwaittime 0 mp_bonusroundtime 8 mp_restartround 0 mp_stalemate_timelimit 300 sv_voiceenable 1 sv_alltalk 0 mp_chattime 10 sv_cheats 0 exec mani_server.cfg exec banned_user.cfg exec banned_ip.cfg writeid writeip I run server with this parametrs: /srcds_run -game tf -port 27022 +map cp_dustbowl +sv_cheats 0 Regards, Andrey. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] VAC don't work after change map
Try sv_lan 0. Hi for all. I running Team Fortress 2 dedicated server and after change map VAC don't work. Why? My server.cfg hostname COTEC Online Team Fortress 2 Server sv_rcon_banpenalty 30 sv_rcon_maxfailures 5 sv_rcon_minfailures 5 sv_rcon_minfailuretime 30 sv_lan 1 sv_maxplayers 16 mp_maxrounds 5 host_framerate 0 sv_pure 1 sv_consistency 1 sv_contact [EMAIL PROTECTED] sv_region 3 rcon_password X sv_logecho 1 fps_max 600 sv_minrate 0 sv_maxrate 2 sv_minupdaterate 10 sv_maxupdaterate 66 sv_allowupload 1 sv_allowdownload 1 net_maxfilesize 15 mp_autoteambalance 1 mp_autoteambalance_delay 60 mp_autoteambalance_warning_delay 30 mp_teams_unbalance_limit 1 mp_enableroundwaittime 0 mp_bonusroundtime 8 mp_restartround 0 mp_stalemate_timelimit 300 sv_voiceenable 1 sv_alltalk 0 mp_chattime 10 sv_cheats 0 exec mani_server.cfg exec banned_user.cfg exec banned_ip.cfg writeid writeip I run server with this parametrs: /srcds_run -game tf -port 27022 +map cp_dustbowl +sv_cheats 0 Regards, Andrey. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] VAC don't work after change map
Hi for all. I running Team Fortress 2 dedicated server and after change map VAC don't work. Why? My server.cfg hostname COTEC Online Team Fortress 2 Server sv_rcon_banpenalty 30 sv_rcon_maxfailures 5 sv_rcon_minfailures 5 sv_rcon_minfailuretime 30 sv_lan 1 sv_maxplayers 16 mp_maxrounds 5 host_framerate 0 sv_pure 1 sv_consistency 1 sv_contact [EMAIL PROTECTED] sv_region 3 rcon_password X sv_logecho 1 fps_max 600 sv_minrate 0 sv_maxrate 2 sv_minupdaterate 10 sv_maxupdaterate 66 sv_allowupload 1 sv_allowdownload 1 net_maxfilesize 15 mp_autoteambalance 1 mp_autoteambalance_delay 60 mp_autoteambalance_warning_delay 30 mp_teams_unbalance_limit 1 mp_enableroundwaittime 0 mp_bonusroundtime 8 mp_restartround 0 mp_stalemate_timelimit 300 sv_voiceenable 1 sv_alltalk 0 mp_chattime 10 sv_cheats 0 exec mani_server.cfg exec banned_user.cfg exec banned_ip.cfg writeid writeip I run server with this parametrs: /srcds_run -game tf -port 27022 +map cp_dustbowl +sv_cheats 0 Regards, Andrey. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [SPAM] Re: Re[2]: [hlds_linux] Map changing at timelimit instead of end of round time.
Yes, it should still work on other CP maps (and custom maps). -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Mannion Sent: Wednesday, February 27, 2008 1:43 AM To: hlds_linux@list.valvesoftware.com Subject: [SPAM] Re: Re[2]: [hlds_linux] Map changing at timelimit instead of end of round time. Will mp_timelimit still be relevant in other cp maps (Granary/Well/Badlands)? Ideally, mp_timelimit expiring, if set, on said maps and similar custom maps would force an immediate sudden death/stalemate. Ryan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] (no subject)
-- [ Picked text/plain from multipart/alternative ] [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] changelogs for hlds
-- [ Picked text/plain from multipart/alternative ] Has anyone an idea where to find changelogs for hlds for linux or hlds for windows?Thanks a lot.Tony _ Bekijk Yes-R's real life soap op MSN Video! http://video.msn.com/video.aspx?mkt=nl-nltab=m1192527562294vid=8aff5b76-b78d-4b55-8b64-ef7e1d73aab2playlist=videoByUuids:uuids:50b732c2-c105-41e9-adf0-36bd627d4eaa,0813da8c-031b-423f-a79d-35d925aee805,5cce447e-948d-43af-9862-45bb6bb9d6d8,6a39138c-f562-4254-be70-9d93343650f8,f9b8d78f-05a4-4c74-8e4b-28d20a4037abfrom=NLNL_Yes-R -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux