Re: [hlds_linux] Crashes

2005-12-21 Thread Ed Simson
Yeah they are back now, came up sometime in the night since I just
left them running/updating/crashing expecting the new patch.  Thanks
Valve.

On 12/21/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> Doing a brilliant job as always..
> - Original Message -
> From: "Joel Dickson" <[EMAIL PROTECTED]>
> To: 
> Sent: Wednesday, December 21, 2005 12:40 PM
> Subject: RE: [hlds_linux] Crashes
>
>
> > Here goes
> >
> > Valve release a dodgy update.
> >
> > A few hours later another one was released that fixed the fuk up.
> >
> > For those few hours thousands of CSS servers around the world went down.
> >
> > Still no comment from Valve as to why.
> >
> > Thanks Valve, we love you s much :)
> >
> >
> > Joel
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
> > [EMAIL PROTECTED]
> > Sent: Wednesday, 21 December 2005 8:53 PM
> > To: hlds_linux@list.valvesoftware.com
> > Subject: Re: [hlds_linux] Crashes
> >
> > Goodmorning lol,
> >
> > Can someone just summarize me with whats going on? I don't want to read
> > all
> > 45 replies.
> >
> > Cheers
> > Ryan
> > - Original Message -
> > From: "Alex Bergin" <[EMAIL PROTECTED]>
> > To: 
> > Sent: Wednesday, December 21, 2005 8:17 AM
> > Subject: RE: [hlds_linux] Crashes
> >
> >
> >> Kill the process, and try manually updating.
> >>
> >> Thankyou Valve and Alfred for fixing the servers..
> >>
> >> - Alex
> >>
> >>> My Update is still failing.
> >>>
> >>> Updating server using Steam.
> >>> Checking bootstrapper version ...
> >>>
> >>> AssertPreCondition
> >>> Name: NonNullFilePath
> >>> Expr: !sFile.empty()
> >>> Line: 334
> >>> File: ../../../Common/Misc/FileUtil.cpp
> >>> /gameservers/servers/dustx1/srcds_run: line 297:  3056 Aborted
> >>> $CMD -game "$GAME"
> >>> Wed Dec 21 02:19:40 CST 2005: Steam Update failed, ignoring.
> >>>
> >>> Is anyone else having this problem too?
> >>>
> >>> Regards,
> >>>
> >>> Joel
> >>>
> >>> -Original Message-
> >>> From: [EMAIL PROTECTED]
> >>> [mailto:[EMAIL PROTECTED] On Behalf Of Brian
> >>> "Duck" Holmes
> >>> Sent: Wednesday, 21 December 2005 6:00 PM
> >>> To: hlds_linux@list.valvesoftware.com
> >>> Subject: RE: [hlds_linux] Crashes
> >>>
> >>> New update pushed about 10 minutes ago, fixed mine
> >>>
> >>> -Original Message-
> >>> From: [EMAIL PROTECTED]
> >>> [mailto:[EMAIL PROTECTED] On Behalf Of Dagok
> >>> Sent: Wednesday, December 21, 2005 1:44 AM
> >>> To: hlds_linux@list.valvesoftware.com
> >>> Subject: Re: [hlds_linux] Crashes
> >>>
> >>> My server just came back up.  Hosting is with Clanservers.com so dont
> >>> know
> >>> if its something they did or Valve.
> >>>
> >>> Dagok
> >>>
> >>>
> >>>
> >>> - Original Message -
> >>> From: "Ed Simson" <[EMAIL PROTECTED]>
> >>> To: 
> >>> Sent: Tuesday, December 20, 2005 11:37 PM
> >>> Subject: Re: [hlds_linux] Crashes
> >>>
> >>>
> >>>> Looks like we just wait this one out, not to flame anyone or sound
> >>>> like an ass but I must ask.  Was this patch tested?  This seems like
> > a
> >>>> show stopper which should have shown up early on.
> >>>>
> >>>> Ed
> >>>>
> >>>> On 12/21/05, Jens Werner <[EMAIL PROTECTED]> wrote:
> >>>>> Same here:
> >>>>>
> >>>>> Attempted to create unknown entity type event_queue_saveload_proxy!
> >>>>> Game.dll loaded for "Counter-Strike: Source"
> >>>>> ./srcds_run: line 344:  7749 Segmentation fault  $HL_CMD
> >>>>> Add "-debug" to the ./srcds_run command line to generate a
> > debug.log
> >>> to
> >>>>> help with solving this problem
> >>>>>
> >>>>> All css server down... :-(
> >>>>>
> >>>>> J

Re: [hlds_linux] Crashes

2005-12-20 Thread Ed Simson
Looks like we just wait this one out, not to flame anyone or sound
like an ass but I must ask.  Was this patch tested?  This seems like a
show stopper which should have shown up early on.

Ed

On 12/21/05, Jens Werner <[EMAIL PROTECTED]> wrote:
> Same here:
>
> Attempted to create unknown entity type event_queue_saveload_proxy!
> Game.dll loaded for "Counter-Strike: Source"
> ./srcds_run: line 344:  7749 Segmentation fault  $HL_CMD
> Add "-debug" to the ./srcds_run command line to generate a debug.log to
> help with solving this problem
>
> All css server down... :-(
>
> Jens
>
> Scott Pettit wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Okay so suddenly all my source servers just died and went into a crash
> > loop:
> >
> > Attempted to create unknown entity type event_queue_saveload_proxy!
> > Game.dll loaded for "Counter-Strike: Source"
> > ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
> > Add "-debug" to the ./srcds_run command line to generate a debug.log to
> > help with solving this problem
> > Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
> >
> > They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
> > Core 4.
> >
> > Anyone else seeing this?
> >
> > -Scott
> > --
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> --
> [EMAIL PROTECTED]
> 0531 349 2007
> 0179 546 4887
>
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Re: [hlds_linux] Crashes

2005-12-20 Thread Ed Simson
I have also attempted with all plugins disabled, nothing either way.

On 12/20/05, Alex Bergin <[EMAIL PROTECTED]> wrote:
> Yes, as of about an hour ago.. servers going down, one by one..
>
> Was there just another update?
>
> - Alex
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Okay so suddenly all my source servers just died and went into a crash
> > loop:
> >
> > Attempted to create unknown entity type event_queue_saveload_proxy!
> > Game.dll loaded for "Counter-Strike: Source"
> > ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
> > Add "-debug" to the ./srcds_run command line to generate a debug.log to
> > help with solving this problem
> > Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
> >
> > They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
> > Core 4.
> >
> > Anyone else seeing this?
> >
> > -Scott
> > --
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
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Re: [hlds_linux] Crashes

2005-12-20 Thread Ed Simson
Yes, Same deal here:

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
./srcds_run: line 344:  8727 Segmentation fault  $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log
to help with solving this problem
Tue Dec 20 19:48:45 CST 2005: Server restart in 10 seconds

Fedora Core 4 on Dual 3.2 Xeons running 64 bit

Ed


On 12/20/05, Scott Pettit <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Okay so suddenly all my source servers just died and went into a crash
> loop:
>
> Attempted to create unknown entity type event_queue_saveload_proxy!
> Game.dll loaded for "Counter-Strike: Source"
> ./srcds_run: line 344: 25043 Segmentation fault  $HL_CMD
> Add "-debug" to the ./srcds_run command line to generate a debug.log to
> help with solving this problem
> Wed Dec 21 14:50:31 NZDT 2005: Server restart in 10 seconds
>
> They vary from AMD64's running Ubuntu 64bit to P4 3.06's running Fedora
> Core 4.
>
> Anyone else seeing this?
>
> -Scott
> --
>
>
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> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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