[hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Adam Nowacki
If you have problems with either:
1) no players joining the server,
2) sv_search_key not working,
3) sv_steamgroup_exclusive 1 not working,
then add this at the end of your server.cfg in exact order as here (skip 
the comments obviously ;):
  sv_steamgroup number // remove if not using sv_steamgroup
  sv_steamgroup_exclusive 1 // remove if not using
  sv_search_key key // remove if not using sv_search_key
  sv_gametypes coop,versus // do not remove and must be set last
  setmaster add 68.142.72.250:27011
  setmaster add 69.28.140.246:27011
  setmaster add 69.28.140.247:27011
  setmaster add 72.165.61.189:27011

Repeat: do not remove sv_gametypes or set it before either sv_search_key 
or sv_steamgroup_exclusive

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Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Coldorak
I confirm it works, it made my server appear ingame in group servers.
Thanks!

Cold

On Thu, Mar 12, 2009 at 7:09 AM, Adam Nowacki no...@xpam.de wrote:

 If you have problems with either:
 1) no players joining the server,
 2) sv_search_key not working,
 3) sv_steamgroup_exclusive 1 not working,
 then add this at the end of your server.cfg in exact order as here (skip
 the comments obviously ;):
  sv_steamgroup number // remove if not using sv_steamgroup
  sv_steamgroup_exclusive 1 // remove if not using
  sv_search_key key // remove if not using sv_search_key
  sv_gametypes coop,versus // do not remove and must be set last
  setmaster add 68.142.72.250:27011
  setmaster add 69.28.140.246:27011
  setmaster add 69.28.140.247:27011
  setmaster add 72.165.61.189:27011

 Repeat: do not remove sv_gametypes or set it before either sv_search_key
 or sv_steamgroup_exclusive

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 please visit:
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Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread moe
Semi works on Linux servers,

Only works on non forked servers from what I gather, once forks come into it
no go :(


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Coldorak
Sent: Thursday, 12 March 2009 7:13 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left4Dead: Workaround for a few problems after the
patch


I confirm it works, it made my server appear ingame in group servers.
Thanks!

Cold

On Thu, Mar 12, 2009 at 7:09 AM, Adam Nowacki no...@xpam.de wrote:

 If you have problems with either:
 1) no players joining the server,
 2) sv_search_key not working,
 3) sv_steamgroup_exclusive 1 not working,
 then add this at the end of your server.cfg in exact order as here (skip
 the comments obviously ;):
  sv_steamgroup number // remove if not using sv_steamgroup
  sv_steamgroup_exclusive 1 // remove if not using
  sv_search_key key // remove if not using sv_search_key
  sv_gametypes coop,versus // do not remove and must be set last
  setmaster add 68.142.72.250:27011
  setmaster add 69.28.140.246:27011
  setmaster add 69.28.140.247:27011
  setmaster add 72.165.61.189:27011

 Repeat: do not remove sv_gametypes or set it before either sv_search_key
 or sv_steamgroup_exclusive

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 please visit:
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Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Adam Nowacki
m...@bestgn.net.au wrote:
 Semi works on Linux servers,
 
 Only works on non forked servers from what I gather, once forks come into it
 no go :(

1st server with -fork 24 ... works,
2nd server with -form 12 ... works.


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Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Coldorak
It works fine on linux forked servers (3 physical servers). I've put the
lines from Adam in server##.cfg files and the server.cfg file.

Cold

On Thu, Mar 12, 2009 at 11:42 AM, Adam Nowacki no...@xpam.de wrote:

 m...@bestgn.net.au wrote:
  Semi works on Linux servers,
 
  Only works on non forked servers from what I gather, once forks come into
 it
  no go :(

 1st server with -fork 24 ... works,
 2nd server with -form 12 ... works.


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Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Ben
Yep, I wasn't getting much luck with forks before either.  It flatly 
wouldn't use the setmaster add commands in the config file specified on 
the command line with +exec (even though it was pulling the rest of the 
vars from there fine).  If you manually did a setmaster on an individual 
server's console, it immediately showed up and players would start 
joining from the matchmaking system.

What does work with forks however is chucking:

setmaster add 68.142.72.250:27011
setmaster add 69.28.140.246:27011
setmaster add 69.28.140.247:27011
setmaster add 72.165.61.189:27011

..into server.cfg in your cfg folder.  If you notice on the console when 
you start up forked servers, it still tries to exec server.cfg and 
complains if it doesn't exist.  This might vary if your startup line 
specifies -servercfgfile (does that work on L4D?), but we use +exec in 
our startup line.  That at least has resolved it for us, and now I can 
see the usual 200+ servers of ours in the Steam group servers interface 
in Left 4 Dead.

See if that works for you.


m...@bestgn.net.au wrote:
 Hmmm, whats your start line?


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Adam Nowacki
 Sent: Thursday, 12 March 2009 9:43 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Left4Dead: Workaround for a few problems after the
 patch


 m...@bestgn.net.au wrote:
   
 Semi works on Linux servers,

 Only works on non forked servers from what I gather, once forks come into
 
 it
   
 no go :(
 

 1st server with -fork 24 ... works,
 2nd server with -form 12 ... works.


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Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread moe
Hmmm, whats your start line?


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Adam Nowacki
Sent: Thursday, 12 March 2009 9:43 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left4Dead: Workaround for a few problems after the
patch


m...@bestgn.net.au wrote:
 Semi works on Linux servers,
 
 Only works on non forked servers from what I gather, once forks come into
it
 no go :(

1st server with -fork 24 ... works,
2nd server with -form 12 ... works.


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Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread gameadmin
Command-line console commands are executed fairly early on, it's possible
these get reset by something later

http://whisper.ausgamers.com/wiki/index.php/SRCDS_cfg_startup_order

Note it doesn't mention other things that can affect cvars; even if no other
script is reverting your commands, something internal to the game might be.
It's probably a good idea if you put any values that don't change between
server into your server.cfg file.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ben
 Sent: 12 March 2009 12:16
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Left4Dead: Workaround for a few 
 problems after the patch
 
 Yep, I wasn't getting much luck with forks before either.  It flatly 
 wouldn't use the setmaster add commands in the config file 
 specified on 
 the command line with +exec (even though it was pulling the 
 rest of the 
 vars from there fine).  If you manually did a setmaster on an 
 individual 
 server's console, it immediately showed up and players would start 
 joining from the matchmaking system.
 
 What does work with forks however is chucking:
 
 setmaster add 68.142.72.250:27011
 setmaster add 69.28.140.246:27011
 setmaster add 69.28.140.247:27011
 setmaster add 72.165.61.189:27011
 
 ..into server.cfg in your cfg folder.  If you notice on the 
 console when 
 you start up forked servers, it still tries to exec server.cfg and 
 complains if it doesn't exist.  This might vary if your startup line 
 specifies -servercfgfile (does that work on L4D?), but we use 
 +exec in 
 our startup line.  That at least has resolved it for us, and 
 now I can 
 see the usual 200+ servers of ours in the Steam group servers 
 interface 
 in Left 4 Dead.
 
 See if that works for you.
 
 
 m...@bestgn.net.au wrote:
  Hmmm, whats your start line?
 
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On 
 Behalf Of Adam Nowacki
  Sent: Thursday, 12 March 2009 9:43 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] Left4Dead: Workaround for a few 
 problems after the
  patch
 
 
  m...@bestgn.net.au wrote:

  Semi works on Linux servers,
 
  Only works on non forked servers from what I gather, once 
 forks come into
  
  it

  no go :(
  
 
  1st server with -fork 24 ... works,
  2nd server with -form 12 ... works.
 
 
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 list archives,
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Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Ryan Davis
So I've set the following:

mapcyclefile maplist-vs-custom.txt
mp_disable_autokick 1 // Disable Autokick
sv_cheats 0 // Disallow Cheats
sv_clearhinthistory 0 //Clear Server Side Hint History
sv_consistency 1 //Enforce file consistency
sv_pausable 0 //Server not pausable

//turn on logging
log on

sv_steamgroup our group number // remove if not using sv_steamgroup
sv_steamgroup_exclusive 1 // remove if not using
sv_gametypes versus // do not remove and must be set last
setmaster add 68.142.72.250:27011
setmaster add 69.28.140.246:27011
setmaster add 69.28.140.247:27011
setmaster add 72.165.61.189:27011

None of them are showing up.  What am I missing here.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Coldorak
Sent: Thursday, March 12, 2009 4:13 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left4Dead: Workaround for a few problems after the
patch

I confirm it works, it made my server appear ingame in group servers.
Thanks!

Cold

On Thu, Mar 12, 2009 at 7:09 AM, Adam Nowacki no...@xpam.de wrote:

 If you have problems with either:
 1) no players joining the server,
 2) sv_search_key not working,
 3) sv_steamgroup_exclusive 1 not working,
 then add this at the end of your server.cfg in exact order as here (skip
 the comments obviously ;):
  sv_steamgroup number // remove if not using sv_steamgroup
  sv_steamgroup_exclusive 1 // remove if not using
  sv_search_key key // remove if not using sv_search_key
  sv_gametypes coop,versus // do not remove and must be set last
  setmaster add 68.142.72.250:27011
  setmaster add 69.28.140.246:27011
  setmaster add 69.28.140.247:27011
  setmaster add 72.165.61.189:27011

 Repeat: do not remove sv_gametypes or set it before either sv_search_key
 or sv_steamgroup_exclusive

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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux




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