Re: [hlds_linux] Team Fortress 2 Update Released - spys/teleporter change

2008-04-30 Thread Patrick Shelley
Please bring this feature back!

Doing so, brings continuity among the classes. If the whole team bar one
class has this effect it makes it too forgiving for stupid players.

I post auto anouncements on my server to warn of this and its amazing how
many people dont take notice. Now you've just gone and made dumb players
into semi smart ones.

Its funny to watch, hugely entertaining for all to see - and its that sorta
thing that makes me wanna play TF2, truly.

VALVe, please rethink this one ! (and the custom tab...)

Pat

On Wed, Apr 30, 2008 at 2:02 PM, GZ Coldorak <[EMAIL PROTECTED]> wrote:

> Seeing those dumb spies glow after taking a teleport was so much fun :(
> Now the spies will begin to "steal" teleports from slow classes like
> heavies
> and soldiers too!
> Valve, this one was really a bad idea
>
> On Wed, Apr 30, 2008 at 2:28 PM, Kevin J. Anderson <
> [EMAIL PROTECTED]> wrote:
>
> > I highly disagree on the spys  not glowing from the teleporter...  It
> > was previously a sign of a dumb spy, and turning this off will make life
> > only easier for spies, when there are already generally too many of them
> >  in a lot of maps.  Just my opinion.
> >
> > Jason Ruymen wrote:
> > > The required Team Fortress 2 update is now live.  Please run
> > > hldsupdatetool to receive it.  The specific changes include:
> >
> > >
> > > Teleporter effect no longer shows up on invisible or disguised Spies.
> >
> > ___
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> >
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Re: [hlds_linux] Team Fortress 2 Update Released - spys/teleporter change

2008-04-30 Thread GZ Coldorak
Seeing those dumb spies glow after taking a teleport was so much fun :(
Now the spies will begin to "steal" teleports from slow classes like heavies
and soldiers too!
Valve, this one was really a bad idea

On Wed, Apr 30, 2008 at 2:28 PM, Kevin J. Anderson <
[EMAIL PROTECTED]> wrote:

> I highly disagree on the spys  not glowing from the teleporter...  It
> was previously a sign of a dumb spy, and turning this off will make life
> only easier for spies, when there are already generally too many of them
>  in a lot of maps.  Just my opinion.
>
> Jason Ruymen wrote:
> > The required Team Fortress 2 update is now live.  Please run
> > hldsupdatetool to receive it.  The specific changes include:
>
> >
> > Teleporter effect no longer shows up on invisible or disguised Spies.
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] Team Fortress 2 Update Released - spys/teleporter change

2008-04-30 Thread Kevin J. Anderson
I highly disagree on the spys  not glowing from the teleporter...  It 
was previously a sign of a dumb spy, and turning this off will make life 
only easier for spies, when there are already generally too many of them 
  in a lot of maps.  Just my opinion.

Jason Ruymen wrote:
> The required Team Fortress 2 update is now live.  Please run
> hldsupdatetool to receive it.  The specific changes include:

> 
> Teleporter effect no longer shows up on invisible or disguised Spies.

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