[hlds_linux] TF2 server random crashes since latest update

2010-07-09 Thread Adrian Forze
My server is crashing but not on every map, it happens only on cp_dustbowl
and pl_thundermountain (every 5-20 minutes randomly) maps. Its 30 players
server with enabled sourcetv, running latest versions of metamod and
sourcemod. Crashes also without any addons! Seems that it started after
server got updated to this version:
*Team Fortress 2*

   - Fixed missing class descriptions on the class menu blackboard.
   - Fixed a server crash related to carrying buildings.
   - Fixed a HUD element issue in DX8.


Does anyone else have this problem?
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Re: [hlds_linux] TF2 server random crashes since latest update

2010-07-09 Thread Tony Paloma
Yes but it's not happening for me on dustbowl. It happens after a couple map
changes. What does the crash stack trace look like?

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Adrian Forze
Sent: Friday, July 09, 2010 10:09 AM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] TF2 server random crashes since latest update

My server is crashing but not on every map, it happens only on cp_dustbowl
and pl_thundermountain (every 5-20 minutes randomly) maps. Its 30 players
server with enabled sourcetv, running latest versions of metamod and
sourcemod. Crashes also without any addons! Seems that it started after
server got updated to this version:
*Team Fortress 2*

   - Fixed missing class descriptions on the class menu blackboard.
   - Fixed a server crash related to carrying buildings.
   - Fixed a HUD element issue in DX8.


Does anyone else have this problem?
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please visit:
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Re: [hlds_linux] TF2 server random crashes since latest update

2010-07-09 Thread Jonah Hirsch
(This is a duplicate message without an attachment so it doesn't have to be
approved)

Same here, latest MM + SM, 24 slots, and it crashes. Difference from Adrian
is ours doesn't crash without sourcemod and metamod, but I haven't been able
to figure out if it's a part of MM or SM crashing it, or something with TF2
reacting with metamod.

Well, it doesn't really crash, it freezes up. The game files are still in
use (can't rename/delete) until i kill the server process.

Here's the latest crash dump if someone wants to investigate (I don't have
the tools at the moment). I'd appreciate it.
http://www.filefront.com/17013967/srcds_806292_assert_2010_7_9T18_43_42C0.mdmp

Jonah Hirsch
---


On Fri, Jul 9, 2010 at 12:00 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 Same here, latest MM + SM, 24 slots, and it crashes. Difference from Adrian
 is ours doesn't crash without sourcemod and metamod, but I haven't been able
 to figure out if it's a part of MM or SM crashing it, or something with TF2
 reacting with metamod.

 Well, it doesn't really crash, it freezes up. The game files are still in
 use (can't rename/delete) until i kill the server process.

 Here's the latest crash dump (attached) if someone wants to investigate (I
 don't have the tools at the moment). I'd appreciate it.


 Jonah Hirsch
 ---



 On Fri, Jul 9, 2010 at 11:41 AM, Tony Paloma drunkenf...@hotmail.comwrote:

 Yes but it's not happening for me on dustbowl. It happens after a couple
 map
 changes. What does the crash stack trace look like?

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Adrian
 Forze
 Sent: Friday, July 09, 2010 10:09 AM
 To: hlds_linux@list.valvesoftware.com
 Subject: [hlds_linux] TF2 server random crashes since latest update

 My server is crashing but not on every map, it happens only on cp_dustbowl
 and pl_thundermountain (every 5-20 minutes randomly) maps. Its 30 players
 server with enabled sourcetv, running latest versions of metamod and
 sourcemod. Crashes also without any addons! Seems that it started after
 server got updated to this version:
 *Team Fortress 2*

   - Fixed missing class descriptions on the class menu blackboard.
   - Fixed a server crash related to carrying buildings.
   - Fixed a HUD element issue in DX8.


 Does anyone else have this problem?
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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 please visit:
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