Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-29 Thread Rudy Bleeker
The update is live now, but no announcement on the mailing list. I
still have a question though: are the eventmix and event247 tags
still required this year to receive quickplay traffic on servers
running the Halloween event maps?

Any other information about the event from a Valve employee would also
be appreciated.

On Tue, Oct 29, 2013 at 6:28 AM, Todd Pettit pettit.t...@gmail.com wrote:
 Something is coming, everybody. Not right now coming...

 - Original Message -
 From: Doctor McKay mc...@doctormckay.com
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com
 Sent: Monday, October 28, 2013 11:26:22 PM
 Subject: Re: [hlds_linux] tf2 halloween event 2013 ETA ?

 http://www.teamfortress.com/post.php?id=11727


 Dr. McKay
 www.doctormckay.com


 On Mon, Oct 28, 2013 at 11:11 PM, Carl aidsf...@gmail.com wrote:

 IF it happens.  If Valve had a mediocre idea for 2013, would you rather
 them release it or shelve it?


 On 10/28/2013 1:54 PM, wickedplayer494 wrote:

 It'll happen when it happens.

 On 10/28/2013 3:19 PM, louloubizou wrote:

 an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-29 Thread Todd Pettit
This is a repost just in case you never got the other post.

Scream Fortress 2013 has arrived
- Help settle the score in one of the longest running feuds in Mann history
- Comic and additional information available on the website 
(http://www.teamfortress.com/bazbobarrabus)
- Scream Fortress 2013 runs until Nov 11, 2013

- Added New Halloween Map Helltower
-- Equip a spell book and cast spells against your enemies
-- Spells can be found by pushing the cart, killing enemies and 
during the Witching hour
-- The Clocktower contains powerful magic during the Witching 
hour
-- Win the race to start mega healed in the final battle for 
your prize

- Granting Spellbook Magazine to all players who launch TF2 during Scream 
Fortress

- Added over 100 Halloween tagged items from the TF2 Steam workshop
- Added Spooky Crate and Spooky Key to drop list and Mann co Store respectively
- Added class Transmogrifier's to covert Scream Fortress 2013 items of one type 
to another
- Added item Enchantment: Eternaween

- Enabled Halloween event maps in quick play
- Enabled Halloween gifts on Halloween event maps
- Enabled Halloween Spell Potions
- Enabled Mann Vs Machine event map Wave 666 in bootcamp
- Enabled Halloween themed Unusual Effects to be found from Mann Co Supply 
Crates
- Haunted Quality Items can now be listed on the Steam Market place

Map : Ghost Fort
- Lowered Merasmus's base health

Weapon Changes
- Medic's Crusader Crossbow now silently reloads when unholstered, similar to 
Pyro flaregun
- Fixed the charge rate for the Bazaar Bargain when the player has 0 heads
- In PvP Medics can now see the clip status of a patient's active weapon

Item Fixes
- Updated The Air Raider so it can be painted correctly
- Updated The Bone Dome so it doesn't hide Pyro backpack
- Strange Part: Kills While Ubercharged  can no longer be applied to Strange 
Equalizers and Escape Plans
- Fixed the backpack panel using the wrong drop_sound when items are moved 
around

Virtual Reality changes
- Improved readability of the UI in VR
- Removed the IPD calibration tool. TF2 will now obey the Oculus configuration 
file. Use the Oculus calibration tool in your SDK or install and run OpenVR 
under Tools in Steam to calibrate your IPD.
- Added dropdown to enable VR mode in the Video options. Removed the -vr 
command line option
- Added the ability to switch in and out of VR mode without quitting the game
- By default VR mode will run full screen. To switch back to a borderless 
window set the vr_force_windowed convar.
- Added support for VR mode on Linux

Misc Bug Fixes
- Fixed an exploit that allowed unlimited uses of noisemaker items
- Fixed not being able to earn the Brotherhood of Steel achievement in MvM 
(play with 5 friends)
- Fixed the camera target not always being visible when using the replay editor
- Removed some servers that forged player counts from quickplay and the server 
browser

- Original Message -
From: Rudy Bleeker rblee...@gmail.com
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com, Half-Life dedicated Win32 server mailing 
list h...@list.valvesoftware.com
Sent: Tuesday, October 29, 2013 7:58:13 PM
Subject: Re: [hlds_linux] tf2 halloween event 2013 ETA ?

The update is live now, but no announcement on the mailing list. I
still have a question though: are the eventmix and event247 tags
still required this year to receive quickplay traffic on servers
running the Halloween event maps?

Any other information about the event from a Valve employee would also
be appreciated.

On Tue, Oct 29, 2013 at 6:28 AM, Todd Pettit pettit.t...@gmail.com wrote:
 Something is coming, everybody. Not right now coming...

 - Original Message -
 From: Doctor McKay mc...@doctormckay.com
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.valvesoftware.com
 Sent: Monday, October 28, 2013 11:26:22 PM
 Subject: Re: [hlds_linux] tf2 halloween event 2013 ETA ?

 http://www.teamfortress.com/post.php?id=11727


 Dr. McKay
 www.doctormckay.com


 On Mon, Oct 28, 2013 at 11:11 PM, Carl aidsf...@gmail.com wrote:

 IF it happens.  If Valve had a mediocre idea for 2013, would you rather
 them release it or shelve it?


 On 10/28/2013 1:54 PM, wickedplayer494 wrote:

 It'll happen when it happens.

 On 10/28/2013 3:19 PM, louloubizou wrote:

 an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread wickedplayer494

It'll happen when it happens.

On 10/28/2013 3:19 PM, louloubizou wrote:

an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread ics

Before 31st. Now take a deep breath and wait for notice.

-ics

louloubizou kirjoitti:

an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread Todd Pettit
Is there one? The only halloween promos were for the workshop.

- Original Message -
From: louloubizou louloubi...@gmail.com
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com
Sent: Monday, October 28, 2013 4:19:05 PM
Subject: [hlds_linux] tf2 halloween event 2013 ETA ?

an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread Eli Witt
 The end of October, just before Halloween, just like every other year.


On Mon, Oct 28, 2013 at 4:19 PM, louloubizou louloubi...@gmail.com wrote:

 an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread ElitePowered .
1000 hours after September 18th. 29th. 30th latest. I may be wrong but like
you said... estimate.
 On Oct 28, 2013 4:36 PM, louloubizou louloubi...@gmail.com wrote:

 an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread Frank
I asked for this last week, didn't get it. 
My only hope is they release it in the next few hours and not 9pm EST which
means any quick bug fixes won't be till tomorrow.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of louloubizou
Sent: Monday, October 28, 2013 4:19 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] tf2 halloween event 2013 ETA ?

an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread Saint K.
It's VALVe time, it could as well be somewhere around February 2014 =)

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Monday, October 28, 2013 9:59 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] tf2 halloween event 2013 ETA ?

Before 31st. Now take a deep breath and wait for notice.

-ics

louloubizou kirjoitti:
 an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread Carl
IF it happens.  If Valve had a mediocre idea for 2013, would you rather 
them release it or shelve it?


On 10/28/2013 1:54 PM, wickedplayer494 wrote:

It'll happen when it happens.

On 10/28/2013 3:19 PM, louloubizou wrote:

an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread Doctor McKay
http://www.teamfortress.com/post.php?id=11727


Dr. McKay
www.doctormckay.com


On Mon, Oct 28, 2013 at 11:11 PM, Carl aidsf...@gmail.com wrote:

 IF it happens.  If Valve had a mediocre idea for 2013, would you rather
 them release it or shelve it?


 On 10/28/2013 1:54 PM, wickedplayer494 wrote:

 It'll happen when it happens.

 On 10/28/2013 3:19 PM, louloubizou wrote:

 an ETA ? :)
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread Bruno Garcia
ETA: Valve time


On Tue, Oct 29, 2013 at 12:26 AM, Doctor McKay mc...@doctormckay.comwrote:

 http://www.teamfortress.com/post.php?id=11727


 Dr. McKay
 www.doctormckay.com


 On Mon, Oct 28, 2013 at 11:11 PM, Carl aidsf...@gmail.com wrote:

  IF it happens.  If Valve had a mediocre idea for 2013, would you rather
  them release it or shelve it?
 
 
  On 10/28/2013 1:54 PM, wickedplayer494 wrote:
 
  It'll happen when it happens.
 
  On 10/28/2013 3:19 PM, louloubizou wrote:
 
  an ETA ? :)
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 **com/cgi-bin/mailman/listinfo/**hlds_linux
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
 
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 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
 
 
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Re: [hlds_linux] tf2 halloween event 2013 ETA ?

2013-10-28 Thread Todd Pettit
Something is coming, everybody. Not right now coming...

- Original Message -
From: Doctor McKay mc...@doctormckay.com
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com
Sent: Monday, October 28, 2013 11:26:22 PM
Subject: Re: [hlds_linux] tf2 halloween event 2013 ETA ?

http://www.teamfortress.com/post.php?id=11727


Dr. McKay
www.doctormckay.com


On Mon, Oct 28, 2013 at 11:11 PM, Carl aidsf...@gmail.com wrote:

 IF it happens.  If Valve had a mediocre idea for 2013, would you rather
 them release it or shelve it?


 On 10/28/2013 1:54 PM, wickedplayer494 wrote:

 It'll happen when it happens.

 On 10/28/2013 3:19 PM, louloubizou wrote:

 an ETA ? :)
 __**_
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