[kdevplatform] [Bug 283379] highlight crashed thread

2016-01-13 Thread Imran Tatriev via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=283379

Imran Tatriev  changed:

   What|Removed |Added

  Latest Commit|http://commits.kde.org/kdev |http://commits.kde.org/kdev
   |elop/529bd8a2b8e4118813 |platform/71121407fbce06b552
   |5ebee72cc0b6a559cf  |5cda835edc23da290e6c7d

--- Comment #3 from Imran Tatriev  ---
Git commit 71121407fbce06b5525cda835edc23da290e6c7d by Imran Tatriev.
Committed on 13/01/2016 at 10:09.
Pushed by itatriev into branch '5.0'.

Highlight crashed threads

M  +16   -0debugger/framestack/framestackmodel.cpp
M  +6-0debugger/framestack/framestackmodel.h

http://commits.kde.org/kdevplatform/71121407fbce06b5525cda835edc23da290e6c7d

-- 
You are receiving this mail because:
You are watching all bug changes.


[kdevplatform] [Bug 283379] highlight crashed thread

2016-01-13 Thread Imran Tatriev via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=283379

Imran Tatriev  changed:

   What|Removed |Added

  Latest Commit||http://commits.kde.org/kdev
   ||elop/529bd8a2b8e4118813
   ||5ebee72cc0b6a559cf
 Status|CONFIRMED   |RESOLVED
 Resolution|--- |FIXED

--- Comment #2 from Imran Tatriev  ---
Git commit 529bd8a2b8e41188135ebee72cc0b6a559cf by Imran Tatriev.
Committed on 13/01/2016 at 10:01.
Pushed by itatriev into branch '5.0'.

Provide support for highlighting crashed threads

M  +7-0debuggers/gdb/debugsession.cpp
M  +4-0debuggers/gdb/debugsession.h
M  +9-3debuggers/gdb/gdbframestackmodel.cpp

http://commits.kde.org/kdevelop/529bd8a2b8e41188135ebee72cc0b6a559cf

-- 
You are receiving this mail because:
You are watching all bug changes.


[gcompris] [Bug 357123] Allows cheating if I press arrow_key at the right moment

2016-01-05 Thread Imran Tatriev via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=357123

Imran Tatriev  changed:

   What|Removed |Added

 Status|UNCONFIRMED |RESOLVED
  Latest Commit||http://commits.kde.org/gcom
   ||pris/d8b7e50f745313170e7c86
   ||a06b9eb5eab610e71e
 Resolution|--- |FIXED

--- Comment #1 from Imran Tatriev  ---
Git commit d8b7e50f745313170e7c86a06b9eb5eab610e71e by Imran Tatriev.
Committed on 05/01/2016 at 19:51.
Pushed by itatriev into branch 'master'.

Fix bug with cheating in Maze Activitity
REVIEW: 126633

M  +25   -18   src/activities/maze/maze.js

http://commits.kde.org/gcompris/d8b7e50f745313170e7c86a06b9eb5eab610e71e

-- 
You are receiving this mail because:
You are watching all bug changes.


[gcompris] [Bug 357248] New: SVG image looks like bad raster

2015-12-28 Thread Imran Tatriev via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=357248

Bug ID: 357248
   Summary: SVG image looks like bad raster
   Product: gcompris
   Version: git master
  Platform: Compiled Sources
OS: All
Status: UNCONFIRMED
  Severity: normal
  Priority: NOR
 Component: general
  Assignee: bruno.coud...@gcompris.net
  Reporter: itatr...@gmail.com

Due to using "html implementation" we get bad raster in the HelpPage of every
acitivity(see DialogHelp.qml).

Reproducible: Always

Steps to Reproduce:
1. Choose activity.
2. Press on the "HelpPage" mark.
3. Look at the top right corner

Actual Results:  
Got raster image

Expected Results:  
Clean svg image

-- 
You are receiving this mail because:
You are watching all bug changes.


[gcompris] [Bug 357123] New: Allows cheating if I press arrow_key at the right moment

2015-12-24 Thread Imran Tatriev via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=357123

Bug ID: 357123
   Summary: Allows cheating if I press arrow_key at the right
moment
   Product: gcompris
   Version: git master
  Platform: Archlinux Packages
OS: Linux
Status: UNCONFIRMED
  Severity: normal
  Priority: NOR
 Component: general
  Assignee: bruno.coud...@gcompris.net
  Reporter: itatr...@gmail.com

It's, undoubtedly, a bug. If we press "Arrow_key" at the finish multiple times
it allows us to "jump" through a few levels above.

Reproducible: Always

Steps to Reproduce:
1. Start "Maze" activity.
2. Go through one maze.
3. At the moment of coming though the door to finish the lvl - press
"arrow_key" multiple times.
4. Done! You're not on the "currentLvl + 1", but on the "currentLvl + 3(or 4)"

Actual Results:  
I've mentioned above.

Expected Results:  
Instead, it should bring you to the "currentLvl + 1" regardless of whether any
buttons(arrow_key) were pressed or not.

Tested on Android as well. Bug exists on all platforms and all OSes, therefore
it's not platform related, but code.

-- 
You are receiving this mail because:
You are watching all bug changes.