Re: [Opensim-dev] Coming up: region access control
I think this is great. I don't know as much about OpenSim programming, so forgive me if this is a complicated request, but as a web developer, permissions is a huge thing. For years, I used Drupal because they allowed detailed permissions - who can write articles, who can comment, who can do nothing, who can do everything, etc. When Joomla finally added these (I believe in version 1.6 or so), it was huge - so people/developers love permissions. I would take your idea and take it a step further. Rather than having a couple of groups and access levels, why not a completely customizable solution. Allow the grid owner to setup rules for residents to create access groups - like those over 18/age verified (I know this isn't an option now, but in the future), residents younger than 30 days, admins, foreigners, and whatever. You would need an interface to set this up, need a way to automatically and/or manually assign residents and then I would assume a one-column code in the database could be used to represent the different categories and people in multiple categories. So say 0=everyone, 1=over 18, 2=over 30 days old, etc., and then you could set access to individual regions based on the code, say groups 1 and 2, or whatever are allowed access to a particular sim. I am oversimplifying and this would probably be a pain, but it is an important thing that I think would be of great use. On Mon, Mar 19, 2012 at 9:01 AM, James Stallings II james.stalli...@gmail.com wrote: Excellent Diva, Thanks :) On Sun, Mar 18, 2012 at 4:28 PM, BlueWall jam...@bluewallgroup.comwrote: Nice. Also testing the email lists :) On Sat, 2012-03-17 at 14:26 -0700, Diva Canto wrote: Unless you implemented your own authorization service, the RemoteAuthorizationServicesConnector does absolutely nothing. On 3/17/2012 11:12 AM, Argus wrote: Hi Diva Interessting new settings which i could use I see in the GridCommon.ini that you added AuthorizationServices = LocalAuthorizationServicesConnector. I am already using the RemoteAuthorizationServicesConnector in a few other projects. Taking a glance at the code both will not work together, right? Michelle Am 17.03.2012 18:15, schrieb Diva Canto: Hi all, I just committed a piece of code that performs access control in more ways than what is currently expressable by viewers. Specifically, it allows region operators to specify things like DisallowForeigners -- what it says DisallowResidents -- only admins and managers allowed in the region This is on a per-region basis, so you can have a simulator with several regions, each one ruled by a different policy. If there are other policies that make sense, please let me know. Also, DisallowResidents may be redundant with groups in place. But as far as I can see, without a groups service in place, there is no way to express that kind of access control, and I think that kind of control is important. This is the beginning of supporting rich access control policies in a federation scenario. http://opensimulator.org/viewgit/?a=commitp=opensimh=33c14cb107ecb67a3e971d6adaab17d173d52747 Feedback welcome. Diva ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev -- === http://simhost.com http://twitter.com/jstallings2 http://www.linkedin.com/pub/5/770/a49 ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev
Re: [Opensim-dev] ReactionGrid Inc. files for US Patent
I don't understand the importance of first or invented. It is my understanding (though I am NOT a lawyer) that you don't have to be first or invent something to patent it. Though the first person(s) or inventors could probably fight a patent, but that requires expensive attorneys, etc. And, I wish the U.S. did not allow process patents. It's like someone could patent addition/subtraction or something ridiculous. On Wed, Feb 2, 2011 at 4:36 PM, Mark Malewski mark.malew...@gmail.comwrote: Does anyone actually have the Patent number? On Wed, Feb 2, 2011 at 3:34 PM, Mark Malewski mark.malew...@gmail.comwrote: Regardless, it's just another false claim. Just like the silly IBM patent claim about using LDAP with OpenSim. This is just another false patent claim, attempting to make a false claim that they invented using virtualization with OpenSim. Completely absurd... Mark On Wed, Feb 2, 2011 at 3:31 PM, Melanie mela...@t-data.com wrote: It really contains no useful information. However, it looks like this is a Business method patent which will not be recognized outside the US even if granted. Melanie Marcus Alexander Link wrote: Sorry, that was the wrong link. Here ist the correct one: http://reactiongrid.blogspot.com/2011/02/reactiongrid-inc-files-for-us-patent.html Regards, Marcus On Wed, Feb 2, 2011 at 10:24 PM, Michael Cerquoni nebadon2...@gmail.com wrote: This article seems to make no mention of a Patent filing. The word Patent is not mentioned even once. On Wed, Feb 2, 2011 at 2:13 PM, Marcus Alexander Link manup...@gmail.com wrote: Hi everyone, just saw this posting. Thx to Pathfinder. http://www.microsoft.com/casestudies/Case_Study_Detail.aspx?CaseStudyID=404150 Regards, Marcus ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev -- Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev
Re: [Opensim-dev] OpenSim - What's Taking so long
I will contact you offlist Wordfromthe Wise. And what was said makes sense. I guess my only concern, and I am serious about doing some serious fundraising, is the use of the name Open Simulator. I guess if I raised money and laid out my position, that I am an independent third party interested in hiring coders to contribute to OpenSim, that should make using the name okay (people would know I am not officially conected)? Also, we would need some independent observer/accountant to make sure everything is cool and the money spent wisely, but I know several that would volunteer their time to do that (attorneys/accountants). So if anyone else wants to work on fundraising, etc., contact me at dreweh...@gmail.com. Or if anyone has other ideas on how non-programmers can help the code move along, I am open to anything. Even if some of the experts want to hold some training sessions so we can learn coding - though I am not sure if that is practicable. Thanks, On Thu, Jul 8, 2010 at 1:02 PM, Michael Cerquoni nebadon2...@gmail.comwrote: One of the problems with OpenSimulator project doing this, is it is not an established company. There is no central office or managers for this project. That aside if you wanted to try to raise funds to hire programmers who will submit their code you could certainly do that, you do not need OpenSimulator project to do this for you. You could also ask some of the OpenSim developers directly if they are interested in working for bounty if you can raise the funds. Another problem right now is most of the developers are way to busy to organize fund raising events, and from my experience Money doesnt always solve problems, and can tend to complicate things to the point they never actually get done, because once the funds run out work just flat out stops and is very difficult to get going again. One thing you do not mention is what you would like to see finished or what you feel is missing or incomplete. OpenSimulator is a very open ended project and will likely always be morphing and changing, there will likely never be an end to its development, unlike a facebook website which has very limited purpose to its goals. I am going to assume you mean Second Life compatibility, this is really just a small piece of opensimulator and I will think that you will find that most of the people directly involved in OpenSimulator are not that interested in recreating second life, there are many avenues being pursued right now that look nothing like Second Life, one of the major factors really holding this project back is the lack of a Open-Source viewer that the OpenSimulator developers can work on that is in a usable state, the Second Life viewer source code is off limits to OpenSimulator developers and because of this making OpenSimulator be second life compatible is not always easy or even possible at all in some cases. I think once we see viewers like Realxtend Naali and others become more usable you will see OpenSimulator move even further from trying to be a second life clone. But these are just some of the reasons that I see OpenSimulator is taking as long as it has, and it will likely continue to take just as long no matter how much money you throw at it, but like i said, anyone who has the desire can raise funds and hire developers to get involved and contribute the code to this project, so please do not wait for the OpenSimulator developers to do this for you, as some of the developers that work for Intel Corp and IBM Corp, and others like Melanie and Justin have been paid to develop and create patches as well as for profit grids like Reaction Grid, so its not like this is really something that is not currently happening. Hope this helps to explain atleast a little of why things are the way they are. On Thu, Jul 8, 2010 at 7:38 AM, Drew Hart dreweh...@gmail.com wrote: Okay, that was my catchy title that in no way means any disrespect. I love OpenSim, have used it for years, tell everyone I meet about it and am a huge fan and supporter. Recently a question was asked about a roadmap and progress. I would like to expand on that. OpenSim has now been around for a while - like years. Yet I can't really use it for clients. So here is my question. As a non-coder, how can others help. For example, I would gladly donate some decent money if there were a coordinated fundraising event and a plan to hire a couple of full-time, very qualified developers to really move this along. Please, please, please don't take this the wrong way. This is NOT a criticism. I know this is done by volunteers and I know that this is more ambitious than Second Life, but have we looked at other solutions to move the process along. I think there are a lot of people like me who would contribute. But, and I stress this. Me donating say $1,000 by myself isn't going to do anything. We would need a serious fundraising drive, and specific