Re: [osg-users] Macintosh: best build practices

2009-07-01 Thread Benoît Bayol
Hi,

If you plan to install OSG as a system library with XCode don't forget to do :


Code:
sudo xcodebuild -target install -configuration Release



XCode cannot proceed to install directly.

Thank you!

Cheers,
Benoît


-- 
Benoît Bayol
benoit.ba...@gmail.com

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=14737#14737





___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Macintosh: best build practices

2009-06-30 Thread Robert Osfield
Hi Randolf,

On Tue, Jun 30, 2009 at 1:45 AM, R Fritzrfr...@u.washington.edu wrote:
 Since there's no 2.8.1 Mac binaries yet, I need to build from source.  What
 do people recommend for build practices in the Mac OS X environment?

When I work on a Mac I always use the CMake generated makefiles and
just build like it's any other unix platform.  When I do work under
Mac it tends remote login, so I'm going through a ssh shell so make is
a sure fire winner.

If you are going to be using a Mac fulltime you may well want the full
blown dev environment or utilise Mac specific features, then using
Xcode is something you'll probably want to do.  Cmake can generate
Xcode project files for you.

Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] Macintosh: best build practices

2009-06-30 Thread R Fritz

Thanks!

Randolph, still waiting for cmake to support frameworks...

On Jun 29, 2009, at 11:11 PM, Robert Osfield wrote:


Hi Randolf,

On Tue, Jun 30, 2009 at 1:45 AM, R Fritzrfr...@u.washington.edu  
wrote:
Since there's no 2.8.1 Mac binaries yet, I need to build from  
source.  What

do people recommend for build practices in the Mac OS X environment?


When I work on a Mac I always use the CMake generated makefiles and
just build like it's any other unix platform.  When I do work under
Mac it tends remote login, so I'm going through a ssh shell so make is
a sure fire winner.

If you are going to be using a Mac fulltime you may well want the full
blown dev environment or utilise Mac specific features, then using
Xcode is something you'll probably want to do.  Cmake can generate
Xcode project files for you.

Robert.
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] Macintosh: best build practices

2009-06-29 Thread R Fritz
Since there's no 2.8.1 Mac binaries yet, I need to build from source.   
What do people recommend for build practices in the Mac OS X  
environment?


Randolph Fritz
  design machine group
  architecture department
  university of washington
rfr...@u.washington.edu

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org