Re: [PD] Using Pd to play drums in a band

2010-03-15 Thread Derek Holzer

Yes, I suppose we should have more respect for the dead, shouldn't we?

D.

On 3/15/10 4:29 AM, ydego...@gmail.com wrote:


which also i find an adolescent caricature of what punk is


--
::: derek holzer ::: http://macumbista.net :::
---Oblique Strategy # 108:
"Look closely at the most embarrassing details and amplify them"



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Re: [PD] Using Pd to play drums in a band

2010-03-15 Thread Frank Barknecht
Hallo,
Andrew Faraday hat gesagt: // Andrew Faraday wrote:

> Any tap tempo device is tricky, simply put you probably won't be able to tap
> consistently enough to keep the figure consistent. Which is why a lot of
> commercial tap tempos have some form of averaging algorithm. With a bit of
> practice you can get close enough to match existing music for maybe 4 or 8
> bars. Here's the clever bit, if you're working with live (electronic or
> acoustic) musicians they will usually start to sync up to drums in this time,
> assuming they're close to the original tempo. 

Attached is a tap-tempo example patch, that does a bit of averaging over a
buffer of a configurable size and also tries to rate your performance by the
flatness of the tap-interval curve (using the ratio of geometric and arithemtic
mean).

Ciao
-- 
Frank
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#X connect 2 0 0 0;
#X connect 3 0 1 0;
#X connect 3 0 2 0;
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#X obj 93 102 swap 6;
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[PD] Tutorial in italian based on PDDP

2010-03-15 Thread Marco Donnarumma
Hi all,
just to say I published an intro tutorial about audio/video/networking in
italian based on the PDDP material.
Basically I translated everything and modified/add/removed few things where
needed, added a browser interface for each topic and kept the original
credits.

download:
http://marcodonnarumma.com/tutorials/Pd-intro-audio-video-2010-ITA.zip

I also added it to the workshop page on Pd portal
http://puredata.info/docs/workshops/FrontPage


-- 
Marco Donnarumma aka TheSAD
Independent New Media Arts Professional, Performer, Teacher - Edinburgh, UK


PORTFOLIO: http://marcodonnarumma.com
LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net |
http://www.flxer.net
EVENT: http://www.liveperformersmeeting.net
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[PD] [PD-announce] gem 0.92.3 released!

2010-03-15 Thread IOhannes m zmoelnig
the third bugfix release for Gem 0.92 has been made available to the
public.

it fixes a number of showstoppers in 0.92.2, namely:
 * crasher bugs
   o fixed a memory leak in [pix_multiblob] (closes #2969978)
   o fixed potential crasher bug for PixDualObjects in [pix_buffer_read]
(closes #2963094)
 * compilation issues
   o optionally use system's libGLEW
   o more standards-compliant handling of user-defined flags (backported
from Debian)
 * other
   o added some more example patches for tracking
   o fixed documentation bugs (closes #2926260, #2905446)

binaries available for w32 (installer), OS-X (ppc/i386) and the brave
(source code)

grab it while it's hot: http://gem.iem.at/releases/0.92.3

alternatively you can get the files from
https://sourceforge.net/projects/pd-gem



fgmasdr
IOhannes







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Re: [PD] Using Pd to play drums in a band

2010-03-15 Thread Ingo Scherzinger
Here's another little tap-tempo abstraction that's not quite as heavy as
Frank's but works pretty well.

 

Ingo

 

 

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0;

#X text 152 100 ...or just keep tapping!;

#X text 152 75 change the tempo;

#X text 152 60 tap another 5 times to;

#X text 152 20 tap 5 times to get the;

#X text 152 35 tempo;

#X text 32 10 ds-tap_tempo;

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#X connect 16 0 20 0;

#X connect 17 0 15 0;

#X connect 18 0 17 0;

#X connect 19 0 18 0;

#X connect 20 0 9 0;

#X connect 20 0 14 0;

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