[pygame] GSoC: Sprite and scene system

2010-04-04 Thread Ark
Hi Everyone.
I'm very interested on applying to GSoC in Pygame. The idea I like
from the ideas page is Improved Sprite and scene system. For this
idea, is very important to hear comments from people that use pygame.
The idea is in http://www.pygame.org/wiki/gsoc2010ideas.

I'm trying to be as detailed as possible in my applications, and any
comment about the idea es very important, not only for me, but for
everyone with the wish to apply to this idea.

Thanks.
Jonathan


Re: [pygame] GSoC: Sprite and scene system

2010-04-04 Thread Nikhil Murthy
Hello,

I had put forward a proposal for this a while ago, but due to a very
crippling college workload, I have not been able to do too much towards
following it up, and likely will not be able to do much towards it until my
summer break. You should have a look through the old threads. To summarize
them:

- Take a look at pyBTS at hg.thadeusb.com . This was Thadeus Burgess's first
attempt at a pygame engine.
- Jason M. Marshall has recently been working on the sprite code, but that
doesn't stop you from working.

Good luck,
Nikhil Murthy

On Mon, Apr 5, 2010 at 8:38 AM, Ark cloudneoz...@gmail.com wrote:

 Hi Everyone.
 I'm very interested on applying to GSoC in Pygame. The idea I like
 from the ideas page is Improved Sprite and scene system. For this
 idea, is very important to hear comments from people that use pygame.
 The idea is in http://www.pygame.org/wiki/gsoc2010ideas.

 I'm trying to be as detailed as possible in my applications, and any
 comment about the idea es very important, not only for me, but for
 everyone with the wish to apply to this idea.

 Thanks.
 Jonathan