Re: [swfmill] [ANN] prerelease 0.2.11.16 (sound and svg)

2006-08-04 Thread Steve Webster
On 8/4/06, daniel fischer <[EMAIL PROTECTED]> wrote:
> I wonder what fill style 0x42 is, though (0x40 and 0x41 are old ones).

0x43 is, according to the official spec, a non-smoothed clipped
bitmap, but there's no mention of this being new to Flash 8. Maybe it
was just unused until now?

Cheers,

Steve

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http://dynamicflash.com

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Re: [swfmill] [ANN] prerelease 0.2.11.16 (sound and svg)

2006-08-04 Thread daniel fischer
"Michael Hansen" <[EMAIL PROTECTED]> (on Thu, 3 Aug 2006 20:57:56 +0200):

  > WARNING: unknown fill style type 0x43
  > WARNING: end of tag DefineShape is @1419, should be @1437
  > 
  > No file was generated.
  > 
  > If I publish for flash7 things are working fine. Is this to be expected?

no, it's not to be expected. on the other hand, alexis' swf_dump tool
(which i usually use to verify swfmill's functionality) gives the same result:

-- TAG: DefineShape (2/0x0002) V1.0
  Offset: 1400 (0x0578)
  Size: 39
  Object ID: 2 (0x0002)
  Placement & Size: (0, 0) - (1600, 4120)
  Fill styles: 1 entries
Fill #1
Unknown shape fill type: 0x43


so you seem to have encountered something new to the OSFlash community, this 
really seems to be a new fill style.

>From an "educated guess", i've added description of this fill style as:
 
 


and now it seems to work fine. I wonder what fill style 0x42 is, though (0x40 
and 0x41 are old ones).

find the patch in 0.2.11.17, which is uploading just now.

thanks for reporting.

-dan


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Re: [swfmill] [ANN] prerelease 0.2.11.16 (sound and svg)

Hi!Ran some tests with the latest release (2.11.16). Found that swfmill swf2xml didn't work as expected when doing the following:1. start flash pro.82. drag a random image (jpg/png) on the stage3. publish
4. decompile using swfmill swf2xml
WARNING: unknown fill style type 0x43WARNING: end of tag DefineShape is @1419, should be @1437
No file was generated.If I publish for flash7 things are working fine. Is this to be expected?I've attached an example swf.cheersOn 8/2/06, 
daniel fischer <[EMAIL PROTECTED]> wrote:yet another prerelease:
  http://swfmill.org/pre/swfmill-0.2.11.16.tar.gz  http://swfmill.org/pre/swfmill-0.2.11.16-win32.zip
  http://swfmill.org/pre/swfmill-0.2.11.16-macosx.zipcontains: * JJ's patch for importing MP3s (slightly modified). This should work:
   ("sound" is just an alias for "clip" - you can use theminterchangably, but i like "sound" for semantic association :)
var walk:Sound = new Sound();walk.attachSound("walkThisWay_snd");walk.start();   - testing this would be very appreciated- i never got my flash (7/linux) player to make a beep (with any SWF) - a short import test worked seemingly fine, though.
 * Gerrit's (pretty extensive) SVG changes- see his post at   http://osflash.org/pipermail/swfmill_osflash.org/2006-July/000868.html
Thanks to JJ and Gerrit for their work!Others, please test- i've reviewed the patches and obviously they look fine to me, but i have no extensive testcases around to assure they cause no sideeffects (well- if you use the SVG import already and rely on the generated structure, some things might break- but Gerrit's changes all seem to be for the better :).
-dan--http://0xDF.com/http://iterative.org/___swfmill mailing list
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layers.swf
Description: application/shockwave-flash
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Re: [swfmill] [ANN] prerelease 0.2.11.16 (sound and svg)

daniel fischer <[EMAIL PROTECTED]> (on Wed, 2 Aug 2006 15:22:37 +0200):

  >   http://swfmill.org/pre/swfmill-0.2.11.16-macosx.zip

whops, sorry:
  http://swfmill.org/pre/swfmill-0.2.11.16-macosx.tar.gz

-dan

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[swfmill] [ANN] prerelease 0.2.11.16 (sound and svg)


yet another prerelease:
  http://swfmill.org/pre/swfmill-0.2.11.16.tar.gz
  http://swfmill.org/pre/swfmill-0.2.11.16-win32.zip
  http://swfmill.org/pre/swfmill-0.2.11.16-macosx.zip

contains:
 * JJ's patch for importing MP3s (slightly modified). This should work:

   ("sound" is just an alias for "clip" - you can use them
interchangably, but i like "sound" for semantic association :)

var walk:Sound = new Sound();
walk.attachSound("walkThisWay_snd");
walk.start();

   - testing this would be very appreciated- i never got my flash (7/linux) 
player to make a beep (with any SWF) - a short import test worked seemingly 
fine, though.

 * Gerrit's (pretty extensive) SVG changes- see his post at
   http://osflash.org/pipermail/swfmill_osflash.org/2006-July/000868.html

Thanks to JJ and Gerrit for their work!

Others, please test- i've reviewed the patches and obviously they look fine to 
me, but i have no extensive testcases around to assure they cause no 
sideeffects (well- if you use the SVG import already and rely on the generated 
structure, some things might break- but Gerrit's changes all seem to be for the 
better :).

-dan

-- 
http://0xDF.com/
http://iterative.org/

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