Re: [OSM-talk] Openstreetbugs source code
On Thu, Feb 19, 2009 at 2:31 AM, Ævar Arnfjörð Bjarmason wrote: > On Thu, Feb 19, 2009 at 1:14 AM, Kyle Gordon > wrote: >> I hope I'm not alone in saying Thank You! :-D >> >> OSB is a wonderful resource that many of us couldn't live without. I >> know a few people were sceptical due to the licensing, but hopefully now >> they will be quiet. > > Yes it's useful, but I don't see how this addresses the problems of > OSB being closed. Is this not a third party implementation of the OSB > JS interface which is not running on the main OSB site, and is the OSB > bug DB not still closed with no dumps available? Without putting words in Xaviers mouth, I think this is more of an issue of time constraints than anything else. Xavier sent a copy of the source code to Cristoph and me, not sure how big of a step it is from that to putting that code in subversion. Consider, it took a long time before we had planet dumps, and wikipedia has much troubles with the dumps. -- /emj ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
Re: [OSM-talk] Openstreetbugs source code
Tom Hughes wrote: > Steve Hill wrote: > > >> I find OSB very useful (especially with the JOSM plugin), but I'd be >> really interested to know what the rationale is behind having a separate >> database rather than storing the bugs as nodes in OSM itself? >> > > Haven't we discussed that about a hundred times before... > > The simple answer is that it's a bad plan - bugs are not map data. > > I'm all for having the geo-bugs in the main database, in fact I would > much prefer that, but they should be in a separate table. > > Tom > > Now that sounds like a fabulous idea :-) Kyle -- Kyle Gordon - 2M1DIQ Web: http://lodge.glasgownet.com Jabber/Email/SIP: k...@lodge.glasgownet.com ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
Re: [OSM-talk] Openstreetbugs source code
Tom Hughes wrote: > I'm all for having the geo-bugs in the main database, in fact > I would much prefer that Yep, me too, as I'd like to add support in Potlatch. cheers Richard -- View this message in context: http://www.nabble.com/Openstreetbugs-source-code-tp22090086p22117319.html Sent from the OpenStreetMap - General mailing list archive at Nabble.com. ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
Re: [OSM-talk] Openstreetbugs source code
Tom Hughes wrote: >Sent: 19 February 2009 8:53 PM >To: Steve Hill >Cc: talk@openstreetmap.org; Matthias Julius >Subject: Re: [OSM-talk] Openstreetbugs source code > >Steve Hill wrote: > >> I find OSB very useful (especially with the JOSM plugin), but I'd be >> really interested to know what the rationale is behind having a separate >> database rather than storing the bugs as nodes in OSM itself? > >Haven't we discussed that about a hundred times before... > >The simple answer is that it's a bad plan - bugs are not map data. > >I'm all for having the geo-bugs in the main database, in fact I would >much prefer that, but they should be in a separate table. > +1 Cheers Andy >Tom > >-- >Tom Hughes (t...@compton.nu) >http://www.compton.nu/ > >___ >talk mailing list >talk@openstreetmap.org >http://lists.openstreetmap.org/listinfo/talk > >No virus found in this incoming message. >Checked by AVG - www.avg.com >Version: 8.0.237 / Virus Database: 270.11.0/1959 - Release Date: 02/18/09 >20:55:00 ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
Re: [OSM-talk] Openstreetbugs source code
Steve Hill wrote: > I find OSB very useful (especially with the JOSM plugin), but I'd be > really interested to know what the rationale is behind having a separate > database rather than storing the bugs as nodes in OSM itself? Haven't we discussed that about a hundred times before... The simple answer is that it's a bad plan - bugs are not map data. I'm all for having the geo-bugs in the main database, in fact I would much prefer that, but they should be in a separate table. Tom -- Tom Hughes (t...@compton.nu) http://www.compton.nu/ ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
Re: [OSM-talk] Openstreetbugs source code
On Wed, 18 Feb 2009, Matthias Julius wrote: >> Yes it's useful, but I don't see how this addresses the problems of >> OSB being closed. Is this not a third party implementation of the OSB >> JS interface which is not running on the main OSB site, and is the OSB >> bug DB not still closed with no dumps available? > > But now, since the code is available, someone could set it up as > bugs.openstreetmap.org or so and integrate it with the OSM main site. I find OSB very useful (especially with the JOSM plugin), but I'd be really interested to know what the rationale is behind having a separate database rather than storing the bugs as nodes in OSM itself? - Steve xmpp:st...@nexusuk.org sip:st...@nexusuk.org http://www.nexusuk.org/ Servatis a periculum, servatis a maleficum - Whisper, Evanescence ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
Re: [OSM-talk] Openstreetbugs source code
Ævar Arnfjörð Bjarmason writes: > On Thu, Feb 19, 2009 at 1:14 AM, Kyle Gordon > wrote: >> I hope I'm not alone in saying Thank You! :-D >> >> OSB is a wonderful resource that many of us couldn't live without. I >> know a few people were sceptical due to the licensing, but hopefully now >> they will be quiet. > > Yes it's useful, but I don't see how this addresses the problems of > OSB being closed. Is this not a third party implementation of the OSB > JS interface which is not running on the main OSB site, and is the OSB > bug DB not still closed with no dumps available? But now, since the code is available, someone could set it up as bugs.openstreetmap.org or so and integrate it with the OSM main site. Matthias ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
Re: [OSM-talk] Openstreetbugs source code
On Thu, Feb 19, 2009 at 1:14 AM, Kyle Gordon wrote: > I hope I'm not alone in saying Thank You! :-D > > OSB is a wonderful resource that many of us couldn't live without. I > know a few people were sceptical due to the licensing, but hopefully now > they will be quiet. Yes it's useful, but I don't see how this addresses the problems of OSB being closed. Is this not a third party implementation of the OSB JS interface which is not running on the main OSB site, and is the OSB bug DB not still closed with no dumps available? ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
Re: [OSM-talk] Openstreetbugs source code
Christoph Böhme wrote: > Hi, > > I recently integrated openstreetbugs in the mappa-mercia website. Since > this received some interest I extracted the osb code from the site and > made it available for download on http://www.b3e.net/openstreetbugs.html > > The archive contains a modified version of Xavier's osb javascript > code, some documentation, and four python scripts which implement a > simple osb server-side. With the code from the archive it is possible > to deploy a complete osb setup. > > The server-side scripts were mostly developed for testing my modified > version. They probably need some love and intensive testing before using > them on a public website. > > All code is made available under GPLv3. I have emailed with Xavier and > he is fine with this. > > Christpoh > > ___ > talk mailing list > talk@openstreetmap.org > http://lists.openstreetmap.org/listinfo/talk > > I hope I'm not alone in saying Thank You! :-D OSB is a wonderful resource that many of us couldn't live without. I know a few people were sceptical due to the licensing, but hopefully now they will be quiet. Thanks again :-) Kyle -- Kyle Gordon - 2M1DIQ Web: http://lodge.glasgownet.com Jabber/Email/SIP: k...@lodge.glasgownet.com ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk
[OSM-talk] Openstreetbugs source code
Hi, I recently integrated openstreetbugs in the mappa-mercia website. Since this received some interest I extracted the osb code from the site and made it available for download on http://www.b3e.net/openstreetbugs.html The archive contains a modified version of Xavier's osb javascript code, some documentation, and four python scripts which implement a simple osb server-side. With the code from the archive it is possible to deploy a complete osb setup. The server-side scripts were mostly developed for testing my modified version. They probably need some love and intensive testing before using them on a public website. All code is made available under GPLv3. I have emailed with Xavier and he is fine with this. Christpoh ___ talk mailing list talk@openstreetmap.org http://lists.openstreetmap.org/listinfo/talk