Re: [Talk-ca] Using Canvec data to recreate or modify coastline features

2011-09-12 Thread James A. Treacy
Thanks for the confirmation Daniel. Now I've got to go back over a
rather large area to make sure it is all correct.

On Mon, Sep 12, 2011 at 10:13:50PM -0400, Daniel Begin wrote:
> Bonjour James, sorry for the delay.
> 
> About your example, I couldn't have shown it better!
> 
> The procedure I use ...
> - All features having a natural=water tag are dissolved together before
> creating a coastline feature.
> 
> - The features having natural=water and water=intermittent tags are copied
> into another layer before being reintegrated after the creation of the
> coastline feature. 
> 
> Daniel
> 
> -Original Message-
> From: James A. Treacy [mailto:tre...@debian.org] 
> Sent: September-08-11 13:59
> To: Daniel Begin
> Cc: talk-ca@openstreetmap.org
> Subject: Re: [Talk-ca] Using Canvec data to recreate or modify coastline
> features
> 
> Daniel,
> I'd like to make this more concrete with an example. If you have canvec data
> that shows:
>     this area is land
> -i-i-i-i-i-i-i-iway which is natural=water;water=intermittent
>     area with intermittent water
> -w-i-w-i-w-i-w-iboundary with 2 ways. One is natural=water and
> the other is natural=water;water=intermittent
>     this area is water
> 
> is this what OSM should have?
>     this area is land
> -c-i-c-i-c-i-c-iboundary with 2 ways. One is natural=coastline and
> the other is natural=water;water=intermittent
>     area with intermittent water
> -i-i-i-i-i-i-i-iway which is natural=water;water=intermittent
>     this area is water
> 
> Obviously, the ways would be closed but I think this gives the idea.
> 
> On Mon, Sep 05, 2011 at 09:37:11PM -0400, Daniel Begin wrote:
> > Hi all,
> > 
> > Earlier today I was looking at coastline features modified to fit Canvec
> > data and I found a problem with the "conversion". I think all of those who
> > are converting coastline using Canvec data should be aware of the Canvec
> > water data model...
> > 
> > In Canvec data you will find two types of water polygons
> (natural=water)...
> > 
> > One type defines permanent water - an area that is always covered by the
> > water. 
> > 
> > - It is tagged natural=water
> > 
> > One type defines intermittent water - an area that is occasionally, but
> not
> > always covered with water.
> > 
> > - It has two tags. One is the standard natural=water tag, the other is
> > water=intermittent tag(1).
> > 
> >  
> > 
> > The problem is that the coastline seems to be defined as the mean high
> water
> > level (MHWL) position(2). To create a coastline that meet the MHWL
> position
> > using Canvec, you must merge all natural=water polygon type before
> > converting it to coastline.
> > 
> >  
> > 
> > JOSM provides a good tool to merge those polygons - join overlapping area
> > (Shift-J)
> > 
> >  
> > 
> >  
> > 
> > Daniel
> > 
> >  
> > 
> >  
> > 
> >  
> > 
> > 1 - http://wiki.openstreetmap.org/wiki/Proposed_features/Water_cover
> > 
> > 2 - http://wiki.openstreetmap.org/wiki/Tag:natural%3Dcoastline and other
> > wiki discussions
> > 
> 
> > ___
> > Talk-ca mailing list
> > Talk-ca@openstreetmap.org
> > http://lists.openstreetmap.org/listinfo/talk-ca
> 
> 
> -- 
> James (Jay) Treacy
> tre...@debian.org

-- 
James (Jay) Treacy
tre...@debian.org

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Re: [Talk-ca] Using Canvec data to recreate or modify coastline features

2011-09-12 Thread Daniel Begin
Bonjour James, sorry for the delay.

About your example, I couldn't have shown it better!

The procedure I use ...
- All features having a natural=water tag are dissolved together before
creating a coastline feature.

- The features having natural=water and water=intermittent tags are copied
into another layer before being reintegrated after the creation of the
coastline feature. 

Daniel

-Original Message-
From: James A. Treacy [mailto:tre...@debian.org] 
Sent: September-08-11 13:59
To: Daniel Begin
Cc: talk-ca@openstreetmap.org
Subject: Re: [Talk-ca] Using Canvec data to recreate or modify coastline
features

Daniel,
I'd like to make this more concrete with an example. If you have canvec data
that shows:
    this area is land
-i-i-i-i-i-i-i-iway which is natural=water;water=intermittent
    area with intermittent water
-w-i-w-i-w-i-w-iboundary with 2 ways. One is natural=water and
the other is natural=water;water=intermittent
    this area is water

is this what OSM should have?
    this area is land
-c-i-c-i-c-i-c-iboundary with 2 ways. One is natural=coastline and
the other is natural=water;water=intermittent
    area with intermittent water
-i-i-i-i-i-i-i-iway which is natural=water;water=intermittent
    this area is water

Obviously, the ways would be closed but I think this gives the idea.

On Mon, Sep 05, 2011 at 09:37:11PM -0400, Daniel Begin wrote:
> Hi all,
> 
> Earlier today I was looking at coastline features modified to fit Canvec
> data and I found a problem with the "conversion". I think all of those who
> are converting coastline using Canvec data should be aware of the Canvec
> water data model...
> 
> In Canvec data you will find two types of water polygons
(natural=water)...
> 
> One type defines permanent water - an area that is always covered by the
> water. 
> 
> - It is tagged natural=water
> 
> One type defines intermittent water - an area that is occasionally, but
not
> always covered with water.
> 
> - It has two tags. One is the standard natural=water tag, the other is
> water=intermittent tag(1).
> 
>  
> 
> The problem is that the coastline seems to be defined as the mean high
water
> level (MHWL) position(2). To create a coastline that meet the MHWL
position
> using Canvec, you must merge all natural=water polygon type before
> converting it to coastline.
> 
>  
> 
> JOSM provides a good tool to merge those polygons - join overlapping area
> (Shift-J)
> 
>  
> 
>  
> 
> Daniel
> 
>  
> 
>  
> 
>  
> 
> 1 - http://wiki.openstreetmap.org/wiki/Proposed_features/Water_cover
> 
> 2 - http://wiki.openstreetmap.org/wiki/Tag:natural%3Dcoastline and other
> wiki discussions
> 

> ___
> Talk-ca mailing list
> Talk-ca@openstreetmap.org
> http://lists.openstreetmap.org/listinfo/talk-ca


-- 
James (Jay) Treacy
tre...@debian.org


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Re: [Talk-ca] What should a Canadian style map look like?

2011-09-12 Thread Jonathan Crowe
I agree with most of these suggestions. OSM should render in a manner
familiar to Canadian map readers. Road colours should be limited to indicate
primary/trunk and secondary/county roads (in practice, that should probably
mean no distinction between highway=primary and highway=trunk -- like
Matthew, I don't think green works well, especially in a heavily forested
country). Road surface should be indicated. Add to that another: toll
highways, which are usually indicated on North American maps.

The question of long-distance northern roads is a question of information
density. At low zooms, the Canadian map can seem pretty empty if we follow
rules appropriate to higher density countries (Guten Tag, Deutschland). Is
there a way of changing the rendering threshold for, say, towns so that
empty parts of the map would have smaller centres rendered?

Generally speaking, I find too much of interest disappears when you zoom
out. Points of interest (historic, tourism) only really appear at the
highest zoom levels, and that's less useful in places where the point of
interest is outside the nearest town (e.g., the Royal Tyrrell Museum).

As for rendering things like railways and trails, that hinges on the
question of what the map is used for -- i.e., why people are using the map.
No one map can cover everything at once: a road map makes a lousy cycling
map, and so on. That's where layers come in. But it'll be hard to figure out
what information is important without some idea of why people are using the
map -- we're still in building mode at this point, I think, so the answer is
still to come.

-- 
Jonathan Crowe
http://www.jonathancrowe.net
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Re: [Talk-ca] What should a Canadian style map look like?

2011-09-12 Thread Matthew Buchanan
I think passenger railways like VIA rail, GO, AMT, etc should be rendered 
prominently. Most of the web maps are too auto-centric. How about the Trans 
Canada trail, National vs Provincial parks?

I'm not a fan of roads rendered in green.

Matthew Buchanan


On 2011-09-12, at 3:32 PM, Richard Weait  wrote:

> Dear All,
> 
> Just brain-storming, so let's have suggestions without debate for now.
> What should the OSM data look like when styled for Canadians?  Just
> some quick ideas that appeal to me:
> 
> - highway marker shields like 401, highway of heroes, Yellowhead, etc.
> - fewer road colors.
> - render cues about road surface so I can tell gravel roads.
> - make long-distance roads in the north render somehow.
> 
> What else?  Big ideas, small ideas?
> 
> Which points of interest should be more prominent? Hockey and curling
> rinks?  Trim this post and reply with your ideas.
> 
> There is a similar thread starting on the talk-us list as well.
> Perhaps we can all play together on our continent.
> 
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[Talk-ca] What should a Canadian style map look like?

2011-09-12 Thread Richard Weait
Dear All,

Just brain-storming, so let's have suggestions without debate for now.
 What should the OSM data look like when styled for Canadians?  Just
some quick ideas that appeal to me:

- highway marker shields like 401, highway of heroes, Yellowhead, etc.
- fewer road colors.
- render cues about road surface so I can tell gravel roads.
- make long-distance roads in the north render somehow.

What else?  Big ideas, small ideas?

Which points of interest should be more prominent? Hockey and curling
rinks?  Trim this post and reply with your ideas.

There is a similar thread starting on the talk-us list as well.
Perhaps we can all play together on our continent.

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