Re: [Tutor] Suggestions required on Gaming

2006-10-04 Thread Arun Kumar PG
Thanks Luke! This is helpful :)- ArunOn 10/4/06, Luke Paireepinart <[EMAIL PROTECTED]> wrote:
Arun Kumar PG wrote:> Thanks Luke.>> I want to make a 3-D car race game between two players. And yes its
> gonna  be a networked game where each user will be using his/her own> PC and playing.If you want it to be 3d, you have a couple'o choices...Pygame with the PyopenGL interface,Panda3d,Soya,
PyOgre,and perhaps others.The only one I've used was Panda3d, and I didn't get very far, so Ican't comment on that.  I can say, though,I've played Disney's Toontown game, which is a 3d mmorpg made with
Panda3d, so yes, it's possible to make 3d networked games in Python :) >Also, my idea is to have a centralised Python server which acts as adispachter to send the coordinate and other information to the gaming
clients.For your networking, you'll probably want to use Twisted.HTH,-Luke>> - Arun>>> On 10/4/06, *Luke Paireepinart* <
[EMAIL PROTECTED]> [EMAIL PROTECTED]>> wrote:>> Arun Kumar PG wrote:> > Hi All Python lovers!> >
> >> > I want to develop a Car racing game using Python. I was looking for> > the libraries which I should use for the same. Some of the> options are> > below and I want you suggestions about the best set of tools and
> APIs> > as per your experiences:> >> > - PyGame> > - Panda3D> > - Pixie for rendering> > - RenderMan> > - What else ?
> >> > I will really appreciate if you guys could please let me know the> > right set of tools and APIs as per your experience.> Need more info.> There are many types of car-racing games.
> Do you want it to be 3d, 2d? first-person, third-person, top-down,> etc.> The correct tool is the one which does the specific job best.> We don't know what the job is so we can't help you choose a tool.
> -Luke>>
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Re: [Tutor] Suggestions required on Gaming

2006-10-04 Thread Luke Paireepinart
Arun Kumar PG wrote:
> Thanks Luke.
>
> I want to make a 3-D car race game between two players. And yes its 
> gonna  be a networked game where each user will be using his/her own 
> PC and playing.
If you want it to be 3d, you have a couple'o choices...
Pygame with the PyopenGL interface,
Panda3d,
Soya,
PyOgre,
and perhaps others.
The only one I've used was Panda3d, and I didn't get very far, so I 
can't comment on that.  I can say, though,
I've played Disney's Toontown game, which is a 3d mmorpg made with 
Panda3d, so yes, it's possible to make 3d networked games in Python :)

 >Also, my idea is to have a centralised Python server which acts as a 
dispachter to send the coordinate and other information to the gaming 
clients.

For your networking, you'll probably want to use Twisted.

HTH,
-Luke
>
> - Arun
>
>
> On 10/4/06, *Luke Paireepinart* <[EMAIL PROTECTED] 
> > wrote:
>
> Arun Kumar PG wrote:
> > Hi All Python lovers!
> >
> >
> > I want to develop a Car racing game using Python. I was looking for
> > the libraries which I should use for the same. Some of the
> options are
> > below and I want you suggestions about the best set of tools and
> APIs
> > as per your experiences:
> >
> > - PyGame
> > - Panda3D
> > - Pixie for rendering
> > - RenderMan
> > - What else ?
> >
> > I will really appreciate if you guys could please let me know the
> > right set of tools and APIs as per your experience.
> Need more info.
> There are many types of car-racing games.
> Do you want it to be 3d, 2d? first-person, third-person, top-down,
> etc.
> The correct tool is the one which does the specific job best.
> We don't know what the job is so we can't help you choose a tool.
> -Luke
>
>

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Re: [Tutor] Suggestions required on Gaming

2006-10-04 Thread Arun Kumar PG
Also, my idea is to have a centralised Python server which acts as a dispachter to send the coordinate and other information to the gaming clients.On 10/4/06, 
Arun Kumar PG <[EMAIL PROTECTED]> wrote:
Thanks Luke.I want to make a 3-D car race game between two players. And yes its gonna  be a networked game where each user will be using his/her own PC and playing.- Arun

On 10/4/06, Luke Paireepinart <[EMAIL PROTECTED]> wrote:

Arun Kumar PG wrote:> Hi All Python lovers!>>> I want to develop a Car racing game using Python. I was looking for> the libraries which I should use for the same. Some of the options are
> below and I want you suggestions about the best set of tools and APIs> as per your experiences:>> - PyGame> - Panda3D> - Pixie for rendering> - RenderMan> - What else ?
>> I will really appreciate if you guys could please let me know the> right set of tools and APIs as per your experience.Need more info.There are many types of car-racing games.Do you want it to be 3d, 2d? first-person, third-person, top-down, etc.
The correct tool is the one which does the specific job best.We don't know what the job is so we can't help you choose a tool.-Luke


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Re: [Tutor] Suggestions required on Gaming

2006-10-04 Thread Arun Kumar PG
Thanks Luke.I want to make a 3-D car race game between two players. And yes its gonna  be a networked game where each user will be using his/her own PC and playing.- Arun
On 10/4/06, Luke Paireepinart <[EMAIL PROTECTED]> wrote:
Arun Kumar PG wrote:> Hi All Python lovers!>>> I want to develop a Car racing game using Python. I was looking for> the libraries which I should use for the same. Some of the options are
> below and I want you suggestions about the best set of tools and APIs> as per your experiences:>> - PyGame> - Panda3D> - Pixie for rendering> - RenderMan> - What else ?
>> I will really appreciate if you guys could please let me know the> right set of tools and APIs as per your experience.Need more info.There are many types of car-racing games.Do you want it to be 3d, 2d? first-person, third-person, top-down, etc.
The correct tool is the one which does the specific job best.We don't know what the job is so we can't help you choose a tool.-Luke
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Re: [Tutor] Suggestions required on Gaming

2006-10-04 Thread Luke Paireepinart
Arun Kumar PG wrote:
> Hi All Python lovers!
>
>
> I want to develop a Car racing game using Python. I was looking for 
> the libraries which I should use for the same. Some of the options are 
> below and I want you suggestions about the best set of tools and APIs 
> as per your experiences:
>
> - PyGame
> - Panda3D
> - Pixie for rendering
> - RenderMan
> - What else ?
>
> I will really appreciate if you guys could please let me know the 
> right set of tools and APIs as per your experience.
Need more info.
There are many types of car-racing games.
Do you want it to be 3d, 2d? first-person, third-person, top-down, etc.
The correct tool is the one which does the specific job best.
We don't know what the job is so we can't help you choose a tool.
-Luke
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[Tutor] Suggestions required on Gaming

2006-10-04 Thread Arun Kumar PG
Hi All Python lovers!I want to develop a Car racing game using Python. I was looking for the libraries which I should use for the same. Some of the options are below and I want you suggestions about the best set of tools and APIs as per your experiences:
- PyGame- Panda3D- Pixie for rendering- RenderMan- What else ?I will really appreciate if you guys could please let me know the right set of tools and APIs as per your experience.Thanks,
- Arun
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