Re: [ANN] Release 9.6.6 RC-1

2021-12-21 Thread Mike Kerner via use-livecode
Things that made me say "WHAT?"
- When a runtime error occurs in a context where the script debugger
cannot run, the error dialog will be displayed rather than failing silently
  WHAT? Who are you people?
- Conversions between global and local co-ordinates are now correct
on multi-screen macOS systems.
  WHAT? HAHAHAHA. OK, that's funny. You got me.


On Tue, Dec 21, 2021 at 9:45 AM panagiotis merakos via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Dear list members,
>
> We are pleased to announce the release of LiveCode 9.6.6 RC-1.
>
>
> Getting the Release
> ===
> You can find the release in your LiveCode account area or get it via the
> automatic updater. To find the 9.6.6 RC-1 test release in your LiveCode
> account, please scroll down to below the list of stable releases, to find
> your available test releases.
>
> Release Contents
> 
> LiveCode 9.6.6 RC-1 comes with several changes, including fixes for lots of
> the bugs you requested in the recent survey:
>
> New Features:
> - iOS device safe area insets function
> An iphoneSafeAreaInsets function has been added to enable getting the safe
> area insets of the device the app is running on. These can be used to
> adjust your app's user interface elements to avoid areas that are covered
> by device furniture, e.g. the notch.
>
> - Android adaptive icons
> It is now possible to configure your Android apps to use adaptive icons.
> To use adaptive icons, generate them using the Image Asset Editor in
> Android Studio and
> then choose the resulting res folder in the android standalone settings
> pane.
>
> - Android app query whitelist
> Support has been added for specifying which other apps can be interacted
> with via the intent and other (custom) URL schemes.
> Since Android 11, by default, an app cannot interact with any others due to
> changes to package visibility. You must now specify which apps you need
> access to by adding their ids to the App ID Query Whitelist field in the
> Android standalone settings.
>
>
> Bug Fixes:
> - Opening HyperCard stacks will no longer cause a crash
> - Support for the system date and the system time has been added on Android
> - A stack's rect will no longer become out of sync with its actual position
> after being moved in the IDE on macOS
> - A wider range of TrueType font files will now work on Android and Web
> - Use of the term Tutorials have been replaced by the term Lessons
> throughout the IDE
> - When a runtime error occurs in a context where the script debugger cannot
> run, the error dialog will be displayed rather
> than failing silently
> - Conversions between global and local co-ordinates are now correct on
> multi-screen macOS systems.
> - The welcome tutorial can now be started on first run via the Start
> Interative Welcome button in the start center
> - Starting a new tutorial will now close the previous tutorial's stack, if
> present
> - The performance of the script editor while typing has been improved
> - Downloading large amounts of data using tsNet on Windows is now
> substantially faster
> - Invalid PDFs will no longer be generated when using the open printing to
> PDF command on Windows using the 64-bit engine
> - Script debugging will no longer fail to work intermittently when running
> the IDE with pro features
> - Scripts which run without locking the screen are no longer slower on
> macOS Big Sur and later
> - The drawing library now correctly handle gradients which are referred to
> using an id containing - or _
> - Key events will now work correctly after a modal dialog is shown from a
> mouseUp handler in a grouped control
> - The iphoneDeviceModel function now returns the correct model string when
> run on an iOS/iPadOS simulator.
> - Default buttons and progress bars will no longer cause unnecessary CPU
> usage on macOS 10.10 (Yosemite) or later
> - The byteOffset function will no longer cause incorrect results in some
> cases nor cause a crash
> - Scripts containing accented characters will no longer incorrectly report
> being externally modified
> - Using the print link command when printing to PDF on Windows no longer
> causes a crash
> - The copyright notices in the engine app bundle (macOS) and exe (Windows)
> have been updated
> - A significant memory leak in the browser widget on macOS has been
> resolved
> - POST data larger than 64kb is now parsed correctly by the Windows server
> engine
> - Audio-only players no longer consume excessive CPU when in Edit Mode on
> macOS Big Sur
> - WebGL content now displays in the browser widget when running on macOS
> 12.x (Monterey)
> - The union (and other set operation) commands now throw an error if there
> is no into clause and the target is not a declared variable
> - Building iOS apps using Xcode 13.2 with the iOS 15.2 SDK is now supported
> - Local file and content access has been re-enabled in the browser widget
> and native control on Android
> - Touch events now occur at the correct l

Re: [ANN] Release 9.6.6 RC-1

2021-12-21 Thread panagiotis m via use-livecode
Hello Mike,

 When a runtime error occurs in a context where the script debugger
cannot run, the error dialog will be displayed rather than failing silently
Before LC 9.6.6 rc1, runtime errors in moveStack and resizeStack were
ignored, because for some reasons deep in the engine, if they were not
ignored, LC was freezing and eventually crashing. This behavior has now
changed, and these errors are caught in an error dialog window, rather
than failing silently.

 Conversions between global and local co-ordinates are now correct
on multi-screen macOS systems.
In other words, LiveCode will now play nicely in a multi-monitor setup.
Previously you had to make sure that the virtual tops of the 2 (or more)
monitors were aligned, otherwise you were getting incorrect behavior in
various cases. Now, you can arrange the monitors any way you want, and
things will work as expected.

Cheers,
Panos
--



On Tue, 21 Dec 2021 at 17:17, Mike Kerner via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Things that made me say "WHAT?"
> - When a runtime error occurs in a context where the script debugger
> cannot run, the error dialog will be displayed rather than failing silently
>   WHAT? Who are you people?
> - Conversions between global and local co-ordinates are now correct
> on multi-screen macOS systems.
>   WHAT? HAHAHAHA. OK, that's funny. You got me.
>
>
> On Tue, Dec 21, 2021 at 9:45 AM panagiotis merakos via use-livecode <
> use-livecode@lists.runrev.com> wrote:
>
> > Dear list members,
> >
> > We are pleased to announce the release of LiveCode 9.6.6 RC-1.
> >
> >
> > Getting the Release
> > ===
> > You can find the release in your LiveCode account area or get it via the
> > automatic updater. To find the 9.6.6 RC-1 test release in your LiveCode
> > account, please scroll down to below the list of stable releases, to find
> > your available test releases.
> >
> > Release Contents
> > 
> > LiveCode 9.6.6 RC-1 comes with several changes, including fixes for lots
> of
> > the bugs you requested in the recent survey:
> >
> > New Features:
> > - iOS device safe area insets function
> > An iphoneSafeAreaInsets function has been added to enable getting the
> safe
> > area insets of the device the app is running on. These can be used to
> > adjust your app's user interface elements to avoid areas that are covered
> > by device furniture, e.g. the notch.
> >
> > - Android adaptive icons
> > It is now possible to configure your Android apps to use adaptive icons.
> > To use adaptive icons, generate them using the Image Asset Editor in
> > Android Studio and
> > then choose the resulting res folder in the android standalone settings
> > pane.
> >
> > - Android app query whitelist
> > Support has been added for specifying which other apps can be interacted
> > with via the intent and other (custom) URL schemes.
> > Since Android 11, by default, an app cannot interact with any others due
> to
> > changes to package visibility. You must now specify which apps you need
> > access to by adding their ids to the App ID Query Whitelist field in the
> > Android standalone settings.
> >
> >
> > Bug Fixes:
> > - Opening HyperCard stacks will no longer cause a crash
> > - Support for the system date and the system time has been added on
> Android
> > - A stack's rect will no longer become out of sync with its actual
> position
> > after being moved in the IDE on macOS
> > - A wider range of TrueType font files will now work on Android and Web
> > - Use of the term Tutorials have been replaced by the term Lessons
> > throughout the IDE
> > - When a runtime error occurs in a context where the script debugger
> cannot
> > run, the error dialog will be displayed rather
> > than failing silently
> > - Conversions between global and local co-ordinates are now correct on
> > multi-screen macOS systems.
> > - The welcome tutorial can now be started on first run via the Start
> > Interative Welcome button in the start center
> > - Starting a new tutorial will now close the previous tutorial's stack,
> if
> > present
> > - The performance of the script editor while typing has been improved
> > - Downloading large amounts of data using tsNet on Windows is now
> > substantially faster
> > - Invalid PDFs will no longer be generated when using the open printing
> to
> > PDF command on Windows using the 64-bit engine
> > - Script debugging will no longer fail to work intermittently when
> running
> > the IDE with pro features
> > - Scripts which run without locking the screen are no longer slower on
> > macOS Big Sur and later
> > - The drawing library now correctly handle gradients which are referred
> to
> > using an id containing - or _
> > - Key events will now work correctly after a modal dialog is shown from a
> > mouseUp handler in a grouped control
> > - The iphoneDeviceModel function now returns the correct model string
> when
> > run on an iOS/iPadOS simulator.
> > - Default buttons and progress b

Re: [ANN] Release 9.6.6 RC-1

2021-12-21 Thread Ben Rubinstein via use-livecode

Christmas is a time of gifts indeed!

Thanks to everyone at LiveCode for all your hard work.

best wishes,

Ben

On 21/12/2021 14:44, panagiotis merakos via use-livecode wrote:

Dear list members,

We are pleased to announce the release of LiveCode 9.6.6 RC-1.


Getting the Release
===
You can find the release in your LiveCode account area or get it via the
automatic updater. To find the 9.6.6 RC-1 test release in your LiveCode
account, please scroll down to below the list of stable releases, to find
your available test releases.

Release Contents

LiveCode 9.6.6 RC-1 comes with several changes, including fixes for lots of
the bugs you requested in the recent survey:

New Features:
- iOS device safe area insets function
An iphoneSafeAreaInsets function has been added to enable getting the safe
area insets of the device the app is running on. These can be used to
adjust your app's user interface elements to avoid areas that are covered
by device furniture, e.g. the notch.

- Android adaptive icons
It is now possible to configure your Android apps to use adaptive icons.
To use adaptive icons, generate them using the Image Asset Editor in
Android Studio and
then choose the resulting res folder in the android standalone settings
pane.

- Android app query whitelist
Support has been added for specifying which other apps can be interacted
with via the intent and other (custom) URL schemes.
Since Android 11, by default, an app cannot interact with any others due to
changes to package visibility. You must now specify which apps you need
access to by adding their ids to the App ID Query Whitelist field in the
Android standalone settings.


Bug Fixes:
- Opening HyperCard stacks will no longer cause a crash
- Support for the system date and the system time has been added on Android
- A stack's rect will no longer become out of sync with its actual position
after being moved in the IDE on macOS
- A wider range of TrueType font files will now work on Android and Web
- Use of the term Tutorials have been replaced by the term Lessons
throughout the IDE
- When a runtime error occurs in a context where the script debugger cannot
run, the error dialog will be displayed rather
than failing silently
- Conversions between global and local co-ordinates are now correct on
multi-screen macOS systems.
- The welcome tutorial can now be started on first run via the Start
Interative Welcome button in the start center
- Starting a new tutorial will now close the previous tutorial's stack, if
present
- The performance of the script editor while typing has been improved
- Downloading large amounts of data using tsNet on Windows is now
substantially faster
- Invalid PDFs will no longer be generated when using the open printing to
PDF command on Windows using the 64-bit engine
- Script debugging will no longer fail to work intermittently when running
the IDE with pro features
- Scripts which run without locking the screen are no longer slower on
macOS Big Sur and later
- The drawing library now correctly handle gradients which are referred to
using an id containing - or _
- Key events will now work correctly after a modal dialog is shown from a
mouseUp handler in a grouped control
- The iphoneDeviceModel function now returns the correct model string when
run on an iOS/iPadOS simulator.
- Default buttons and progress bars will no longer cause unnecessary CPU
usage on macOS 10.10 (Yosemite) or later
- The byteOffset function will no longer cause incorrect results in some
cases nor cause a crash
- Scripts containing accented characters will no longer incorrectly report
being externally modified
- Using the print link command when printing to PDF on Windows no longer
causes a crash
- The copyright notices in the engine app bundle (macOS) and exe (Windows)
have been updated
- A significant memory leak in the browser widget on macOS has been
resolved
- POST data larger than 64kb is now parsed correctly by the Windows server
engine
- Audio-only players no longer consume excessive CPU when in Edit Mode on
macOS Big Sur
- WebGL content now displays in the browser widget when running on macOS
12.x (Monterey)
- The union (and other set operation) commands now throw an error if there
is no into clause and the target is not a declared variable
- Building iOS apps using Xcode 13.2 with the iOS 15.2 SDK is now supported
- Local file and content access has been re-enabled in the browser widget
and native control on Android
- Touch events now occur at the correct location when handled by objects
underneath a disabled Android scroller
- SVG elements with a stroke-width of 0 are no longer drawn with a hairline
stroke
- There is no longer a delay when opening the IDE menus on macOS
- Selecting a specific browser to test a web project against now works
correctly
- The overhead of using "do .." to evaluate long JavaScript scripts in the
browser widget on Android has been greatly reduced

For the full list of all fixes, updates 

Re: [ANN] Release 9.6.6 RC-1

2021-12-21 Thread Mike Kerner via use-livecode
Panos,
I didn't mean that I did not understand. I completely understand. It was
like "WHT?"
Both of those issues have annoyed the heck out of me for nearly a decade.
I am hoping, if I am reading the silent fail correctly, that it won't just
be for moveStack and resizeStack, but any time that there is a script fail
on mobile, because that is (or maybe was) so unbelievably annoying.

On Tue, Dec 21, 2021 at 12:09 PM Ben Rubinstein via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Christmas is a time of gifts indeed!
>
> Thanks to everyone at LiveCode for all your hard work.
>
> best wishes,
>
> Ben
>
> On 21/12/2021 14:44, panagiotis merakos via use-livecode wrote:
> > Dear list members,
> >
> > We are pleased to announce the release of LiveCode 9.6.6 RC-1.
> >
> >
> > Getting the Release
> > ===
> > You can find the release in your LiveCode account area or get it via the
> > automatic updater. To find the 9.6.6 RC-1 test release in your LiveCode
> > account, please scroll down to below the list of stable releases, to find
> > your available test releases.
> >
> > Release Contents
> > 
> > LiveCode 9.6.6 RC-1 comes with several changes, including fixes for lots
> of
> > the bugs you requested in the recent survey:
> >
> > New Features:
> > - iOS device safe area insets function
> > An iphoneSafeAreaInsets function has been added to enable getting the
> safe
> > area insets of the device the app is running on. These can be used to
> > adjust your app's user interface elements to avoid areas that are covered
> > by device furniture, e.g. the notch.
> >
> > - Android adaptive icons
> > It is now possible to configure your Android apps to use adaptive icons.
> > To use adaptive icons, generate them using the Image Asset Editor in
> > Android Studio and
> > then choose the resulting res folder in the android standalone settings
> > pane.
> >
> > - Android app query whitelist
> > Support has been added for specifying which other apps can be interacted
> > with via the intent and other (custom) URL schemes.
> > Since Android 11, by default, an app cannot interact with any others due
> to
> > changes to package visibility. You must now specify which apps you need
> > access to by adding their ids to the App ID Query Whitelist field in the
> > Android standalone settings.
> >
> >
> > Bug Fixes:
> > - Opening HyperCard stacks will no longer cause a crash
> > - Support for the system date and the system time has been added on
> Android
> > - A stack's rect will no longer become out of sync with its actual
> position
> > after being moved in the IDE on macOS
> > - A wider range of TrueType font files will now work on Android and Web
> > - Use of the term Tutorials have been replaced by the term Lessons
> > throughout the IDE
> > - When a runtime error occurs in a context where the script debugger
> cannot
> > run, the error dialog will be displayed rather
> > than failing silently
> > - Conversions between global and local co-ordinates are now correct on
> > multi-screen macOS systems.
> > - The welcome tutorial can now be started on first run via the Start
> > Interative Welcome button in the start center
> > - Starting a new tutorial will now close the previous tutorial's stack,
> if
> > present
> > - The performance of the script editor while typing has been improved
> > - Downloading large amounts of data using tsNet on Windows is now
> > substantially faster
> > - Invalid PDFs will no longer be generated when using the open printing
> to
> > PDF command on Windows using the 64-bit engine
> > - Script debugging will no longer fail to work intermittently when
> running
> > the IDE with pro features
> > - Scripts which run without locking the screen are no longer slower on
> > macOS Big Sur and later
> > - The drawing library now correctly handle gradients which are referred
> to
> > using an id containing - or _
> > - Key events will now work correctly after a modal dialog is shown from a
> > mouseUp handler in a grouped control
> > - The iphoneDeviceModel function now returns the correct model string
> when
> > run on an iOS/iPadOS simulator.
> > - Default buttons and progress bars will no longer cause unnecessary CPU
> > usage on macOS 10.10 (Yosemite) or later
> > - The byteOffset function will no longer cause incorrect results in some
> > cases nor cause a crash
> > - Scripts containing accented characters will no longer incorrectly
> report
> > being externally modified
> > - Using the print link command when printing to PDF on Windows no longer
> > causes a crash
> > - The copyright notices in the engine app bundle (macOS) and exe
> (Windows)
> > have been updated
> > - A significant memory leak in the browser widget on macOS has been
> > resolved
> > - POST data larger than 64kb is now parsed correctly by the Windows
> server
> > engine
> > - Audio-only players no longer consume excessive CPU when in Edit Mode on
> > macOS Big Sur
> > - WebGL content now di

Re: [ANN] Release 9.6.6 RC-1

2021-12-21 Thread Curry Kenworthy via use-livecode



Panos:

> including fixes for lots of
> the bugs you requested in the recent survey

Nice! A great day for LiveCode

Best wishes,

Curry Kenworthy

Custom Software Development
"Better Methods, Better Results"
Christian LiveCode Training and Consulting
http://livecodeconsulting.com/


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: [ANN] Release 9.6.6 RC-1

2021-12-21 Thread Alex Tweedly via use-livecode


On 21/12/2021 15:27, panagiotis m via use-livecode wrote:

Hello Mike,


When a runtime error occurs in a context where the script debugger

cannot run, the error dialog will be displayed rather than failing silently
Before LC 9.6.6 rc1, runtime errors in moveStack and resizeStack were
ignored, because for some reasons deep in the engine, if they were not
ignored, LC was freezing and eventually crashing. This behavior has now
changed, and these errors are caught in an error dialog window, rather
than failing silently.


Thank you, thank you, thank you.

This hits me all the time, when I mess up something in a resizeStack 
handler.


Of course, knowing that, I should test resizeStack handlers properly.  hmph.

Alex.


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: [ANN] Release 9.6.6 RC-1

2021-12-22 Thread Mark Talluto via use-livecode


> On Dec 21, 2021, at 6:44 AM, panagiotis merakos via use-livecode 
>  wrote:
> 
> Release Contents
> 
> LiveCode 9.6.6 RC-1 comes with several changes, including fixes for lots of
> the bugs you requested in the recent survey:

This is an incredible release. Big thanks to LiveCode! Happy Holidays.


Best regards,
Mark Talluto

appli.io 
livecloud.io 
nursenotes.net 
canelasoftware.com 



___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: [ANN] Release 9.6.6 RC-1

2021-12-22 Thread Martin Koob via use-livecode
It is nice to know that HyperCard stacks can still be opened.   I had opened a 
HyperCard stack of an application that I had created in LiveCode ~ 6.x and for 
the most part it worked,  A few fixes were needed and I was good to go.  That 
HyperCard stack was the basis for an LC application I am still updating.  There 
is still HyperTalk scripts from long ago hidden in various objects in my 
application.  I can usually tell by how I named my variables — no prefixes, 
that and using way too many unquoted literals.

Martin Koob




> On Dec 21, 2021, at 9:44 AM, panagiotis merakos via use-livecode 
>  wrote:
> 
> Bug Fixes:
> - Opening HyperCard stacks will no longer cause a crash

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: [ANN] Release 9.6.6 RC-1

2021-12-22 Thread J. Landman Gay via use-livecode

On 12/22/21 1:47 PM, Martin Koob via use-livecode wrote:

It is nice to know that HyperCard stacks can still be opened.


Yes, and what good timing. I just got the first HC conversion request in years. And my old copy 
of LC 6 won't run on my current Mac.


Another thing I'm ecstatic about is the built-in Android adaptive icons. Struggling with 
altered IDE files for the last year made me crazy and it had to be done for every new LC 
release. And I usually made mistakes and had to revise them multiple times.


This release is hugely appreciated, there's so much to love in it. Thank you, 
team!

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: [ANN] Release 9.6.6 RC-1

2021-12-22 Thread Tom Glod via use-livecode
Its so lovely to see a big list of fixes, thats how thats done.

Thank you Livecode team and all the best for the Christmas season to
everyone.

On Wed, Dec 22, 2021 at 3:55 PM J. Landman Gay via use-livecode <
use-livecode@lists.runrev.com> wrote:

> On 12/22/21 1:47 PM, Martin Koob via use-livecode wrote:
> > It is nice to know that HyperCard stacks can still be opened.
>
> Yes, and what good timing. I just got the first HC conversion request in
> years. And my old copy
> of LC 6 won't run on my current Mac.
>
> Another thing I'm ecstatic about is the built-in Android adaptive icons.
> Struggling with
> altered IDE files for the last year made me crazy and it had to be done
> for every new LC
> release. And I usually made mistakes and had to revise them multiple times.
>
> This release is hugely appreciated, there's so much to love in it. Thank
> you, team!
>
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software   | http://www.hyperactivesw.com
>
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>


-- 
Tom Glod
Founder & Developer
MakeShyft R.D.A (www.makeshyft.com)
Mobile:647.562.9411
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: [ANN] Release 9.6.6 RC-1

2021-12-26 Thread Bob Sneidar via use-livecode
This is brilliant, and likely fixes the creeping stack position in a 
multi-monitor environment. 

Sent from my iPhone

> On Dec 21, 2021, at 07:29, panagiotis m via use-livecode 
>  wrote:
> 
> Hello Mike,
> 
> When a runtime error occurs in a context where the script debugger
> cannot run, the error dialog will be displayed rather than failing silently
> Before LC 9.6.6 rc1, runtime errors in moveStack and resizeStack were
> ignored, because for some reasons deep in the engine, if they were not
> ignored, LC was freezing and eventually crashing. This behavior has now
> changed, and these errors are caught in an error dialog window, rather
> than failing silently.
> 
> Conversions between global and local co-ordinates are now correct
> on multi-screen macOS systems.
> In other words, LiveCode will now play nicely in a multi-monitor setup.
> Previously you had to make sure that the virtual tops of the 2 (or more)
> monitors were aligned, otherwise you were getting incorrect behavior in
> various cases. Now, you can arrange the monitors any way you want, and
> things will work as expected.
> 
> Cheers,
> Panos
> --
> 
> 
> 
>> On Tue, 21 Dec 2021 at 17:17, Mike Kerner via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>> Things that made me say "WHAT?"
>> - When a runtime error occurs in a context where the script debugger
>> cannot run, the error dialog will be displayed rather than failing silently
>>  WHAT? Who are you people?
>> - Conversions between global and local co-ordinates are now correct
>> on multi-screen macOS systems.
>>  WHAT? HAHAHAHA. OK, that's funny. You got me.
>> 
>> 
>> On Tue, Dec 21, 2021 at 9:45 AM panagiotis merakos via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>> Dear list members,
>>> 
>>> We are pleased to announce the release of LiveCode 9.6.6 RC-1.
>>> 
>>> 
>>> Getting the Release
>>> ===
>>> You can find the release in your LiveCode account area or get it via the
>>> automatic updater. To find the 9.6.6 RC-1 test release in your LiveCode
>>> account, please scroll down to below the list of stable releases, to find
>>> your available test releases.
>>> 
>>> Release Contents
>>> 
>>> LiveCode 9.6.6 RC-1 comes with several changes, including fixes for lots
>> of
>>> the bugs you requested in the recent survey:
>>> 
>>> New Features:
>>> - iOS device safe area insets function
>>> An iphoneSafeAreaInsets function has been added to enable getting the
>> safe
>>> area insets of the device the app is running on. These can be used to
>>> adjust your app's user interface elements to avoid areas that are covered
>>> by device furniture, e.g. the notch.
>>> 
>>> - Android adaptive icons
>>> It is now possible to configure your Android apps to use adaptive icons.
>>> To use adaptive icons, generate them using the Image Asset Editor in
>>> Android Studio and
>>> then choose the resulting res folder in the android standalone settings
>>> pane.
>>> 
>>> - Android app query whitelist
>>> Support has been added for specifying which other apps can be interacted
>>> with via the intent and other (custom) URL schemes.
>>> Since Android 11, by default, an app cannot interact with any others due
>> to
>>> changes to package visibility. You must now specify which apps you need
>>> access to by adding their ids to the App ID Query Whitelist field in the
>>> Android standalone settings.
>>> 
>>> 
>>> Bug Fixes:
>>> - Opening HyperCard stacks will no longer cause a crash
>>> - Support for the system date and the system time has been added on
>> Android
>>> - A stack's rect will no longer become out of sync with its actual
>> position
>>> after being moved in the IDE on macOS
>>> - A wider range of TrueType font files will now work on Android and Web
>>> - Use of the term Tutorials have been replaced by the term Lessons
>>> throughout the IDE
>>> - When a runtime error occurs in a context where the script debugger
>> cannot
>>> run, the error dialog will be displayed rather
>>> than failing silently
>>> - Conversions between global and local co-ordinates are now correct on
>>> multi-screen macOS systems.
>>> - The welcome tutorial can now be started on first run via the Start
>>> Interative Welcome button in the start center
>>> - Starting a new tutorial will now close the previous tutorial's stack,
>> if
>>> present
>>> - The performance of the script editor while typing has been improved
>>> - Downloading large amounts of data using tsNet on Windows is now
>>> substantially faster
>>> - Invalid PDFs will no longer be generated when using the open printing
>> to
>>> PDF command on Windows using the 64-bit engine
>>> - Script debugging will no longer fail to work intermittently when
>> running
>>> the IDE with pro features
>>> - Scripts which run without locking the screen are no longer slower on
>>> macOS Big Sur and later
>>> - The drawing library now correctly handle gradients which are referred
>> to
>>> using an id containin

Re: [ANN] Release 9.6.6 RC-1

2021-12-26 Thread Bob Sneidar via use-livecode
+1

Sent from my iPhone

> On Dec 22, 2021, at 12:55, J. Landman Gay via use-livecode 
>  wrote:
> 
> On 12/22/21 1:47 PM, Martin Koob via use-livecode wrote:
>> It is nice to know that HyperCard stacks can still be opened.
> 
> Yes, and what good timing. I just got the first HC conversion request in 
> years. And my old copy of LC 6 won't run on my current Mac.
> 
> Another thing I'm ecstatic about is the built-in Android adaptive icons. 
> Struggling with altered IDE files for the last year made me crazy and it had 
> to be done for every new LC release. And I usually made mistakes and had to 
> revise them multiple times.
> 
> This release is hugely appreciated, there's so much to love in it. Thank you, 
> team!
> 
> -- 
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software   | http://www.hyperactivesw.com
> 
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: [ANN] Release 9.6.6 RC-1

2021-12-26 Thread Bob Sneidar via use-livecode
+1

Sent from my iPhone

> On Dec 22, 2021, at 14:36, Tom Glod via use-livecode 
>  wrote:
> 
> Its so lovely to see a big list of fixes, thats how thats done.
> 
> Thank you Livecode team and all the best for the Christmas season to
> everyone.
> 
>> On Wed, Dec 22, 2021 at 3:55 PM J. Landman Gay via use-livecode <
>> use-livecode@lists.runrev.com> wrote:
>> 
>>> On 12/22/21 1:47 PM, Martin Koob via use-livecode wrote:
>>> It is nice to know that HyperCard stacks can still be opened.
>> 
>> Yes, and what good timing. I just got the first HC conversion request in
>> years. And my old copy
>> of LC 6 won't run on my current Mac.
>> 
>> Another thing I'm ecstatic about is the built-in Android adaptive icons.
>> Struggling with
>> altered IDE files for the last year made me crazy and it had to be done
>> for every new LC
>> release. And I usually made mistakes and had to revise them multiple times.
>> 
>> This release is hugely appreciated, there's so much to love in it. Thank
>> you, team!
>> 
>> --
>> Jacqueline Landman Gay | jac...@hyperactivesw.com
>> HyperActive Software   | http://www.hyperactivesw.com
>> 
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
> 
> 
> -- 
> Tom Glod
> Founder & Developer
> MakeShyft R.D.A (www.makeshyft.com)
> Mobile:647.562.9411
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode