Re: [ANN] Move controls in tRev Object Browser with the new ZOOM!

2010-02-12 Thread David Coker
On Fri, Feb 12, 2010 at 9:54 AM, Jerry Daniels jerry.dani...@me.com wrote:
 Fellow Rev developers,

 We just posted this video showing the new control manipulation in tRev's
 snapshot mode:

    http://reveditor.com/need-to-move-controls-in-card-snaps-zoom

 Here are the details:

 NEW

 Controls in Zoom:
 - zoomed cards now show a fully functional list of controls
 - control line items in list are draggable and names are editable
 - zoomed cards also have the scratch pad

 Move controls in Zoom:
 - controls in snaps can be dragged
 - controls in snaps can be moved with arrows
 - - plain arrow = 1 pixel
 - - shift arrow = on 10 pixel grid
 - - option arrow = align to next controls side

Hey Jerry, I can't say that I ever found any difficulties with
previous versions, but I just finished trying out the new zoom and
move control features and they are awesome!

It seems that I am always tweaking on control positioning, so I have
a tendency to spend more time in the Rev editor than in tRev... I
believe that will now change with these new additions.

Can't speak for anyone else, but I appreciate all the work you are
doing on tRev.
...it's just good stuff!

Best regards,
David C.
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Re: [ANN] Move controls in tRev Object Browser with the new ZOOM!

2010-02-12 Thread Jerry Daniels

David,

Have to say, that's great to hear. Sometimes virtual shops like ours  
almost operate in a vacuum.


Glad that you're liking the product and the new zoom feature!

Best,

Jerry Daniels

The latest Rev Editor Video:
http://reveditor.com/need-to-move-controls-in-card-snaps-zoom

On Feb 12, 2010, at 12:09 PM, David Coker wrote:

On Fri, Feb 12, 2010 at 9:54 AM, Jerry Daniels  
jerry.dani...@me.com wrote:

Fellow Rev developers,

We just posted this video showing the new control manipulation in  
tRev's

snapshot mode:

   http://reveditor.com/need-to-move-controls-in-card-snaps-zoom

Here are the details:

NEW

Controls in Zoom:
- zoomed cards now show a fully functional list of controls
- control line items in list are draggable and names are editable
- zoomed cards also have the scratch pad

Move controls in Zoom:
- controls in snaps can be dragged
- controls in snaps can be moved with arrows
- - plain arrow = 1 pixel
- - shift arrow = on 10 pixel grid
- - option arrow = align to next controls side


Hey Jerry, I can't say that I ever found any difficulties with
previous versions, but I just finished trying out the new zoom and
move control features and they are awesome!

It seems that I am always tweaking on control positioning, so I have
a tendency to spend more time in the Rev editor than in tRev... I
believe that will now change with these new additions.

Can't speak for anyone else, but I appreciate all the work you are
doing on tRev.
...it's just good stuff!

Best regards,
David C.
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Re: [ANN] Move controls in tRev Object Browser with the new ZOOM!

2010-02-12 Thread Andre.Bisseret

Bonjour,

Great update Jerry !

I particularly appreciate that the first tab is now always and only  
for the browser
That makes it very easy to go to and fro between the browser and the  
object's code tabs (don't know if between is necessary! ;-)))

Thank a lot

Good week-end to all

Best regards from Grenoble

André

Le 12 févr. 10 à 16:54, Jerry Daniels a écrit :


Fellow Rev developers,

We just posted this video showing the new control manipulation in  
tRev's snapshot mode:


   http://reveditor.com/need-to-move-controls-in-card-snaps-zoom

Here are the details:

NEW

Controls in Zoom:
- zoomed cards now show a fully functional list of controls
- control line items in list are draggable and names are editable
- zoomed cards also have the scratch pad

Move controls in Zoom:
- controls in snaps can be dragged
- controls in snaps can be moved with arrows
- - plain arrow = 1 pixel
- - shift arrow = on 10 pixel grid
- - option arrow = align to next controls side

Tabs:
- first tab is always and only for the browser
- New Tab menu item removed from File and Tab menus.

Enhanced:
- larger/smaller font size on view menu w shortcut
- White on Black (aka Chalkboard) now on view menu w shortcut

Optimized:
- drag-n-drop in lists is more responsive, faster
- auto-scrolling during drag-n-drop in lists is faster, less quirky
- scrolling in all list fields and code field faster
- code displays faster
- browser columns populate faster (raw number of lines)

Fixed:
- tRev icon in Rev now remembers its location from session to session
- control counter no longer counts the controls in dataGrids
- inflated control counts kept script line counts from appearing in  
controls column

- alignment of all fields and buttons now perfecto

Best,

Jerry Daniels

The latest Rev Editor Video:
http://reveditor.com/not-enough-detail-in-a-card-snap-zoom-it

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Re: [ANN] Move controls in tRev Object Browser with the new ZOOM!

2010-02-12 Thread Jerry Daniels

Andre,

That the second congratulations posted today. Glad you like the  
update! Very gratifying to hear.


You guys are making my weekend great and it's only Friday!

Jerry Daniels

The latest Rev Editor Video:
http://reveditor.com/need-to-move-controls-in-card-snaps-zoom

On Feb 12, 2010, at 1:22 PM, Andre.Bisseret wrote:


Bonjour,

Great update Jerry !

I particularly appreciate that the first tab is now always and only  
for the browser
That makes it very easy to go to and fro between the browser and the  
object's code tabs (don't know if between is necessary! ;-)))

Thank a lot

Good week-end to all

Best regards from Grenoble

André

Le 12 févr. 10 à 16:54, Jerry Daniels a écrit :


Fellow Rev developers,

We just posted this video showing the new control manipulation in  
tRev's snapshot mode:


  http://reveditor.com/need-to-move-controls-in-card-snaps-zoom

Here are the details:

NEW

Controls in Zoom:
- zoomed cards now show a fully functional list of controls
- control line items in list are draggable and names are editable
- zoomed cards also have the scratch pad

Move controls in Zoom:
- controls in snaps can be dragged
- controls in snaps can be moved with arrows
- - plain arrow = 1 pixel
- - shift arrow = on 10 pixel grid
- - option arrow = align to next controls side

Tabs:
- first tab is always and only for the browser
- New Tab menu item removed from File and Tab menus.

Enhanced:
- larger/smaller font size on view menu w shortcut
- White on Black (aka Chalkboard) now on view menu w shortcut

Optimized:
- drag-n-drop in lists is more responsive, faster
- auto-scrolling during drag-n-drop in lists is faster, less quirky
- scrolling in all list fields and code field faster
- code displays faster
- browser columns populate faster (raw number of lines)

Fixed:
- tRev icon in Rev now remembers its location from session to session
- control counter no longer counts the controls in dataGrids
- inflated control counts kept script line counts from appearing in  
controls column

- alignment of all fields and buttons now perfecto

Best,

Jerry Daniels

The latest Rev Editor Video:
http://reveditor.com/not-enough-detail-in-a-card-snap-zoom-it

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Re: [ANN] Move controls in tRev Object Browser with the new ZOOM!

2010-02-12 Thread Mark Swindell
I have to second David's comments.  TRev is coming together nicely, a piece at 
a time. The new fixed Browser tab is a welcome improvement over the previous 
Tab implementation.  It's hard for me to use the built-in Rev editor at this 
point, and I'm relying less and less on the Application Browser.

Mark

On Feb 12, 2010, at 10:09 AM, David Coker wrote:,

 On Fri, Feb 12, 2010 at 9:54 AM, Jerry Daniels jerry.dani...@me.com wrote:
 Fellow Rev developers,
 
 We just posted this video showing the new control manipulation in tRev's
 snapshot mode:
 
http://reveditor.com/need-to-move-controls-in-card-snaps-zoom
 
 Here are the details:
 
 NEW
 
 Controls in Zoom:
 - zoomed cards now show a fully functional list of controls
 - control line items in list are draggable and names are editable
 - zoomed cards also have the scratch pad
 
 Move controls in Zoom:
 - controls in snaps can be dragged
 - controls in snaps can be moved with arrows
 - - plain arrow = 1 pixel
 - - shift arrow = on 10 pixel grid
 - - option arrow = align to next controls side
 
 Hey Jerry, I can't say that I ever found any difficulties with
 previous versions, but I just finished trying out the new zoom and
 move control features and they are awesome!
 
 It seems that I am always tweaking on control positioning, so I have
 a tendency to spend more time in the Rev editor than in tRev... I
 believe that will now change with these new additions.
 
 Can't speak for anyone else, but I appreciate all the work you are
 doing on tRev.
 ...it's just good stuff!
 
 Best regards,
 David C.
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Re: [ANN] Move controls in tRev Object Browser with the new ZOOM!

2010-02-12 Thread Bob Sneidar
Yes I feel myself being inexorably drawn into the world of tRev. I think when 
the script editor from GLX2 is reintroduced, (I forget who is working on that) 
I will use tRev exclusively. tRev's editor is awesome in lots of ways, but 
there are still times I have to have a step debugger, so the combination of 
tRev and the ability to switch to another debugger on the fly is like the 
perfect world. 

Bob


On Feb 12, 2010, at 12:11 PM, Mark Swindell wrote:

 I have to second David's comments.  TRev is coming together nicely, a piece 
 at a time. The new fixed Browser tab is a welcome improvement over the 
 previous Tab implementation.  It's hard for me to use the built-in Rev 
 editor at this point, and I'm relying less and less on the Application 
 Browser.
 
 Mark

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Re: [ANN] Move controls in tRev Object Browser with the new ZOOM!

2010-02-12 Thread Jerry Daniels

Bob,

Glad you are grooving on tRev.

tRev has definitely changed the way I personally develop apps, mentor  
and work on projects for people. But the area where I've seen the most  
change in my own habits is in the debugging arena.


I used to debug in GLX2's and Rev's modal debugger a lot. I was quite  
dependent upon it. In fact, I think I was using it as part of my  
coding environment. My code got sloppier—I figured, Hey, I'll catch  
any problems in the debugger. Time spent coding was, well  
surprisingly lengthy. It would wear me out. I didn't realize it at the  
time, but in retrospect, that's what I think was happening.


I'd have to say that using tRev has changed my coding habits in general.

1. I spend much less time coding.
2. I spend about 80 to 90% less time debugging now as well.

Why is that?

I was somewhat mystified by this discovery, myself. Here's what I  
think has happened: my mind started working differently when I started  
using tRev. I really organize my code in the folders it provides in  
the handler lists, especially since I can drag and drop handlers  
wherever I like in the handler list's folders. I can actually find my  
handlers—even from older projects. The scratch pad containing links of  
frequently-worked handlers helps me find the handlers I'm working on,  
as do the links to handlers peppered through out my code, thanks to  
tRev.


The biggest thing I discovered about coding in RevTalk and xTalk is  
this: it's about the handlers.


How you get to them, how you organize them. The stats function in tRev  
even tells me my average handler size in a script. If the lines per  
handler is getting too big in a script, then I know I'm asking for  
rough sledding and wasting time. Coding in tRev is ALL about the  
handlers. When I realized this, I slapped my forehead and said: It's  
the handlers, stupid!


tRev has puts me in a better frame of mind: simple order.

That's how I'd describe it. tRev has really made it easier and  
encouraged me by its example (you could say). It's easier to follow my  
own simple coding standards (naming vars with good names, not using  
nested functions, indexing repeats with var names, not x, etc.). And  
the autocomplete feature really cut down on typos.


So, firstly, my need to debug is less, because my code was getting  
better. Then, when I did debug in tRev (we call it decoding), one  
glance at the decoder and errors seemed to jump out at me. Most of the  
time I don't even step through the breakpoints.


That said, our decoder (a modeless debugger that appears after a  
script has run with an historical record stored in a database of  
breakpoints) still has some features coming. We are working on better  
support for multi-dimensional arrays and fixing some display  
anomalies. We're also adding support for breakpoints in repeat loops  
that let you walk through the iterations of variable content in a loop— 
after the code has run, of course.


The biggest advantage of the debugger: its design/architecture keeps  
it completely out of Rev's way. It cannot really crash Rev or tRev.  
It's like a good doctor that does no harm.


People using tRev are challenged by the decoder because it is a  
completely different model. There is no debugger like it. But once you  
get to using it, and let it work on your head, you'll find some real  
rewards.


I am a very productive 61 year old coder and developer. You see here  
on this list just how often I update tRev with new features. I also do  
a significant amount of mentoring and project work for others. I also  
have a life with my family, community and friends outside of the  
technical world.


But since using tRev, I spend less time coding/developing and much  
more time enjoying it, blogging about it. tRev seems to give me a  
certain clarity of mind that GLX2, Galaxy, Constellation and Rev  
script editors did not.


Again, glad you're enjoying the product. It's encouraging to hear.

Best,

Jerry Daniels

The latest Rev Editor Video:
http://reveditor.com/need-to-move-controls-in-card-snaps-zoom

On Feb 12, 2010, at 5:15 PM, Bob Sneidar wrote:

Yes I feel myself being inexorably drawn into the world of tRev. I  
think when the script editor from GLX2 is reintroduced, (I forget  
who is working on that) I will use tRev exclusively. tRev's editor  
is awesome in lots of ways, but there are still times I have to have  
a step debugger, so the combination of tRev and the ability to  
switch to another debugger on the fly is like the perfect world.


Bob


On Feb 12, 2010, at 12:11 PM, Mark Swindell wrote:

I have to second David's comments.  TRev is coming together nicely,  
a piece at a time. The new fixed Browser tab is a welcome  
improvement over the previous Tab implementation.  It's hard for  
me to use the built-in Rev editor at this point, and I'm relying  
less and less on the Application Browser.


Mark


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Re: [ANN] Move controls in tRev Object Browser with the new ZOOM!

2010-02-12 Thread Jerry Daniels
I meant to say: The biggest advantage of the decoder (not debugger)  
in my previous post.


On Feb 12, 2010, at 6:26 PM, Jerry Daniels wrote:

The biggest advantage of the debugger: its design/architecture keeps  
it completely out of Rev's way. It cannot really crash Rev or tRev.  
It's like a good doctor that does no harm.


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