Re: [Warzone-dev] [Warzone 2100 Trac] #340: Sensors and Jammers

2009-03-30 Thread Warzone 2100 Trac
#340: Sensors and Jammers
---+
 Reporter:  Per|  Owner:  Per 
 Type:  enhancement| Status:  accepted
 Priority:  major  |  Milestone:  2.3 
Component:  Engine: other  |Version:  svn/trunk   
 Keywords:  ecm sensor |   Operating_system:  All/Non-Specific
Blockedby: |   Blocking:  
---+

Comment(by elio):

 The first patch is already commited in trunk
 http://developer.wz2100.net/changeset/6904

-- 
Ticket URL: http://developer.wz2100.net/ticket/340#comment:8
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Re: [Warzone-dev] [Warzone 2100 Trac] #293: Fix crashes in netlog code

2009-03-30 Thread Warzone 2100 Trac
#293: Fix crashes in netlog code
---+
Reporter:  Per |   Owner:   
Type:  defect  |  Status:  closed   
Priority:  major   |   Milestone:  2.2  
   Component:  Engine: Networking  | Version:  2.1  
  Resolution:  fixed   |Keywords:  netlog networking
Operating_system:  Microsoft Windows   |   Blockedby:   
Blocking:  |  
---+

Comment(by gateway):

 (In [6929]) Fix ticket #293: Crashes in netlog code.

 From: Per Inge Mathisen p...@gna.org

-- 
Ticket URL: http://developer.wz2100.net/ticket/293#comment:2
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Re: [Warzone-dev] [Warzone 2100 Trac] #293: Fix crashes in netlog code

2009-03-30 Thread Warzone 2100 Trac
#293: Fix crashes in netlog code
---+
Reporter:  Per |   Owner:   
Type:  defect  |  Status:  closed   
Priority:  major   |   Milestone:  2.2  
   Component:  Engine: Networking  | Version:  2.1  
  Resolution:  fixed   |Keywords:  netlog networking
Operating_system:  Microsoft Windows   |   Blockedby:   
Blocking:  |  
---+
Description changed by Giel:

Old description:

 These fix symptoms, not underlying issues, but this code is so useless, I
 do not really want to fix any underlying issues, I want to remove it
 entirely eventually.

 Excerpts from crash report:

 #
 #
 0053431F  D:\Spiele\Warzone 2100\warzone2100.exe:0053431F  NETrecv
 netplay.c:974
 #
 0049F06A  D:\Spiele\Warzone 2100\warzone2100.exe:0049F06A
 frontendMultiMessages  multiint.c:2126
 #
 004A0610  D:\Spiele\Warzone 2100\warzone2100.exe:004A0610
 runMultiOptions  multiint.c:2264
 #
 005083A5  D:\Spiele\Warzone 2100\warzone2100.exe:005083A5  titleLoop
 wrappers.c:135
 #
 00482F3E  D:\Spiele\Warzone 2100\warzone2100.exe:00482F3E  mainLoop
 main.c:685
 #
 00483F25  D:\Spiele\Warzone 2100\warzone2100.exe:00483F25  SDL_main
 main.c:978

 and

 #
 #
 005AB9C3  D:\Spiele\Warzone 2100\warzone2100.exe:005AB9C3
 toplevelexceptionfil...@4  exchndl.c:149
 #
 00535B5A  D:\Spiele\Warzone 2100\warzone2100.exe:00535B5A  NETlogEntry
 netlog.c:192
 #
 004E09B6  D:\Spiele\Warzone 2100\warzone2100.exe:004E09B6
 scrPursueResearch  scriptfuncs.c:10674
 #
 0052CC4A  D:\Spiele\Warzone 2100\warzone2100.exe:0052CC4A
 interpRunScript  interp.c:768
 #
 005185FC  D:\Spiele\Warzone 2100\warzone2100.exe:005185FC
 eventProcessTriggers  event.c:1123
 #
 004821D5  D:\Spiele\Warzone 2100\warzone2100.exe:004821D5  gameLoop
 loop.c:184
 #
 00482F85  D:\Spiele\Warzone 2100\warzone2100.exe:00482F85  mainLoop
 main.c:649
 #
 00483F25  D:\Spiele\Warzone 2100\warzone2100.exe:00483F25  SDL_main
 main.c:978

New description:

 These fix symptoms, not underlying issues, but this code is so useless, I
 do not really want to fix any underlying issues, I want to remove it
 entirely eventually.

 Excerpts from crash report:

 {{{
 #
 #
 0053431F  D:\Spiele\Warzone 2100\warzone2100.exe:0053431F  NETrecv
 netplay.c:974
 #
 0049F06A  D:\Spiele\Warzone 2100\warzone2100.exe:0049F06A
 frontendMultiMessages  multiint.c:2126
 #
 004A0610  D:\Spiele\Warzone 2100\warzone2100.exe:004A0610  runMultiOptions
 multiint.c:2264
 #
 005083A5  D:\Spiele\Warzone 2100\warzone2100.exe:005083A5  titleLoop
 wrappers.c:135
 #
 00482F3E  D:\Spiele\Warzone 2100\warzone2100.exe:00482F3E  mainLoop
 main.c:685
 #
 00483F25  D:\Spiele\Warzone 2100\warzone2100.exe:00483F25  SDL_main
 main.c:978
 }}}

 and

 {{{
 #
 #
 005AB9C3  D:\Spiele\Warzone 2100\warzone2100.exe:005AB9C3
 toplevelexceptionfil...@4  exchndl.c:149
 #
 00535B5A  D:\Spiele\Warzone 2100\warzone2100.exe:00535B5A  NETlogEntry
 netlog.c:192
 #
 004E09B6  D:\Spiele\Warzone 2100\warzone2100.exe:004E09B6
 scrPursueResearch  scriptfuncs.c:10674
 #
 0052CC4A  D:\Spiele\Warzone 2100\warzone2100.exe:0052CC4A  interpRunScript
 interp.c:768
 #
 005185FC  D:\Spiele\Warzone 2100\warzone2100.exe:005185FC
 eventProcessTriggers  event.c:1123
 #
 004821D5  D:\Spiele\Warzone 2100\warzone2100.exe:004821D5  gameLoop
 loop.c:184
 #
 00482F85  D:\Spiele\Warzone 2100\warzone2100.exe:00482F85  mainLoop
 main.c:649
 #
 00483F25  D:\Spiele\Warzone 2100\warzone2100.exe:00483F25  SDL_main
 main.c:978
 }}}

--

-- 
Ticket URL: http://developer.wz2100.net/ticket/293#comment:3
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Re: [Warzone-dev] [Warzone-commits] r6929 - /trunk/lib/netplay/netlog.c

2009-03-30 Thread Per Inge Mathisen
On Mon, Mar 30, 2009 at 4:14 PM, Git SVN Gateway
g.c.k...@student.tudelft.nl wrote:
 Fix ticket #293: Crashes in netlog code.

Did you find the same fix hidden in my 2.2 branch, too? ;-)

  - Per

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Re: [Warzone-dev] [Warzone-commits] r6929 - /trunk/lib/netplay/netlog.c

2009-03-30 Thread Gerard Krol
Per Inge Mathisen wrote:
 On Mon, Mar 30, 2009 at 4:14 PM, Git SVN Gateway
 g.c.k...@student.tudelft.nl wrote:
   
 Fix ticket #293: Crashes in netlog code.
 

 Did you find the same fix hidden in my 2.2 branch, too? ;-)

   
I didn't, thanks for reminding me. I guess I'll have to set up a script 
that will scan for changes...

- Gerard

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