Re: SOC 2009: Application Test Suite
Austin English wrote: I was more interested in a quick proof of concept. The flexibility of autohotkey allows for lots of different methods for doing such things, and a method that involves the majority of code being run under AHK itself (and therefore on wine AND windows) is very possible with careful planning, which is part of what makes this proposal so interesting. Hi Austin, IMO it would be nice to make clear line between *installation* testing and *functional* testing. The first would answer the AppDB question if the program is installable (and uninstallable). The second could try to cover some basic aspects of program functionality, say - Firefox is able to view http://winehq.org or so. AutoHotkey even supports screenshots matching. See *-repository/*/resources for some library of existing primitive AutoHotkey install/uninstall scripts. There are some game demos too. http://winebot.sandbox.cz/tracker/browser/repositories For example Wizardry 8 demo download is available here and should work: http://wood.sandbox.cz/wizardry8-demo/wizardry8demo.exe Heroes of Might and Magic III demo installs and runs well, too (beware of troubles with PulseAudio). From top of my head, Widelands and FreeCiv would be another nice candidates for free downloadable games with easy automation. Hope it helps. Hark
Re: wine web pages update
Apostolos Syropoulos wrote: Hello, I believe you the person responsible for the Wine web pages. If this is not true, please disregard the rest of this message and accept my apologies for this uninvited intrusion. Previous versions of the wine web pages includes information about Solaris/OpenSolaris binaries and info about these systems. Now there is no mention about Solaris/OpenSolaris! For example, the first page says "Run Windows Applications on Linux, BSD and MacOS". OK Solaris is a commercial product but so is MacOS! Since I do release binary packages of wine for both Solaris and OpenSolaris at http://ww.sunfreepacks.com could you include this info in the download section. Also, could you please say something like "Run Windows Application on most Unix and Unix-like systems". This shows impartiality and is far more friendly. Thanks in advance for your cooperation. Apostolos Syropoulos Hi Apostolos, I can see no Wine packages on the link mentioned above. Maintainers of Wine webpages could be reached on wine-de...@winehq.org. Including wine-devel on list. BTW. There are IPS packages of 1.0.1 for OpenSolaris available (1). Recent Wine compiles well under OpenSolaris too (1.1.17). Cheers Hark 1) 2) http://pkg.opensolaris.org/contrib/en/index.shtml
Re: Wine download page usability problem
Hi Dan, Firefox 3.1b2 on OpenSolaris 2008.11 returns: 'unknown distribution of an unknown OS'. Cheers Hark Dan Kegel wrote: > On Fri, Feb 20, 2009 at 9:55 AM, Jeremy White wrote: >> I can see that it consumes vertical white space, and I >> can get over myself. I remove my objection :-/. > > Thanks! > > Next idea: why don't we detect the user's distro via javascript, and > put a targeted link to the 'right' package above the table? > > Please try http://kegel.com/wine/distro.html > and let me know if it detects your distro properly, > I'll fix it up as needed. > > I'm kind of excited about this technique for cleaning up install flows... > - Dan > >
Re: Simple but awesome demos of Wine?
Hiya, I've forgotten to add that .ahk script was designed to run with Wine Virtual Desktop Emulation enabled, not in full screen. Cheers Hark Vít Hrachový wrote: > Hi Dan > from top of my head - > > Heroes of Might and Magic III > Wizardry 8 > Lord of the Rings: Battle for Middle-Earth 2 > > all have free demo downloads and don't require net. > > I already had Heroes 3 Demo autohotkey script prepared for my > presentation about Windows GUI automation inside Unixes. > > Feel free to use it if it fits your needs, it's attached in mail. > > Cheers > Hark
Re: Simple but awesome demos of Wine?
Hi Dan from top of my head - Heroes of Might and Magic III Wizardry 8 Lord of the Rings: Battle for Middle-Earth 2 all have free demo downloads and don't require net. I already had Heroes 3 Demo autohotkey script prepared for my presentation about Windows GUI automation inside Unixes. Feel free to use it if it fits your needs, it's attached in mail. Cheers Hark SetWorkingDir, C:\Program Files\3DO\Heroes III Demo Run h3demo.exe Click 1,1 Click 1,1 ; Wait till intro movies start Sleep 1 ; Skip two intro movies via click. no coords needed Click 2,2 Click 2,2 Sleep 1000 ; New Game - stable coords MouseMove 640,50 Sleep 1000 Click 640,50 Sleep 1000 ; Confirm New Game first message, stable coords MouseMove 400,410 Sleep 1000 Click 400,410 Sleep 1000 ; Ride with horse near the chest, movement coords start to vary MouseMove 400,320 Click 400,320 Sleep 1000 Click 400,320 Sleep 1000 ; Get chest, movement coords vary MouseMove 280,250 Click 280,250 Sleep 1000 Click 280,250 Sleep 1000 ; Select Money over Experience, stable coords MouseMove 330,350 Sleep 1000 Click 330,350 Sleep 1000 ; Confirm, stable coords MouseMove 390,470 Sleep 1000 Click 390,470 Sleep 1000 ; Return to castle, coords relative to current location MouseMove 200,200 Sleep 1000 Click 200,200 Sleep 1000 Click 200,200 Sleep 1000 ; Select building, stable coords MouseMove 150,250 Sleep 1000 Click 150,250 Sleep 1000 ; Build town hall, stable coords MouseMove 100,100 Sleep 1000 Click 100,100 Sleep 1000 ; Confirm Build town hall, stable coords MouseMove 250,510 Sleep 1000 Click 250,510 Sleep 1000 ; Exit building, stable coords. Not needed in case of confirm dialog like above. ;MouseMove 780,570 ;Sleep 1000 ;Click 780,570 ;Sleep 1000 ; Exit castle, stable coords MouseMove 780,560 Sleep 1000 Click 780,560 Sleep 1000 ; Game Options, stable coords MouseMove 720,320 Sleep 1000 Click, 720,320 Sleep 1000 ; Exit to desktop, stable coords MouseMove 450,480 Sleep 1000 Click 450,480 Sleep 1000 ; Confirm Quit, stable coords MouseMove 350,350 Sleep 1000 Click 350,350 Sleep 1000 ; Confirm exit advertisement, no coords needed Sleep 1000 Click 1,1 Exit ; Unused resources ; Load from Main menu ;MouseMove 640,150 ; Quit from Main menu MouseMove 640,450 Click 640,450 Sleep 1000
Re: How long does it take you to compile wine?
Hi Dan, it's 31 minutes on AMD Athlon(tm) 64 Processor 3700+, 2GB RAM. Cheers Vit Dan Kegel wrote: > Way back five years ago, we all compared notes on how > long it took to build Wine on our systems. > http://www.winehq.org/site/?issue=149#Compile%20Time%20Comparisons%20/%20Tips > > Today I measured it on a new computer (with a spiffy > new Intel dual core e7200 processor with 2GB of RAM, > http://kegel.com/new-computer-2008.html ). > > Result: ... it takes me a bit longer today on this machine (11 minutes) > to build as it did then on a dual cpu hot rod (8 minutes). > I guess Moore's Law isn't quite keeping up with Wine's code growth :-) > >
Re: wine virus story
> I like that idea. are there any linux tools to watch files for changes? > Or maybe have linux watch the wine processes for their file changing > activities. I've used tripwire for a long time. fschange looks promising, builds upon inotify, but I've never used it yet: http://stefan.buettcher.org/cs/fschange/index.html Cheers Vit
Re: WineHQ should discourage the use of cracks
Dan Kegel wrote: > On Tue, Mar 4, 2008 at 7:31 AM, Vincent Povirk > <[EMAIL PROTECTED]> wrote: >> Something like this might actually make more sense: >> >> Garbage: No functionality, impossible to set up >> Bronze: Somewhat functional, may require hacks >> Silver: Mostly functional, requires hacks >> Gold: Mostly functional, does not require hacks >> Platinum: Fully functional, does not require hacks >> >> This would give a fair amount of information about both the level of >> functionality and the difficulty, and it would mean anything that >> requires hacks cannot be rated Gold. > > That's a step in the right direction. As long as we don't explicitly > mention cracks, I'm ok with that. > - Dan +1 Vit