Re: [PATCH 3/5] wined3d: state-user_stream is always FALSE in device_stream_info_from_declaration().

2013-01-06 Thread Henri Verbeet
On 5 January 2013 11:51, Stefan Dösinger stefandoesin...@gmail.com wrote:
 I have some patches in my tree that remove draw_primitive_strided and 
 user_stream entirely but didn't get around to sending them yet due to reasons 
 unrelated to the patches. I think I should have time to rebase and send them 
 on monday.

Well, I've already written the patches to get rid of user_stream, and
the remaining 2 for that are trivial anyway. You should probably just
spend the time on the tests for bug 32485, and the considerable list
of D3D regressions in general, instead of all kinds of other things.




Re: [PATCH 3/5] wined3d: state-user_stream is always FALSE in device_stream_info_from_declaration().

2013-01-05 Thread Stefan Dösinger

Am 04.01.2013 um 12:02 schrieb Henri Verbeet hverb...@codeweavers.com:

 Since user pointer draws were removed, state-user_stream will only ever be
 set for strided draws, and device_stream_info_from_declaration() is never
 called for those.
I have some patches in my tree that remove draw_primitive_strided and 
user_stream entirely but didn't get around to sending them yet due to reasons 
unrelated to the patches. I think I should have time to rebase and send them on 
monday.