Am 05.06.21 um 01:10 schrieb Philip Yang:
prange->offset is for VRAM range mm_nodes, if multiple ranges share same
mm_nodes, migrate range back to VRAM will reuse the VRAM at offset of
the same mm_nodes. For system memory pages_addr array, the offset is
always 0, otherwise, update GPU mapping wil
Am 2021-06-04 um 7:10 p.m. schrieb Philip Yang:
> prange->offset is for VRAM range mm_nodes, if multiple ranges share same
> mm_nodes, migrate range back to VRAM will reuse the VRAM at offset of
> the same mm_nodes. For system memory pages_addr array, the offset is
> always 0, otherwise, update GPU
prange->offset is for VRAM range mm_nodes, if multiple ranges share same
mm_nodes, migrate range back to VRAM will reuse the VRAM at offset of
the same mm_nodes. For system memory pages_addr array, the offset is
always 0, otherwise, update GPU mapping will use incorrect system memory
page, and caus