[android-developers] Re: Trying to get my head around multi screen densities. With more info

2011-01-08 Thread Damien Cooke
Thanks all for your responses. It appears there was a knowledge gap in my understanding. I have it all sorted now. I really appreciate your assistance. Damien On 06/01/2011 9:53 PM, "Damien Cooke" wrote: > > I have the following: > > android:smallScreens="false" > android:normalScreens="false

Re: [android-developers] Re: Trying to get my head around multi screen densities. With more info

2011-01-07 Thread Dianne Hackborn
On Fri, Jan 7, 2011 at 10:32 AM, niko20 wrote: > Hi, setting anyDensity to "True" tells android that YOU will be > handling all density specifics, including supplying density specific > graphics. In other words, it won't scale anything. > Not really. The framework does a lot of things for you w

[android-developers] Re: Trying to get my head around multi screen densities. With more info

2011-01-07 Thread Tabman
Not exactly the answer to your question but eventually I think you will find this helpful to test that you got what you are intending from your application: http://2cupsoftech.wordpress.com/2011/01/01/checking-your-app-against-android-market-technical-filters/ On Jan 6, 1:22 pm, Damien Cooke wro

[android-developers] Re: Trying to get my head around multi screen densities. With more info

2011-01-07 Thread niko20
Hi, setting anyDensity to "True" tells android that YOU will be handling all density specifics, including supplying density specific graphics. In other words, it won't scale anything. For the Galaxy tablet you can use size-specific drawable folders instead of using density specific folders and it