Re: Star Traders RPG For Android
hi, I need another help.I get a mission from steal song clan, and the mission is to destroy the ship in the clan javot deep space.I move to it but I dont find the target.What to do?URL: http://forum.audiogames.net/viewtopic.php?pid=166293#p166293
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Re: Star Traders RPG For Android
thanks.Anyway, how to refill the guns and torpedos?URL: http://forum.audiogames.net/viewtopic.php?pid=166494#p166494
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Re: DeathMatch 2: The revenge public beta 1 is here!
hi, I have an installation problem.it says that the folder name cannot include :>*<"|.what should I do?URL: http://forum.audiogames.net/viewtopic.php?pid=168011#p168011
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Re: DeathMatch 2: The revenge public beta 1 is here!
hi, I got to the second mission.I open the door at 10.29, climb the ladder, pick up the plasma gun at 0.100 and kill the enemy.then I got an instruction to go to the hyper drive at 10.34.I go to that coordinate but nothing happen when I press
Re: DeathMatch 2: The revenge public beta 1 is here!
yes, I kill the enemy after picking the plasma gun.I hear that instruction but when I go to 10.34, it nothing happens.URL: http://forum.audiogames.net/viewtopic.php?pid=168247#p168247
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Re: DeathMatch 2: The revenge public beta 1 is here!
yes, I kill the enemy after picking the plasma gun.I hear that instruction but when I go to 10.34, it nothing happens.URL: http://forum.audiogames.net/viewtopic.php?pid=168249#p168249
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Re: DeathMatch 2: The revenge public beta 1 is here!
I try climbing down but it still no instruction.URL: http://forum.audiogames.net/viewtopic.php?pid=168264#p168264
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Re: DeathMatch 2: The revenge public beta 1 is here!
hi, now I am at the 3rd level of the game.After I open the colony at 0.40, pick up the item, and I don't know what to do.What to do after openning the colony and pick up the item?URL: http://forum.audiogames.net/viewtopic.php?pid=168369#p16836
Re: DeathMatch 2: The revenge public beta 1 is here!
thanks kile.I'll try it.URL: http://forum.audiogames.net/viewtopic.php?pid=168409#p168409
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Re: snow race beta released!
hi, how to advance to the next rank? And can you improve the rider's profile option?URL: http://forum.audiogames.net/viewtopic.php?pid=171135#p171135
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Re: snow race beta released!
how to access the track menu?URL: http://forum.audiogames.net/viewtopic.php?pid=171269#p171269
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Re: Grail to the Thief: An Interactive Audio Adventure
hi, this game is so cool, and I've completed the prototype.I wish that I can donate to.and I hope your project will reach the funding goal.URL: http://forum.audiogames.net/viewtopic.php?pid=171354#p171354
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Re: DeathMatch 2: The revenge public beta 1 is here!
repairing the failing door is at the 3rd mission, after openning the colony.URL: http://forum.audiogames.net/viewtopic.php?pid=171355#p171355
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Re: DeathMatch 2: The revenge public beta 1 is here!
will you add more levels?URL: http://forum.audiogames.net/viewtopic.php?pid=171399#p171399
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Re: Basketball
the link works for me.I hear it and I love it.URL: http://forum.audiogames.net/viewtopic.php?pid=171693#p171693
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Re: rithm thing released by DARK studios!
hay, the link doesn't working for me also.URL: http://forum.audiogames.net/viewtopic.php?pid=171830#p171830
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Re: rithm thing released by DARK studios!
so this one is a drumming game?URL: http://forum.audiogames.net/viewtopic.php?pid=171875#p171875
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Re: Grail to the Thief: An Interactive Audio Adventure
I hope that the game will reach the funding goal.and will you continue to add more levels in the prototype?URL: http://forum.audiogames.net/viewtopic.php?pid=172029#p172029
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Re: Grail to the Thief: An Interactive Audio Adventure
hi, when I donate, it says that amazon was unable to process the information.what's wrong? I entered a valid card number, but that message comes up.URL: http://forum.audiogames.net/viewtopic.php?pid=172206#p172206
__
Re: Grail to the Thief: An Interactive Audio Adventure
actually, i will fund you 5000 dollars, so it will reach the goal.URL: http://forum.audiogames.net/viewtopic.php?pid=172270#p172270
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Re: Grail to the Thief: An Interactive Audio Adventure
hi, unfortunately, my country doesn't accept credit card, so when I donate it says that can't be processed. I think it blocks the paymentURL: http://forum.audiogames.net/viewtopic.php?pid=172303#p172303
_
Re: rithm thing released by DARK studios!
what is the new feature in the 1.0 final?URL: http://forum.audiogames.net/viewtopic.php?pid=172350#p172350
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Re: Grail to the Thief: An Interactive Audio Adventure
hi SLJ, I use a mastercard to donate.URL: http://forum.audiogames.net/viewtopic.php?pid=172497#p172497
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Re: Grail to the Thief: An Interactive Audio Adventure
sorry for double posting but the project is now at $3819, and it is only 15 days left until the campaign is ended.URL: http://forum.audiogames.net/viewtopic.php?pid=172499#p172499
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Re: Grail to the Thief: An Interactive Audio Adventure
$4000 is about rp4000.URL: http://forum.audiogames.net/viewtopic.php?pid=172543#p172543
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Re: Grail to the Thief: An Interactive Audio Adventure
yes, I will test a smaller pledge.URL: http://forum.audiogames.net/viewtopic.php?pid=172604#p172604
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Re: Grail to the Thief: An Interactive Audio Adventure
hi all!a good news!finally, I have backed this project for $35!kickstarter say that now I am the oficial backer!I am so happy for that!URL: http://forum.audiogames.net/viewtopic.php?pid=172605#p172605
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Re: Grail to the Thief: An Interactive Audio Adventure
you're welcome.I hope I will get the fisical coppy in the end of the campaign!URL: http://forum.audiogames.net/viewtopic.php?pid=172619#p172619
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Re: Grail to the Thief: An Interactive Audio Adventure
actually, I want to do that, but unfortunately I can't do it anymore, because there is no back this project link again.URL: http://forum.audiogames.net/viewtopic.php?pid=172716#p172716
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Re: Grail to the Thief: An Interactive Audio Adventure
thanks foralltoplay.I'll let you know when I still have problems.URL: http://forum.audiogames.net/viewtopic.php?pid=172728#p172728
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Re: rithm thing released by DARK studios!
so, how to unlock stuff?URL: http://forum.audiogames.net/viewtopic.php?pid=172729#p172729
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Re: Grail to the Thief: An Interactive Audio Adventure
hi foralltoplay, I need help again.After I click the manage my pledge, then change the ammount and the reward, but when I click continue to next step, why it doesn't work?URL: http://forum.audiogames.net/viewtopic.php?pid=172821#p172821
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Re: Grail to the Thief: An Interactive Audio Adventure
hi foralltoplay, I need help again.After I click the manage my pledge, then change the ammount and the reward, but when I click continue to next step, why it doesn't work?URL: http://forum.audiogames.net/viewtopic.php?pid=172822#p172822
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Re: New MOO Between Danny, Kyle and I
will this mud have a soundpack also?URL: http://forum.audiogames.net/viewtopic.php?pid=173364#p173364
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Re: New MOO Between Danny, Kyle and I
oh that's nice.will the soundpacks works on mushz, monkey term, or vip mud?URL: http://forum.audiogames.net/viewtopic.php?pid=173385#p173385
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Re: Grail to the Thief: An Interactive Audio Adventure
hi foralltoplay.I am glad that this project was hit the funding goal.Will I get the reward at the end of the campaign?And will you change the option to menus instead of pressing the number keys on the keyboard?URL: http://forum.audiogames.ne
Re: Grail to the Thief: An Interactive Audio Adventure
yeah foralltoplay, slj is right, I mean change the choises to menus, which can be navigated by the arrow keys, just like chillingham, time adventures or the inquisitor.And also will you add puzzles to solve, enemies to be killed, minigames e
Re: Grail to the Thief: An Interactive Audio Adventure
oh that's great.I hope that the game will be long, just like mainstream games.URL: http://forum.audiogames.net/viewtopic.php?pid=173687#p173687
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Re: Grail to the Thief: An Interactive Audio Adventure
I've heard a few posts back that the game should take about 45 minutes to complete.But I think he will make it longer.URL: http://forum.audiogames.net/viewtopic.php?pid=173744#p173744
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Re: Grail to the Thief: An Interactive Audio Adventure
how many chapters will the final game have?URL: http://forum.audiogames.net/viewtopic.php?pid=173871#p173871
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htt
Re: Death Match
what new system are yu working on?and can you add more weapons?URL: http://forum.audiogames.net/viewtopic.php?pid=150353#p150353
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Re: Death Match
will the game still in 2d or 3d?And the cutscenes will be in a text format or an audio format?URL: http://forum.audiogames.net/viewtopic.php?pid=150457#p150457
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Re: bokurano daiboukenn 3
hi, I am downloading the game.what is the new features in this new version?URL: http://forum.audiogames.net/viewtopic.php?pid=151415#p151415
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Re: bokurano daiboukenn 3
hi, can anyone help me with stage 1 level 3?I go to the second door, and turn on the computer, but there are only a spark.and wen I go to the first door, I break the glass and the slime comes out!URL: http://forum.audiogames.net/viewtopic.php?pid=151618#p151618
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Re: Death Match
I've heard the recording also, and I can say that the storyline is similar to deadspace.keep up your very perfect work danni for making this game!URL: http://forum.audiogames.net/viewtopic.php?pid=151621#p151621
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Re: bokurano daiboukenn 3
can anyone help with 1-3?URL: http://forum.audiogames.net/viewtopic.php?pid=151631#p151631
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Re: Death Match
anyway, how to buy dead space?URL: http://forum.audiogames.net/viewtopic.php?pid=151632#p151632
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Re: Death Match
hi danny, I need help with the single player mode.After I pull down the second lever, there is an enemy but I can't walk.What I am doing wrong?And in the tutorial mode, I got to the part when I must shoot the enemy but when I press control to fire the gun, why it nothing happens?
Re: Death Match
thanks danny.And what is the car thing that need to repaired with the 7 databoard?URL: http://forum.audiogames.net/viewtopic.php?pid=152541#p152541
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Re: Death Match
[[wow]]!So you made the updater for the game, ethin?Why you don't just add the check for updates on the menu?URL: http://forum.audiogames.net/viewtopic.php?pid=152644#p152644
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Re: Death Match
hi danny,How to insert those 7 databoards?I heard the instruction that there is 2 system.After you insert the 7 databoards, michael will insert another 7 data board to another system and we can get the turbocar station operational.But if I press enter on cooedinate 10:120, why it
Re: Death Match
hi danny, how to unlock the rail gun?URL: http://forum.audiogames.net/viewtopic.php?pid=153156#p153156
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Re: Death Match
and why when I want to host a co-op game, why it desn't starting up?URL: http://forum.audiogames.net/viewtopic.php?pid=153208#p153208
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Re: Death Match
will after mission 3 will it be an ending scene?URL: http://forum.audiogames.net/viewtopic.php?pid=153916#p153916
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Re: Death Match
hi, why when I start an mp mode, why there are no port sellection when I want to host a coop?URL: http://forum.audiogames.net/viewtopic.php?pid=155308#p155308
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Re: Death Match
hiWhere is the turbocar in mission 3? I got to a part where I must enter the ship and go to the turbocar to deactivate something, I dont't know what it is.URL: http://forum.audiogames.net/viewtopic.php?pid=157384#p157384
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Re: Grail to the Thief: An Interactive Audio Adventure
hi foralltoplay.you said when the reward is ready, you'll send an email requesting a survay (mailing address, size of t-shirt etc), so what will I do after I completed the survay?and what is the physical coppy of grail to the thief? is it a
Re: Grail to the Thief: An Interactive Audio Adventure
how about the brauller mini-game, where you are in a saloon, and you have to fight with someone, that is, when he launches his fist, on the left, you have to block left and punch him on the right.or how about the tennis mini-game?URL: http:/
Re: Grail to the Thief: An Interactive Audio Adventure
how about monopoly?URL: http://forum.audiogames.net/viewtopic.php?pid=173944#p173944
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Re: Grail to the Thief: An Interactive Audio Adventure
unfortunately I don't have a cd/dvd driver on my laptop, so I prefer the digital DRM coppy.URL: http://forum.audiogames.net/viewtopic.php?pid=173975#p173975
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Re: Grail to the Thief: An Interactive Audio Adventure
hi foralltoplay, congratulation that you have reached $1.so will you make the game for android too?URL: http://forum.audiogames.net/viewtopic.php?pid=173980#p173980
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Re: Grail to the Thief: An Interactive Audio Adventure
can you include talkback support in the android version?will it be a reward for the mobile versions?URL: http://forum.audiogames.net/viewtopic.php?pid=173989#p173989
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Re: Grail to the Thief: An Interactive Audio Adventure
hi again foralltoplay.I have some strange thing.yesterday my name appear in the backers list but now why I don't see my name in the backers list again?URL: http://forum.audiogames.net/viewtopic.php?pid=174004#p174004
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Re: Grail to the Thief: An Interactive Audio Adventure
I've tried navigating by heading but I don't see it.Anyway, the campaign was ended, so can I still see the backers list?And will you add music to the final game?URL: http://forum.audiogames.net/viewtopic.php?pid=174052#p174052
_
Re: Grail to the Thief: An Interactive Audio Adventure
I also look forward to the release of the game, including mobile version.Also will you add main menu and dificulty levels?URL: http://forum.audiogames.net/viewtopic.php?pid=174106#p174106
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Re: Grail to the Thief: An Interactive Audio Adventure
hi, what is the bumper stiker? and is the script a sourcecode?and how will you send the voice message?URL: http://forum.audiogames.net/viewtopic.php?pid=174147#p174147
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Re: Grail to the Thief: An Interactive Audio Adventure
what is the color poster?And will it be a different endings?URL: http://forum.audiogames.net/viewtopic.php?pid=174322#p174322
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Re: Grail to the Thief: An Interactive Audio Adventure
hi slj, what is the contracted braille?I don't find it in my country.URL: http://forum.audiogames.net/viewtopic.php?pid=174379#p174379
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Re: rithm thing released by DARK studios!
so where is the link to the latest version?or are you still rewriting it?URL: http://forum.audiogames.net/viewtopic.php?pid=174552#p174552
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Re: Death Match
is the death match 2d is the same as dm1? I can't wait to play this awssum game. And I'll ofcorse will hear the playthroughURL: http://forum.audiogames.net/viewtopic.php?pid=142120#p142120
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Re: Death Match
[[wow]], the progress seams to get better and better. May be you can add bombs for the secret weapon?URL: http://forum.audiogames.net/viewtopic.php?pid=142498#p142498
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Re: Death Match
hi, what is dead space? Is it an action game for ps3?URL: http://forum.audiogames.net/viewtopic.php?pid=142561#p142561
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Re: Scrolling Battles 2
[[wow]]! this game is cooler than SB1! I like this very perfect game!I have a sugestion. can you add a range upgrade for your weapon? and can you add a cutscenes between levels?URL: http://forum.audiogames.net/viewtopic.php?pid=142726#p142726
Re: Scrolling Battles 2
can you add also an acchievement system like in AAC that is used to unlock secret item, secret wepons ETC?URL: http://forum.audiogames.net/viewtopic.php?pid=142820#p142820
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Re: Scrolling Battles 2
may be you can also add keypads, and other interactable object?URL: http://forum.audiogames.net/viewtopic.php?pid=142845#p142845
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Re: Death Match
hi danny. I am downloading this perfect game. I'll let you know if I found any bugs.URL: http://forum.audiogames.net/viewtopic.php?pid=143297#p143297
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h
Re: Death Match
hi danny, I am stuck. what can I do to kill the enemies? I've entered the keypad, but why I can't shoot it when I run to him until the sound get louder?URL: http://forum.audiogames.net/viewtopic.php?pid=143369#p143369
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Re: Death Match
hi danny, can you implement the locater feature?URL: http://forum.audiogames.net/viewtopic.php?pid=143516#p143516
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Re: Death Match
I want the sise of the corridor is 100 by 50.And what is the plain that you are working on?URL: http://forum.audiogames.net/viewtopic.php?pid=143634#p143634
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Re: Death Match
what I mean by plain is the jack path that you can use to climb the walls and jumping over traps.Have you done the altitude system and many more features?URL: http://forum.audiogames.net/viewtopic.php?pid=143784#p143784
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Re: VIPGamesZone: Now with games for Android!
hi, why these games aren't available in the play store? I searched for VGZ smart tennis and vgz sea battle? Why it is not appearing?URL: http://forum.audiogames.net/viewtopic.php?pid=143786#p143786
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Re: Send me to Heaven game
hi, I am afraid if my samsung galaxy s5510 will break with this app.How to prevent this?URL: http://forum.audiogames.net/viewtopic.php?pid=143916#p143916
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Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS!
will this game be payd or free? And for the android version, can you make this game compatible from 2.2 or above? I think this game is really great! keep up that nice work!URL: http://forum.audiogames.net/viewtopic.php?pid=1442
Re: Galactic destiny! A new MUD in development
can you also make a sound pack?URL: http://forum.audiogames.net/viewtopic.php?pid=144892#p144892
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Re: anouncing the release of, apocalipse now!
[[wow]]!that would be cool! will yu inclue a cutscene?URL: http://forum.audiogames.net/viewtopic.php?pid=146828#p146828
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h
Re: Death Match
hi, can anyone tell me where the data cable is? I hear a cutscene that tels me to pick up the cable but when I press enter when I am nearing the cable it nothing happens.what to do to fix THIS?URL: http://forum.audiogames.net/viewtopic.php?pid=146834#p146834
Re: Death Match
may be you can use a mouse to aim, just like bloody school.URL: http://forum.audiogames.net/viewtopic.php?pid=147302#p147302
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Re: Death Match
hi, when I get the data cable, it says that there are fuel consoles that you need to repair. when I select the data cable from my inventory, I walk up an there are no fuel consoles! what to do?URL: http://forum.audiogames.net/viewtopic.php?pid=147660#p147660
Re: Death Match
hi, now I am at mission 2.after I get the tracktor beam, what to do to refuel the lazer battery?URL: http://forum.audiogames.net/viewtopic.php?pid=147666#p147666
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Re: Death Match
yes, the path finder would be cool.can you change objects sounds? I can't differenciate where is the item and where is the engine, kypads and more.and have you done on mission 2? and have you done at the new aiming system?URL: http://forum.audiogames.net/viewtopic.php?pid=147678#
Re: Audio-Only Game test participants
I want to be a tester too!URL: http://forum.audiogames.net/viewtopic.php?pid=147681#p147681
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Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS!
can yu make an android version?URL: http://forum.audiogames.net/viewtopic.php?pid=147685#p147685
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h
Re: Death Match
[[wow]] cool! can you add computer terminals to access in the lobby?and can you add an exploration mode, where you will use the ship and you can explore planets ETC?URL: http://forum.audiogames.net/viewtopic.php?pid=147710#p147710
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Re: Death Match
will be an ending after mission 2? is the crue got infected?and what is the new lobby layout?URL: http://forum.audiogames.net/viewtopic.php?pid=147746#p147746
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Re: Audio-Only Game test participants
hi josef,Can you send me the link? My email is hanifnaufalhafiz...@gmail.comURL: http://forum.audiogames.net/viewtopic.php?pid=148417#p148417
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Re: Adventure At C:
hi, what is that cyberstar weapon? And the glichy program in rusty software post game is hard.How mutch attack that I need?URL: http://forum.audiogames.net/viewtopic.php?pid=157902#p157902
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Audi
Re: 2d platformer
I suggest you make a shooter platformer. that should be cool!URL: http://forum.audiogames.net/viewtopic.php?pid=158874#p158874
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Re: 2d platformer
hi, can anyone help me on this game?I am at posission 40 and there is no platform, so I can't jump until height 69\0. I only can get 20 square above.URL: http://forum.audiogames.net/viewtopic.php?pid=158991#p158991
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Audiogames-ref
Re: The Inquisitor Adventure - Audiogame, by TIconBLU srl
in the first post, it says there are android version.how much cost for the android version?URL: http://forum.audiogames.net/viewtopic.php?pid=159274#p159274
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Re: Another christmas gift for you all
hi, this consept demo is really cool!but it's too easy because zombies can't hit the player.can you make it to do so?and the door haven't have a sound.can you add the sound for it? but overall this consept is really awsume.URL: http://forum.audiogames.net/v
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