Using full screen for "the user doesn't want notifications" seems a bit
blunt to me, though perhaps would work fine in practice. Moving
notifications to a different screen seems like a lot of unpredictability
to me.
Here are some more ideas ... I'm sure you've considered them, but
thought I'd offe
On Tue, 2009-08-25 at 09:06 -0500, David Siegel wrote:
> For a concrete example, consider Evolution. To remove the Evolution
> launcher from the messaging menu, you'd have to launch Evolution and
> set up your email account before you can access Evolution's
> preferences and disable the laun
On Tue, 2009-08-25 at 15:31 +0100, C. Cooke wrote:
> On Tue, Aug 25, 2009 at 07:14:45AM -0700, Rick Spencer wrote:
> > Assuming that users prefer to act directly on objects, would it not be
> > more direct to allow them to right click on the menu item to remove it?
> > Thi
On Tue, 2009-08-25 at 09:20 -0500, David Siegel wrote:
> On Aug 25, 2009, at 9:14AM , Rick Spencer wrote:
>
> > On Tue, 2009-08-25 at 09:06 -0500, David Siegel wrote:
> >
> >> For a concrete example, consider Evolution. To remove the Evolution
> >> launcher fr
On Tue, 2009-08-25 at 10:38 -0500, David Siegel wrote:
> > True, but personally, I'd rather make the system work the way users
> > want
> > and expect it to, even if it requires deviating from the HIG.
> >
> > Cheers, Rick
>
> "If I'd asked my customers what they wanted, they'd have said a faste
This did not come off in the good natured way that I intended.
(stupid email and it's lack of body language and voice).
I seriously meant to convey that I defer to the design team's judgment
on this topic.
Cheers, Rick
On Tue, 2009-08-25 at 08:44 -0700, Rick Spencer wrote:
> On Tu
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