If you're talking about doing this in python, there is a very useful code
snippet at BA*.
It's using old api calls, but the math behind it is still sound. I've
successfully used it in Blender 2.5.
*
http://blenderartists.org/forum/showthread.php?70881-Screen-coordinates-to-World-coordinates&p=6533
>
> 1. Why in the world do we need undo for cursor movements?
>
Although this mailinglist isn't for feature requests, I'd like to stress the
first point Damir makes. I use the text-editor a lot and having cursor
movements in the undo stack almost feels like a bug to me.
___
> Also a lock camera to view option would be great so we can just move
> the camera like we move any other viewport
Like Campbell said, that isn't very hard to do in python. Below you can find
some code for it.
Copy the text below into the text-editor, Run Script (alt+P), go to 3d-view,
search (sp
On Tue, May 10, 2011 at 9:18 AM, Nathan Letwory <
nat...@letworyinteractive.com> wrote:
>
> index visualiser has currently an error, which gets printed to the
> console, thus prevents the console from being closed.
>
Thanks for the report. Just committed a fix to SVN for the index visualiser
add-
Since I'm not familiar with Blender's C source, I can't comment on the way
the patch is written. But as an end-user the proposed method sounds like a
good solution.
The callbacks aren't associated with specific datablocks, but since the
context and the ID data can be accessed in the callback functi
On Wed, Sep 7, 2011 at 4:58 PM, Peter K.H. Gragert wrote:
> Look at the looptool: Bridge!
That's probably not a very good idea, as I mainly tweaked the bridging
to give proper results with often used situations. There isn't any
real algorithm behind it, only some nonlinear least squares methods.
Hello Andrew,
Even though this change might be for the better, it has the potential
to break existing scripts. There already was a change in the
vector/matrix multiplication order some months ago, and the result was
that a lot of users complained about broken scripts.
I have to admit that I might
On Mon, Jan 9, 2012 at 10:42 PM, Campbell Barton wrote:
> Personally I'd like whatever system we use to be a front-end to source
> control (so devs commit our extension repo and magically get listed)
The proposal made by Moraes is very interesting imho. And most of the
information is already avai
Hi,
Voicing in as an add-on writer: access to a least square solver would
be highly appreciated. It could simplify and speed-up the LoopTools
script.
So ideally option 1, but more realistically (taking size into
consideration): option 2 will do.
Best,
Bart (Crouch)
On Mon, Apr 23, 2012 at 11:37
When a user has a lot of scripts in his add-ons folder, the add-ons
panel (in User Preferences) will become messy. After asking ideasman42
about it I wrote an improved user interface script, which reorganises
the panel. It adds filtering and search functionality, as well as the
ability to display e
Hi Campbell,
What might be helpful is to have an example of recommended practice.
Speaking for myself: right now it's often a matter of experimentation to get
things to work and this might result in solutions that depend on bad
practice.
For example, if you wish your add-on to display a panel wit
Basically we're restricted to the classes that are subclassed from the
id-type*. In the past I've had the need for assigning custom properties to
vertices, but that isn't supported either. If I remember correctly, the
reason is that it would make blender's internals clunky if every type
supported c
Good proposal. I especially like the part on separating Modify In-Place
Methods.
Cheers,
Bart (Crouch)
On Thu, Feb 3, 2011 at 7:08 PM, Martin Poirier wrote:
> Those mathematical operations aren't defined on eulers triplets.
>
> Unless you really really know what you are doing, use quats or matr
>
> Campbell wrote:
>
>
You have a valid point that we need python integration:
> IMHO scripts should be able to handle notifiers and ability to define
> update functions for python defined properties.
>
> Python defined update functions I can do but handling notifiers should
> be discussed with T
On Wed, Mar 30, 2011 at 4:23 PM, Wenzel Jakob wrote:
> Hello Ton and Doug,
>
> Campbell requested to put use cases at the bottom of his Wiki page
> (http://wiki.blender.org/index.php/User:Ideasman42) so that a list of
> requirements can be made.
>
Thanks for the heads-up, I've added a comment on
On Mon, Apr 4, 2011 at 4:29 AM, Campbell Barton wrote:
> 3) polluting custom properties.
>
I just discussed this with Campbell on irc and I'll implement his suggestion
to store the cache in the python module, so as not to pollute the custom
properties. New version of the script should be availabl
The looptools script has been updated to store the cache in the python
module instead of a custom property. New version (3.2) is now in contrib SVN
of the extensions project.
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