Martin Mares wrote on 2010/04/23 23:11:15:
>
> Hello!
>
> > It seems to me that you are so afraid to break something for your precious
> > IXPs that you rather drop user contributions than integrate them unless
> > the changes has been proven correct. I, as a developer, has to do all the
> > work,
Martin Mares wrote on 2010/04/23 23:02:29:
>
> Hello!
>
> > How did you come to the conclusion the the current code was better than
> > the previous version? Seems like "hand waving" to me.
>
> Did I claim anywhere that the old code is better? I only pointed out
You did when you commited it and
Hello!
> It seems to me that you are so afraid to break something for your precious
> IXPs that you rather drop user contributions than integrate them unless
> the changes has been proven correct. I, as a developer, has to do all the
> work, testing and "prove" that the change is "good". My view
Hello!
> How did you come to the conclusion the the current code was better than
> the previous version? Seems like "hand waving" to me.
Did I claim anywhere that the old code is better? I only pointed out
the lack of arguments about the new code being better, which is a reason
to stay with the
Ondrej Filip wrote on 2010/04/23 20:04:27:
>
> >> Again, BIRD is used on some very important places and therefore we are
> >> very conservative in accepting new patches. But I don't think we have
> >> NIH syndrome. We have been accepting foreign patches since beginning
> >> and Ondrej Zajicek is a
Martin Mares wrote on 2010/04/23 20:10:14:
>
> Hello!
>
> > So basically you are saying that outsiders like my self aren't welcome
> > because BIRD is so important to some IXPs that you don't want to
> > take any chanches?
>
> Certainly not. However, it means that the criteria for accepting patche
Ondrej Zajicek wrote on 2010/04/23 21:39:06:
>
> On Fri, Apr 23, 2010 at 07:40:28PM +0200, Joakim Tjernlund wrote:
> > Martin Mares wrote on 2010/04/23 19:23:18:
> > >
> > > Hello!
> > >
> > > > > > So there isn't really difference in performance of both
> > > > > > implementations. Even on slow
On Fri, Apr 23, 2010 at 07:40:28PM +0200, Joakim Tjernlund wrote:
> Martin Mares wrote on 2010/04/23 19:23:18:
> >
> > Hello!
> >
> > > > > So there isn't really difference in performance of both
> > > > > implementations. Even on slow embedded AMD Geode CPU, it gives
> > > > > ~ 180 MB/s.
> > >
>
On Fri, Apr 23, 2010 at 07:40:28PM +0200, Joakim Tjernlund wrote:
> > > > > So there isn't really difference in performance of both
> > > > > implementations. Even on slow embedded AMD Geode CPU, it gives
> > > > > ~ 180 MB/s.
> > >
> > > No difference? what does 1.2 mean? to me this means 20% whic
Hello!
> So basically you are saying that outsiders like my self aren't welcome
> because BIRD is so important to some IXPs that you don't want to
> take any chanches?
Certainly not. However, it means that the criteria for accepting patches
are somewhat stricter than in many other projects.
All
>> Again, BIRD is used on some very important places and therefore we are
>> very conservative in accepting new patches. But I don't think we have
>> NIH syndrome. We have been accepting foreign patches since beginning
>> and Ondrej Zajicek is a good example. :-) He had sent me some new
>> patches
Ondrej Filip wrote on 2010/04/23 19:28:27:
>
> On 23.4.2010 19:01, Joakim Tjernlund wrote:
> >
> > Ondrej Filip wrote on 2010/04/23 18:41:57:
> >>
> >> On 23.4.2010 18:32, Ondrej Zajicek wrote:
> >>> On Fri, Apr 23, 2010 at 03:20:55PM +0200, Martin Mares wrote:
> Hello!
>
> My pri
Hello!
> Peformance matter, especially when the network grows. Is this the way
> BIRD development works? Only work on stuff that currently feels important
> is acceptet?
Yes, performance matters. This is why performance optimizations in BIRD
have to be justified by real numbers, not by hand-wavin
Martin Mares wrote on 2010/04/23 19:23:18:
>
> Hello!
>
> > > > So there isn't really difference in performance of both
> > > > implementations. Even on slow embedded AMD Geode CPU, it gives
> > > > ~ 180 MB/s.
> >
> > No difference? what does 1.2 mean? to me this means 20% which is a lot
>
> Yes,
On 23.4.2010 19:01, Joakim Tjernlund wrote:
>
> Ondrej Filip wrote on 2010/04/23 18:41:57:
>>
>> On 23.4.2010 18:32, Ondrej Zajicek wrote:
>>> On Fri, Apr 23, 2010 at 03:20:55PM +0200, Martin Mares wrote:
Hello!
My primary reaction was "If something isn't broken, don't fix it." I.e
Hello!
> > > So there isn't really difference in performance of both
> > > implementations. Even on slow embedded AMD Geode CPU, it gives
> > > ~ 180 MB/s.
>
> No difference? what does 1.2 mean? to me this means 20% which is a lot
Yes, but according to Santiago's benchmarks, your code is sometim
Ondrej Filip wrote on 2010/04/23 18:41:57:
>
> On 23.4.2010 18:32, Ondrej Zajicek wrote:
> > On Fri, Apr 23, 2010 at 03:20:55PM +0200, Martin Mares wrote:
> >> Hello!
> >>
> >>> Fairly, I once had the same idea for Quagga but found all those extra
> >>> tests and
> >>> additions were much slower
On 23.4.2010 18:32, Ondrej Zajicek wrote:
> On Fri, Apr 23, 2010 at 03:20:55PM +0200, Martin Mares wrote:
>> Hello!
>>
>>> Fairly, I once had the same idea for Quagga but found all those extra tests
>>> and
>>> additions were much slower(I benched it). Just look at the number of extra
>>> ops one
On Fri, Apr 23, 2010 at 03:20:55PM +0200, Martin Mares wrote:
> Hello!
>
> > Fairly, I once had the same idea for Quagga but found all those extra tests
> > and
> > additions were much slower(I benched it). Just look at the number of extra
> > ops one
> > has to do in the current code.
> > If yo
Martin Mares wrote on 2010/04/23 16:49:48:
>
> Hello!
>
> > Just tried this and it didn't with gcc 3.4.3 on PowerPC
>
> It would be better to let gcc unroll the loop (if it is critical for
> performance, it should be unrolled anyway) and use a newer version of gcc.
Oops, I meant gcc 4.3.4.
>
> >
Hello!
> Just tried this and it didn't with gcc 3.4.3 on PowerPC
It would be better to let gcc unroll the loop (if it is critical for
performance, it should be unrolled anyway) and use a newer version of gcc.
> Some arch does not have an add with carry insn(MIPS?)
Well, first of all, we should
Joakim Tjernlund/Transmode wrote on 2010/04/23 16:14:58:
>
> >
> > Hello!
> >
> > > But you can't get rid of:
> > > z + (z < sum)
> > > which is the real bottleneck. Perhaps this doesn't cost much
> > > on high end CPUs but it sure does on embedded CPUs
> >
> > Why should it be? It can be compile
>
> Hello!
>
> > But you can't get rid of:
> > z + (z < sum)
> > which is the real bottleneck. Perhaps this doesn't cost much
> > on high end CPUs but it sure does on embedded CPUs
>
> Why should it be? It can be compiled as a sequence of "add with carry"
> instructions, can't it?
Yes, but have
Hello!
> But you can't get rid of:
> z + (z < sum)
> which is the real bottleneck. Perhaps this doesn't cost much
> on high end CPUs but it sure does on embedded CPUs
Why should it be? It can be compiled as a sequence of "add with carry"
instructions, can't it?
>
> On Fri, Apr 23, 2010 at 03:20:55PM +0200, Martin Mares wrote:
> > Hello!
> >
> > > Fairly, I once had the same idea for Quagga but found all those extra
> > > tests and
> > > additions were much slower(I benched it). Just look at the number of
> > > extra ops one
> > > has to do in the curren
On Fri, Apr 23, 2010 at 03:20:55PM +0200, Martin Mares wrote:
> Hello!
>
> > Fairly, I once had the same idea for Quagga but found all those extra tests
> > and
> > additions were much slower(I benched it). Just look at the number of extra
> > ops one
> > has to do in the current code.
> > If yo
Hello!
> Fairly, I once had the same idea for Quagga but found all those extra tests
> and
> additions were much slower(I benched it). Just look at the number of extra
> ops one
> has to do in the current code.
> If you want to do it faster you have to go ASM. It would be easy to
> add support f
Martin Mares wrote on 2010/04/23 15:03:34:
>
> Hello!
>
> > This is a much simpler and efficent impl. of the IP checksum.
> > It is a dry port from Quagga and I have not tested it.
>
> Are you convinced that your version is more efficient? The original version
> processes 32 bits at a time, while
Hello!
> This is a much simpler and efficent impl. of the IP checksum.
> It is a dry port from Quagga and I have not tested it.
Are you convinced that your version is more efficient? The original version
processes 32 bits at a time, while your code does only 16 bits at a time. It
might
be worth
On Fri, Apr 23, 2010 at 10:02:54AM +0200, Joakim Tjernlund wrote:
> This is a much simpler and efficent impl. of the IP checksum.
> It is a dry port from Quagga and I have not tested it.
Thanks, i would test that.
--
Elen sila lumenn' omentielvo
Ondrej 'SanTiago' Zajicek (email: santi...@crfree
Joakim Tjernlund wrote on 2010/04/23 10:02:54:
>
> This is a much simpler and efficent impl. of the IP checksum.
> It is a dry port from Quagga and I have not tested it.
> ---
> lib/checksum.c | 44 +++-
> 1 files changed, 11 insertions(+), 33 deletions(-
This is a much simpler and efficent impl. of the IP checksum.
It is a dry port from Quagga and I have not tested it.
---
lib/checksum.c | 44 +++-
1 files changed, 11 insertions(+), 33 deletions(-)
diff --git a/lib/checksum.c b/lib/checksum.c
index 33cb38
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