Howdy,
I'm looking to add a dependency to all source files to ensure that a generated
file is up-to-date before compilation. This generated file is "passed in" to
the compiler via a global compiler definition. Is there an easy or built-in way
to do this, or will I need to manually add a made-up
Am 22. Februar 2018 04:20:40 MEZ schrieb "Marek Vojtko (Firaxis)"
:
>I was looking into GetPrerequisites and FixupBundle, but both of those
>operate on an already existing executable and try to guess what shared
>libraries (DLLs) it might need. It feels silly to guess at something
>that CMake al
Personally, I find it much simpler just to expect the Path to include the
locations of the DLL files as opposed to copying them. (And I often write
small batch scripts to set up this development environment, and then optionally
start cmake-gui.exe / devenv.exe / etc.)
--
Daniel Schepler
__
It's often useful to be able to make both static and shared varients of a
library available to users of a package.
My goal is to make the project cmake files as clean as possible, while
supporting usage of either or both types of library by users. It should
work from both build and installed locat