Try using NSZombieEnabled to trap over released objects, Have a look
at the following documents for using NSZombieEnabled
http://developer.apple.com/technotes/tn2004/tn2124.html
Also,
http://cocoadev.com/index.pl?NSZombieEnabled
-Chaitanya
On 20-Aug-08, at 12:40 AM, Nicolas Goles wrote:
Hey
On 20 Aug 2008, at 2:40 pm, Nicolas Goles wrote:
Track *newTrack = [[Track alloc] init];
[albumsLibrary addTrackToLibrary:newTrack
withPath:fullPath];
I didn't spot anything immediately obvious, but what's this doing?
You alloc/init an object and DON'T release
Hey guys , I am writing an application to read/write tags to mp3 files...
the thing is working out pretty nice , ( my application is able to get a
directory input and scan the mp3 files and print the tags in the console ).
The problem is that after printing my tags the app crashes and I get an
erro