[codenameone-discussions] Re: com.codename1.ui.table.TableLayout (best practive to /Add delete a row dynamically)

2019-03-06 Thread Shai Almog
Those are callbacks that the layout class receives from the parent container. Don't call them, they won't do what you expect but can harm your layout. You can remove a component by invoking component.remove() or container.remove(cmp); -- You received this message because you are subscribed to

[codenameone-discussions] Re: Tensile scrolling and how to get rid of it

2019-03-06 Thread Shai Almog
Hi, I would suggest that you don't touch tensile scrolling. 99% of developers leave it as the default which means you would be venturing to an area we just don't test. I'm guessing you saw that with a native widget like the web browser which handles its own scrolling. Placing it in the

[codenameone-discussions] Re: Which text editor properly displays the storage files created by the CodenameOne Simulator in linux?

2019-03-06 Thread Shai Almog
I just use cat in the console. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@googlegroups.com. Visit this group

[codenameone-discussions] com.codename1.ui.table.TableLayout (best practive to /Add delete a row dynamically)

2019-03-06 Thread shop . service . assistant
If you are experiencing an issue please mention the full platform your issue applies to: IDE: NetBeans/Eclipse/IDEA NetBeans 8.2 Desktop OS Windows 10 Pro Simulator Latest Device PC, Android, IOS I allow a user to add / delete rows of a table. I have a TableLayout component with say 10 rows and

[codenameone-discussions] Re: Which text editor properly displays the storage files created by the CodenameOne Simulator in linux?

2019-03-06 Thread tommymogaka
Thanks Shai but actually, I mainly wanted to view instead of having to output in the console as a quick way to check if content, say a string, was written to persistent storage or filesystem in the simulator .cn1 folder. I have edited, the same on Stackoverflow! On Wednesday, March 6, 2019 at