Sitsofe Wheeler wrote:
>>1) We're working on a replacement ROM that will completely replace the
>>MS system software, so there cannot be a legal problem any more.
>>2) Even with MS' hacked system software, I don't see a problem for the
>>end user, because he has bought a legitimate copy of the
Le Vendredi 11 Octobre 2002 18:47, Sitsofe Wheeler a écrit :
> > 1) We're working on a replacement ROM that will completely replace the
> > MS system software, so there cannot be a legal problem any more.
> > 2) Even with MS' hacked system software, I don't see a problem for the
> > end user, beca
> 1) We're working on a replacement ROM that will completely replace the
> MS system software, so there cannot be a legal problem any more.
> 2) Even with MS' hacked system software, I don't see a problem for the
> end user, because he has bought a legitimate copy of the Xbox system
> software
Michael Steil <[EMAIL PROTECTED]> writes:
> On Friday, Oct 11, 2002, at 12:29 Europe/Berlin, Warly wrote:
>>> How is the boot kernel stored on the Installation CD when booting from
>>> SYSLINUX? Our default.xbe bootloader requires the kernel and the
>>> initrd to be files in the UDF file system,
Originally, we had an additional partitioning module in the kernel
for Xbox
partitioning. Now our code makes it possible to use both partitioning
schemes in
parallel: The PC partition table is read first, and the Xbox
partitions (which
may of course overlap) will be added after the PC partitions
On Friday, Oct 11, 2002, at 12:29 Europe/Berlin, Warly wrote:
>> How is the boot kernel stored on the Installation CD when booting from
>> SYSLINUX? Our default.xbe bootloader requires the kernel and the
>> initrd to be files in the UDF file system, it would be cool if they
>> didn't have to be du
On Friday, Oct 11, 2002, at 12:31 Europe/Berlin, Guillaume Cottenceau
wrote:
> I'd like to know if there are real chances that we could boot off
> an Installation CD or an hard drive containing Linux -without- a
> modded chip, in the future?
1) If MS cryptographically signs our bootloader.
2) If
>> Booting from HD works like this:
>> If there is no bootable media in the Xbox DVD drive, it starts the
>> file
>> xboxdash.xbe from the fourth partition on the hard disk, which is a
>> FATX
>> filesystem. We could make Mandrake mount this partition as /boot, as
>> it
>> contains the kernel a
Michael Steil <[EMAIL PROTECTED]> writes:
> > hmm, could probably hardware patch the cell phone chat keyboard, or better
> > yet, a full sized ps2 keyboard into the xbox as well to add that
> > functionality. ( building and marketing an adapter to convert the keyboard to
> > xbox control interface
Michael Steil <[EMAIL PROTECTED]> writes:
> As you might already know, the Xbox Linux Project succeeded in
> running a full Mandrake distribution on a "modded" Xbox console;
> we just had to use an installer of our own because of some
> differences in the Xbox architecture.
Hi,
This is a nice pr
Michael Steil <[EMAIL PROTECTED]> writes:
> I'll have a look at the installer and add Xbox support myself; if
> there are any problems, I'll ask in the mailing list, okay?
Yep, exactly!
--
Guillaume Cottenceau - http://people.mandrakesoft.com/~gc/
hmm, could probably hardware patch the cell phone chat keyboard, or
better yet, a full sized ps2 keyboard into the xbox as well to add
that functionality. ( building and marketing an adapter to convert the
keyboard to xbox control interface )
The Xbox has USB connectivity, just with different c
On Friday, Oct 11, 2002, at 04:46 Europe/Berlin, Levi Ramsey wrote:
On Thu Oct 10 17:46 -0700, jaqui wrote:
so this would be an option for people with xboxes? to run linux on an
off the shelf xbox?
You have to use a modchip to allow the XBox to run code that's not
signed by MS.
does this supp
Michael Steil <[EMAIL PROTECTED]> writes:
> On Friday, Oct 11, 2002, at 10:42 Europe/Berlin, Warly wrote:
>> Adding UDF support does not bring any trouble, but regarding the boot
>> method, does that mean that the Xbox just ignore el torito and
>> syslinux boot option, and that just putting the de
Leon Brooks <[EMAIL PROTECTED]> writes:
> On Friday 11 October 2002 04:58 pm, François Pons wrote:
> > We don't have Xbox here so you will have to provide information on how to
> > proceed, maybe Micro$oft will give us a Xbox for that ...
>
> Class Pons humour. G'wan, ring them up and ask anyway,
On Friday, Oct 11, 2002, at 10:42 Europe/Berlin, Warly wrote:
Adding UDF support does not bring any trouble, but regarding the boot
method, does that mean that the Xbox just ignore el torito and
syslinux boot option, and that just putting the default.xbe file
on the CD root is enought, or do we ne
On Friday 11 October 2002 04:58 pm, François Pons wrote:
> We don't have Xbox here so you will have to provide information on how to
> proceed, maybe Micro$oft will give us a Xbox for that ...
Class Pons humour. G'wan, ring them up and ask anyway, I should be able to
hear the screams from here in
On Friday, Oct 11, 2002, at 10:58 Europe/Berlin, François Pons wrote:
>> 3) Different boot method
>> The Xbox needs the boot CD to be in UDF format (that's easy with
>> mkisofs -udf)
>> and the bootloader called default.xbe in the root directory of the
>> CD. This
>> bootloader has been develope
Michael Steil <[EMAIL PROTECTED]> writes:
> 3) Different boot method
> The Xbox needs the boot CD to be in UDF format (that's easy with mkisofs -udf)
> and the bootloader called default.xbe in the root directory of the CD. This
> bootloader has been developed by the Xbox Linux Project and boots L
Michael Steil <[EMAIL PROTECTED]> writes:
> Hi!
>
[...]
>
> 1) Installer CD Boot Code
> A default.xbe has to be added to the installer CD and the CD has to be
> in hybrid UDF/ISO9660 format. The Xbox bootloader loads the standard
> kernel, which has Xbox support compiled in, as well as the stan
On Thu Oct 10 17:46 -0700, jaqui wrote:
> so this would be an option for people with xboxes? to run linux on an
> off the shelf xbox?
You have to use a modchip to allow the XBox to run code that's not
signed by MS.
> does this support the games that are written for the xbox?
AFAIK, it does not
Michael Steil wrote:
> Hi!
>
> I am Michael Steil from the Xbox Linux Project. I have had a
> conversation with Gael and Jacques from Mandrake and I was told that
> they don't officially support Xbox Linux, but they support it
> non-officially. Jacques suggested to discuss about this on this
Hi!
I am Michael Steil from the Xbox Linux Project. I have had a
conversation with Gael and Jacques from Mandrake and I was told that
they don't officially support Xbox Linux, but they support it
non-officially. Jacques suggested to discuss about this on this mailing
list.
As you might alrea
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