On 25/08/05, Raul Miller [EMAIL PROTECTED] wrote:
On 8/24/05, Ricardo Gladwell [EMAIL PROTECTED] wrote:
In other words, it discriminates against the legitimate field of
endeavour of writing games and other works compatible with other
trademarked works. Please also see my notes on
Alex Perry [EMAIL PROTECTED] wrote:
I'd like to package the existing game LARN for Debian.
Before I send out an ITP, I'd like to clarify one issue.
The text below is what I'd currently put in debian/copyright.
Is this sufficient to enable addition into contrib or main ?
Does anyone dispute
Sean Kellogg [EMAIL PROTECTED] wrote:
[...] When a user downloads phpbb2 and joins it with PHP to
create the finished derivative product it seems they are in violation of the
license.
Can users call the combined thing 0x6a671236 or something?
It'd still be accurate to say it's produced from
On Friday 26 August 2005 02:51 am, MJ Ray wrote:
Sean Kellogg [EMAIL PROTECTED] wrote:
[...] When a user downloads phpbb2 and joins it with PHP to
create the finished derivative product it seems they are in violation of
the license.
Can users call the combined thing 0x6a671236 or
On Thu, Aug 25, 2005 at 09:39:03PM -0700, Alex Perry wrote:
Nathan Tenny has the following note on a web page ...
http://people.qualcomm.com/ntenny/larn.html
As an historical note: I've never really known anything
about Noah Morgan, the author of the original Larn and hence,
in some sense,
[EMAIL PROTECTED] wrote:
In an email on Aug 15 2005, Kevin wrote to Alex:
I proceeded on the casual assumption that Noah Morgan
and Don Kneller would have no issues with changes
being made and posted. They posted to a public forum,
and I seem to vaguely recall that their licensing
On 8/25/05, Ken Arromdee [EMAIL PROTECTED] wrote:
On Thu, 25 Aug 2005, Raul Miller wrote:
Game mechanics, methods, procedures, etc. are not copyrightable.
To the degree that their concrete implementations are a creative work,
their implementations are copyrightable.
But that's not what
On Fri, 2005-08-26 at 13:05 -0400, Raul Miller wrote:
[Note: I do agree that their trademark language should be upgraded so
that the usual implicit rights to use trademarks are retained by users
of this license.]
I would note that the official Open Game License FAQ by the license
authors
(resend with better To: line)
On 8/26/05, Ricardo Gladwell [EMAIL PROTECTED] wrote:
[2] http://www.wizards.com/default.asp?x=d20/oglfaq/20040123f - Open
Game License:Frequently Asked Questions. Do a page search of
compatibility.
Where they say:
The Open Game License expands the control a
On Fri, Aug 26, 2005 at 05:01:29PM +0200, Marco d'Itri wrote:
[EMAIL PROTECTED] wrote:
In an email on Aug 15 2005, Kevin wrote to Alex:
I proceeded on the casual assumption that Noah Morgan
and Don Kneller would have no issues with changes
being made and posted. They posted to a
On Thu, 25 Aug 2005 21:39:03 -0700 (PDT) Alex Perry wrote:
I'd like to package the existing game LARN for Debian.
Good.
Before I send out an ITP, I'd like to clarify one issue.
The text below is what I'd currently put in debian/copyright.
Is this sufficient to enable addition into contrib
On Thu, 25 Aug 2005 12:16:09 -0400 Charles Fry wrote:
[...]
Also correct. I believe this applies to the PHP trademark. If there
is a PEAR trademark registered, we could just replace PHP with
PEAR. If not, just eliminate them.
I don't think that it makes sense to replace PHP with PEAR,
All responses appreciated; they confirmed my suspicions. I'll continue
to try to locate an irrevocable license or the copyright holders.
Alex.
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