On Thursday, 23 May 2013 at 13:40:44 UTC, H. S. Teoh wrote:
On Thu, May 23, 2013 at 11:35:36AM +0200, Dicebot wrote:
On Thursday, 23 May 2013 at 09:30:51 UTC, David wrote:
>...
Problem has been mentioned here :
http://wiki.dlang.org/AA_Implementation_Issues
I looked over this page again today
On Thursday, 23 May 2013 at 09:39:48 UTC, David wrote:
Thanks for the link, but this should be mentioned in the docs,
not in
(some) wiki: http://dlang.org/hash-map.html
I also think, the compiler shouldn't even allow mutable
instances of
classes or structs or arrays, basically anything mutabl
On Thu, May 23, 2013 at 11:35:36AM +0200, Dicebot wrote:
> On Thursday, 23 May 2013 at 09:30:51 UTC, David wrote:
> >...
>
> Problem has been mentioned here :
> http://wiki.dlang.org/AA_Implementation_Issues
I looked over this page again today, and I'm wondering if perhaps
instead of balking at t
Am 23.05.2013 11:35, schrieb Dicebot:
> On Thursday, 23 May 2013 at 09:30:51 UTC, David wrote:
>> ...
>
> Problem has been mentioned here :
> http://wiki.dlang.org/AA_Implementation_Issues
Thanks for the link, but this should be mentioned in the docs, not in
(some) wiki: http://dlang.org/hash-map
On Thursday, 23 May 2013 at 09:30:51 UTC, David wrote:
...
Problem has been mentioned here :
http://wiki.dlang.org/AA_Implementation_Issues
http://dpaste.dzfl.pl/9172bed3
If mutable keys are allowed in AAs, then why don't they work and why
isn't that documentated? The docs imply this should work, but it
obviously doesn't.
Code:
import std.stdio;
@trusted nothrow void printHash(hash_t h) {
try { writefln("Called hashing fun