On Thursday, 4 August 2016 at 19:17:34 UTC, Sebastien Alaiwan
wrote:
at the moment, I have a patch to making the build work (only
for the binary "ldc2", not other tools of the package).
I created a dedicated github branch "fastcomp-ldc".
The patch:
On Wednesday, 3 August 2016 at 20:12:59 UTC, Kai Nacke wrote:
Hi everyone,
LDC 1.1.0-beta2, the LLVM-based D compiler, is available for
download!
This BETA release is based on the 2.071.1 frontend and standard
library and supports LLVM 3.5-3.9.
We provide binaries for Linux, OX X, FreeBSD,
On Thursday, 4 August 2016 at 15:42:50 UTC, Joakim wrote:
Nice read. I must say Mike's doing a great job running the
blog so far. Perhaps it's for the best I never got the D blog
running back when I suggested it a couple years back, though I
hope to contribute to this one soon.
Thanks,
On Wednesday, 3 August 2016 at 20:40:47 UTC, Kai Nacke wrote:
That's awesome!
Do you still know the modifications you made to compile LDC
with emscripten-fastcomp? I would be interested to have a look
into the "PNaCl legalization passes" problem.
That would be great, and might simplify the
On Thursday, 4 August 2016 at 14:23:03 UTC, Mike Parker wrote:
I've just published a guest post from Adam Ruppe at the D Blog
[1]. If you notice any errors, that's all on me. I had intended
it for yesterday, but was just too busy. And though I did
manage to get it out today, I did not have the
On Wednesday, 3 August 2016 at 20:26:23 UTC, Sebastien Alaiwan
wrote:
Hi,
I finally managed to compile some D code to asm.js, using
Emscripten.
[...]
You can play a minimalistic demo:
http://code.alaiwan.org/dscripten/full.html
[...]
Please let me know what you think!
Fascinating!
I've just published a guest post from Adam Ruppe at the D Blog
[1]. If you notice any errors, that's all on me. I had intended
it for yesterday, but was just too busy. And though I did manage
to get it out today, I did not have the time to review it as
thoroughly as I normally do. Please post
Very cool!
Is it's possible now to write not graphical Apps for web in D? I
do not need graphics, but I need normal language instead of js
that can help me to do some computation.
For example is it's possible to write in D app that would
validate some fileds in HTML and simply show (even on
On Thursday, 4 August 2016 at 09:57:57 UTC, Mike Parker wrote:
On Wednesday, 3 August 2016 at 20:26:23 UTC, Sebastien Alaiwan
wrote:
And a blogpost explaining the technique is available here:
http://code.alaiwan.org/wp/?p=103
(Spoiler: at some point, it involves lowering the source code
On 2016-08-04 09:15, Lodovico Giaretta wrote:
I don't know if it is what you want, but you can do this:
auto lexer = chooseLexer!input;
The function chooseLexer creates the most suitable lexer type based on
the input type.
You can test if a type is a lexer using the trait isLexer defined in
On 2016-08-03 22:57, Robert burner Schadek wrote:
Well, currently you have to make that choice as developer, and there is
always the BufferedLexer which should be good choice is most cases.
Polymorphic design was not a goal of the project, so I think it is going
to be hard to add that without
On Wednesday, 3 August 2016 at 20:26:23 UTC, Sebastien Alaiwan
wrote:
And a blogpost explaining the technique is available here:
http://code.alaiwan.org/wp/?p=103
(Spoiler: at some point, it involves lowering the source code
back to C)
Reddit:
On Wednesday, 3 August 2016 at 20:26:23 UTC, Sebastien Alaiwan
wrote:
Hi,
I finally managed to compile some D code to asm.js, using
Emscripten.
It had been done by one dude several years ago, but some
changes in the inner workings of Emscripten (the introduction
of fastcomp, also probably
On Wednesday, 3 August 2016 at 09:04:30 UTC, Jacob Carlborg wrote:
On 2016-07-30 11:26, Lodovico Giaretta wrote:
Hi,
I'm proud to announce that std.experimental.xml v0.1.0 is
available on
DUB [1]!
Another question. I see that there are a couple of different
lexers available. Can those be
On Thursday, 4 August 2016 at 05:03:17 UTC, Joel wrote:
[snip]
Though, it looks like the score isn't reset when you start a
new game. Or, is it intended that way?
Oh, I read it wrong, the score is reset. Dummy, me!
It's just that you're becoming better at this silly game :-)
Thanks for your
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