On Wednesday, 6 December 2017 at 19:19:09 UTC, A Guy With a
Question wrote:
It seems D's fast compile times are achieved by skipping
semantic checking and even parsing when it doesn't feel it's
needed. I strongly disagree with this decision. This could
leave complex dormant time bombs that brea
On Wednesday, 6 December 2017 at 18:09:45 UTC, Steven
Schveighoffer wrote:
On 12/6/17 12:17 PM, Steven Schveighoffer wrote:
So why wouldn't the compiler fail? Because it has no idea yet
what you mean by Nullable. It doesn't even know if Nullable
will be available or not. You could even import
On Wednesday, 6 December 2017 at 16:49:51 UTC, A Guy With a
Question wrote:
module grrr.grr;
abstract class Test(T)
{
private:
T thing;
public:
this(T theThing)
{
thing = theThing;
thisdoesnotexist(); // expect compiler error right here
}
}
...but this compi
On Wednesday, 6 December 2017 at 16:32:05 UTC, A Guy With a
Question wrote:
I have to be honest, I'm a little worried about all of this
code I just translated and how much of it is actually valid...I
hope I didn't waste my time.
Ok, so I verified this much. I would expect an error from the
fo
On Wednesday, 6 December 2017 at 16:47:17 UTC, A Guy With a
Question wrote:
On Wednesday, 6 December 2017 at 16:32:05 UTC, A Guy With a
Question wrote:
I have to be honest, I'm a little worried about all of this
code I just translated and how much of it is actually
valid...I hope I didn't waste
I have to be honest, I'm a little worried about all of this code
I just translated and how much of it is actually valid...I hope I
didn't waste my time.
On Wednesday, 6 December 2017 at 16:10:34 UTC, Atila Neves wrote:
On Wednesday, 6 December 2017 at 16:07:41 UTC, A Guy With a
Question wrote:
Noticed several typos that dmd seems to have not picked up
initially. Does dmd not compile all source code? I obviously
wouldn't expect it to recompile s
Noticed several typos that dmd seems to have not picked up
initially. Does dmd not compile all source code? I obviously
wouldn't expect it to recompile something unnecessarily, but in a
few cases I've just seen it not throw errors where it should have.
On Tuesday, 5 December 2017 at 19:27:37 UTC, Ali Çehreli wrote:
On 12/05/2017 11:07 AM, A Guy With a Question wrote:
> The following doesn't appear to be valid syntax. Array!Item!T
You can ommit the template argument list parenteses only for
single symbols.
Starting with the full syntax:
A
The following doesn't appear to be valid syntax. Array!Item!T
I get the following error:
"multiple ! arguments are not allowed"
Which is ok...I get THAT error, however, this does not work
either:
alias Items(T) = Array!Item(T);
This gives me the error:
Error: function declaration w
On Monday, 4 December 2017 at 20:43:27 UTC, Dirk wrote:
Hi!
float distance( Medoid other );
float distance( Item i ) {...}
The two signatures need to be the same. I think this is true of
most OOP languages. Have them both be:
float distance( Medoid other );
On Monday, 4 December 2017 at 14:01:08 UTC, Steven Schveighoffer
wrote:
On 12/3/17 2:38 AM, Jonathan M Davis wrote:
On Sunday, December 03, 2017 01:05:00 Nick Sabalausky via
Digitalmars-d-
learn wrote:
Is this even possible? My attempts:
class Outer {
struct Inner {
void foo() {
Reading this, the interface seems very similar, but I'm not sure.
There's only like a two sentence general description, then it
goes on to talk about a boolean specialization...
https://dlang.org/phobos/std_container_array.html
I'm looking for something that doesn't have to resize every
inser
On Monday, 4 December 2017 at 16:26:02 UTC, A Guy With a Question
wrote:
Reading this, the interface seems very similar, but I'm not
sure. There's only like a two sentence general description,
then it goes on to talk about a boolean specialization...
https://dlang.org/phobos/std_container_arra
On Thursday, 30 November 2017 at 22:52:33 UTC, Ali Çehreli wrote:
On 11/30/2017 02:47 PM, A Guy With a Question wrote:
This is probably a dumb question, but what I did looks ugly.
Is there a way (preferably a one liner) to convert a single
element, like an int or char or bool, into a range?
i
This is probably a dumb question, but what I did looks ugly. Is
there a way (preferably a one liner) to convert a single element,
like an int or char or bool, into a range?
On Thursday, 30 November 2017 at 00:40:51 UTC, David Colson wrote:
Hello all!
I'm getting settled into D and I came into a problem. A code
sample shows it best:
class SomeType
{
string text;
this(string input) {text = input;}
}
void main()
{
SomeType foo = new SomeType("Hello");
On Wednesday, 29 November 2017 at 01:25:47 UTC, Michael V.
Franklin wrote:
On Wednesday, 29 November 2017 at 01:24:21 UTC, A Guy With a
Question wrote:
I was just more curious of the design decisions that were made.
So am I. I'm trying to get to the heart of in the the PR
comments.
Mike
On Tuesday, 28 November 2017 at 20:00:53 UTC, Michael V. Franklin
wrote:
On Monday, 27 November 2017 at 23:05:55 UTC, Michael V.
Franklin wrote:
I think I'm going to implement a feature gate to require
explicit initialization. It would be better to be strict up
front and relax it as flow con
On Wednesday, 29 November 2017 at 00:52:41 UTC, A Guy With a
Question wrote:
.msg worked. I will let you all live.
Thanks!
.msg worked. I will let you all live.
What's the clean way to extract the message that passes the
nothrow argument? Do I really have to embed another try catch?
On Monday, 27 November 2017 at 19:41:03 UTC, Adam D. Ruppe wrote:
On Monday, 27 November 2017 at 19:10:04 UTC, A Guy With a
One thing that is bugging me is having to mark up all of my
declarations with attributes.
Meh, you could also just ignore the attribute crap. Only reason
I ever mess wit
Hi again!
I've been trying to do my best to write idiomatically. One thing
that is bugging me is having to mark up all of my declarations
with attributes. Which means I'm having to remember them all.
It's a bit much to keep in my head with every function. Is there
a good way to reverse this (
On Saturday, 25 November 2017 at 22:40:49 UTC, A Guy With a
Question wrote:
On Saturday, 25 November 2017 at 22:36:32 UTC, A Guy With a
Question wrote:
On Saturday, 25 November 2017 at 22:31:10 UTC, Mike Parker
wrote:
On Saturday, 25 November 2017 at 22:18:52 UTC, A Guy With a
Question wrote:
On Saturday, 25 November 2017 at 22:36:32 UTC, A Guy With a
Question wrote:
On Saturday, 25 November 2017 at 22:31:10 UTC, Mike Parker
wrote:
On Saturday, 25 November 2017 at 22:18:52 UTC, A Guy With a
Question wrote:
That's how I set up the linking in Visual D. Everything
builds. But shoul
On Saturday, 25 November 2017 at 22:31:10 UTC, Mike Parker wrote:
On Saturday, 25 November 2017 at 22:18:52 UTC, A Guy With a
Question wrote:
That's how I set up the linking in Visual D. Everything
builds. But should the final exe try to link against all 3
libraries, library 3 link to libra
On Saturday, 25 November 2017 at 22:13:43 UTC, Adam D. Ruppe
wrote:
On Saturday, 25 November 2017 at 16:16:52 UTC, A Guy With a
Question wrote:
If D chooses it's defaults to make errors stick out, why not
just error at declaration if they don't explicitly set it to
something.
It technically d
Hi,
So I got this working, I would just like to see if I have done
this correctly or if it's just working out of a fluke. I am using
Visual D. Lets say I have four projects:
Library 1: Common Library
Library 2: Base Service Library - Dependent on the Common Library.
Library 3: More Specified
Nonetheless, my original question was answered. Thanks for the
insights!
On Saturday, 25 November 2017 at 09:39:15 UTC, Dave Jones wrote:
On Friday, 24 November 2017 at 22:38:49 UTC, Jonathan M Davis
wrote:
On Friday, November 24, 2017 20:43:14 A Guy With a Question
via Digitalmars- d-learn wrote:
On Friday, 24 November 2017 at 14:43:24 UTC, Adam D. Ruppe
That
On Friday, 24 November 2017 at 14:43:24 UTC, Adam D. Ruppe wrote:
On Friday, 24 November 2017 at 14:30:44 UTC, A Guy With a
Question wrote:
I would have expected 0 to be the default value. What's the
logic behind having them being NaN by default?
It gives you a runtime error (sort of) if you
I would have expected 0 to be the default value. What's the logic
behind having them being NaN by default?
https://dlang.org/spec/type.html
here as non-static, nested class is associated with a specific
instance of the class and has access to that class instance via
its outer member.
- Jonathan M Davis
Hmmm...now you have me very intrigued. What is a use-case where
you'd want to use a non-static embedded class? Sorry if I'm
ask
On Wednesday, 22 November 2017 at 22:45:53 UTC, A Guy With a
Question wrote:
On Wednesday, 22 November 2017 at 22:37:46 UTC, Steven
Schveighoffer wrote:
On 11/22/17 5:36 PM, Steven Schveighoffer wrote:
This allows access to the outer class's members. So you need
an instance to instantiate.
I
On Wednesday, 22 November 2017 at 22:37:46 UTC, Steven
Schveighoffer wrote:
On 11/22/17 5:36 PM, Steven Schveighoffer wrote:
This allows access to the outer class's members. So you need
an instance to instantiate.
I bet it's the same for interfaces.
All that being said, the error message is
I have an interface where I have a classes embedded in it's scope
(trying to create something for the classes that implement the
interface can use for unittesting).
interface IExample
{
// stuff ...
class Tester
{
}
}
I'm trying to make an instance
On Tuesday, 21 November 2017 at 04:39:52 UTC, A Guy With a
Question wrote:
I'm trying to learn D using Visual D in Visual Studio Community
2015. Both dmd and ldc give me this error when building from
Visual Studio. Any ideas? I'm able to build C++ projects...
So I figured this one out. I set m
I'm trying to learn D using Visual D in Visual Studio Community
2015. Both dmd and ldc give me this error when building from
Visual Studio. Any ideas? I'm able to build C++ projects...
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