On 11/18/2010 02:35 AM, XIAN PAN wrote:
> Hi Marcus D. Leech,
>
> Thank you for your response.
> I never use the peak hold button on this machine because I cannot click any
> buttons on the screen begin the program running, it is also dead as the
> same time. As I said before, I cannot do no
Hi Marcus D. Leech,
Thank you for your response.
I never use the peak hold button on this machine because I cannot
click any buttons on the screen begin the program running, it is
also dead as the same time. As I said before, I cannot do nothing only
force quit :(
I really want to know how t
On 11/16/2010 12:27 PM, XIAN PAN wrote:
Hi Marcus D. Leech,
Thanks for your response. I try the -d 40 on the command usrp2_fft.py.
The problem is still here.
If you *dont* use Peak Hold, does it work?
There was a problem, deep in the bowels of OpenGL related to the Peak
Hold function that see
On Tue, Nov 16, 2010 at 12:27:07PM -0500, XIAN PAN wrote:
> Hi Marcus D. Leech,
>
> Thanks for your response. I try the -d 40 on the command usrp2_fft.py. The
> problem is still here.
Is your system running out of memory?
Look at the output of
$ dmesg
and look at /var/log/messages
$ sudo
Hi Marcus D. Leech,
Thanks for your response. I try the -d 40 on the command usrp2_fft.py. The
problem is still here.
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