On Thu, Aug 13, 2015 at 11:26:57AM -0300, Tiago Vignatti wrote:
> On 08/13/2015 04:01 AM, Daniel Vetter wrote:
> >On Wed, Aug 12, 2015 at 08:29:16PM -0300, Tiago Vignatti wrote:
> >>This patch adds test_correct_cpu_write, which maps the texture buffer
> >>through a
> >>prime fd and then writes
On 08/13/2015 04:01 AM, Daniel Vetter wrote:
> On Wed, Aug 12, 2015 at 08:29:16PM -0300, Tiago Vignatti wrote:
>> This patch adds test_correct_cpu_write, which maps the texture buffer
>> through a
>> prime fd and then writes directly to it using the CPU. It stresses the driver
>> to guarantee
On Wed, Aug 12, 2015 at 08:29:16PM -0300, Tiago Vignatti wrote:
> This patch adds test_correct_cpu_write, which maps the texture buffer through
> a
> prime fd and then writes directly to it using the CPU. It stresses the driver
> to guarantee cache synchronization among the different domains.
>
This patch adds test_correct_cpu_write, which maps the texture buffer through a
prime fd and then writes directly to it using the CPU. It stresses the driver
to guarantee cache synchronization among the different domains.
This test also adds test_forked_cpu_write, which creates the GEM bo in one